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author | Matthias Schiffer <mschiffer@universe-factory.net> | 2011-06-19 00:14:27 +0200 |
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committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2011-06-19 00:14:27 +0200 |
commit | 479384d6bfeea0c225af829cbc1cac730d87c844 (patch) | |
tree | f9a1ef3b2e87c9179d482443a11e98581e660939 /src/jrummikub/control | |
parent | e8549b95dff600aa173384a8f7bdbf0871ba9d47 (diff) | |
download | JRummikub-479384d6bfeea0c225af829cbc1cac730d87c844.tar JRummikub-479384d6bfeea0c225af829cbc1cac730d87c844.zip |
Correctly show invalid sets
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@471 72836036-5685-4462-b002-a69064685172
Diffstat (limited to 'src/jrummikub/control')
-rw-r--r-- | src/jrummikub/control/RoundControl.java | 93 | ||||
-rw-r--r-- | src/jrummikub/control/turn/HumanTurnControl.java | 2 |
2 files changed, 52 insertions, 43 deletions
diff --git a/src/jrummikub/control/RoundControl.java b/src/jrummikub/control/RoundControl.java index 930d861..174cc9a 100644 --- a/src/jrummikub/control/RoundControl.java +++ b/src/jrummikub/control/RoundControl.java @@ -50,9 +50,9 @@ public class RoundControl { * Create a new RoundControl using the given gameState and view * * @param roundState - * initial round state + * initial round state * @param view - * view used for user interaction + * view used for user interaction */ public RoundControl(IRoundState roundState, IView view) { this.roundState = roundState; @@ -129,12 +129,11 @@ public class RoundControl { } view.getTablePanel().setStoneSets(clonedTable.clone()); - view.setCurrentPlayerName(roundState.getActivePlayer() - .getPlayerSettings().getName()); - view.setCurrentPlayerColor(roundState.getActivePlayer() - .getPlayerSettings().getColor()); - view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer() - .getLaidOut()); + view.setCurrentPlayerName(roundState.getActivePlayer().getPlayerSettings() + .getName()); + view.setCurrentPlayerColor(roundState.getActivePlayer().getPlayerSettings() + .getColor()); + view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer().getLaidOut()); if (!isHuman) startTurn(); @@ -160,11 +159,10 @@ public class RoundControl { view.getPlayerPanel().setEndTurnMode(turnMode); } turnControl = TurnControlFactory.getFactory( - roundState.getActivePlayer().getPlayerSettings().getType()) - .create(); + roundState.getActivePlayer().getPlayerSettings().getType()).create(); turnControl.setup(new ITurnControl.TurnInfo(clonedTable, clonedHand, - roundState.getActivePlayer().getLaidOut(), turnMode), - roundState.getGameSettings(), view); + roundState.getActivePlayer().getLaidOut(), turnMode), roundState + .getGameSettings(), view); turnControl.getEndOfTurnEvent().add(new IListener() { @Override public void handle() { @@ -184,10 +182,8 @@ public class RoundControl { void deal() { for (int i = 0; i < roundState.getPlayerCount(); i++) { IHand hand = roundState.getNthNextPlayer(i).getHand(); - for (int j = 0; j < roundState.getGameSettings() - .getNumberOfStonesDealt(); j++) { - hand.drop(roundState.getGameHeap().drawStone(), new Position(0, - 0)); + for (int j = 0; j < roundState.getGameSettings().getNumberOfStonesDealt(); j++) { + hand.drop(roundState.getGameHeap().drawStone(), new Position(0, 0)); } } } @@ -198,13 +194,11 @@ public class RoundControl { int totalValue = 0; for (StoneSet set : newSets) { - totalValue += set.classify(roundState.getGameSettings()) - .getSecond(); + totalValue += set.classify(roundState.getGameSettings()).getSecond(); } return totalValue == 0 - || totalValue >= roundState.getGameSettings() - .getInitialMeldThreshold(); + || totalValue >= roundState.getGameSettings().getInitialMeldThreshold(); } private void endOfTurn() { @@ -223,26 +217,46 @@ public class RoundControl { if (lastTurnNotEnoughPoints) { view.setInitialMeldError(roundState.getGameSettings() .getInitialMeldThreshold()); + view.setInvalidStoneSets(tableSetDifference(roundState.getTable(), + clonedTable)); } else if (lastTurnMeldError) { view.setInitialMeldFirstError(); + view.setInvalidStoneSets(touchedStoneSets()); } else { - List<Stone> markedStones = new ArrayList<Stone>(); - for (Pair<StoneSet, Position> set : clonedTable) { - if (set.getFirst().isValid(roundState.getGameSettings())) { - continue; - } - for (Stone stone : set.getFirst()) { - markedStones.add(stone); - } - } view.setStoneCollectionHidden(true); - view.setSelectedStones(markedStones); + view.setInvalidStoneSets(invalidStoneSets()); } } } + private List<StoneSet> invalidStoneSets() { + List<StoneSet> invalidSets = new ArrayList<StoneSet>(); + for (Pair<StoneSet, Position> set : clonedTable) { + if (set.getFirst().isValid(roundState.getGameSettings())) { + continue; + } + invalidSets.add(set.getFirst()); + } + return invalidSets; + } + + private List<StoneSet> touchedStoneSets() { + List<StoneSet> touchedSets = new ArrayList<StoneSet>(); + for (StoneSet set : tableSetDifference(roundState.getTable(), clonedTable)) { + for (Stone stone : set) { + if (!roundState.getActivePlayer().getHand().contains(stone)) { + touchedSets.add(set); + break; + } + } + } + + return touchedSets; + } + private void nextPlayer() { view.setSelectedStones(Collections.<Stone> emptyList()); + view.setInvalidStoneSets(Collections.<StoneSet> emptyList()); view.setStoneCollectionHidden(false); if (roundState.getLastPlayer() == null) { if (roundState.getGameHeap().getSize() == 0) { @@ -273,8 +287,7 @@ public class RoundControl { } if (!roundState.getActivePlayer().getLaidOut()) { // Player touched forbidden stones - if (!tableSetDifference(clonedTable, roundState.getTable()) - .isEmpty()) { + if (!tableSetDifference(clonedTable, roundState.getTable()).isEmpty()) { rejectMove(); lastTurnMeldError = true; return false; @@ -285,8 +298,7 @@ public class RoundControl { return false; } } - Set<Stone> tableDiff = tableDifference(roundState.getTable(), - clonedTable); + Set<Stone> tableDiff = tableDifference(roundState.getTable(), clonedTable); roundState.setTable(clonedTable); @@ -303,8 +315,7 @@ public class RoundControl { } private void rejectMove() { - Set<Stone> tableDiff = tableDifference(roundState.getTable(), - clonedTable); + Set<Stone> tableDiff = tableDifference(roundState.getTable(), clonedTable); // deal penalty, reset roundState.getGameHeap().putBack(tableDiff); dealPenalty(tableDiff.size()); @@ -398,12 +409,10 @@ public class RoundControl { stonePoints = playerHand.isInitialMeldPossible(roundState .getGameSettings()) ? 200 : 100; } else { - stonePoints = playerHand.getStonePoints(roundState - .getGameSettings()); + stonePoints = playerHand.getStonePoints(roundState.getGameSettings()); } - bestScore = updateBestScore(bestScore, -stonePoints, playerHand - .getSize()); + bestScore = updateBestScore(bestScore, -stonePoints, playerHand.getSize()); points.add(-stonePoints); pointSum += stonePoints; @@ -425,8 +434,8 @@ public class RoundControl { private static Pair<Integer, Integer> updateBestScore( Pair<Integer, Integer> bestScore, int stonePoints, int size) { if (bestScore.getFirst() == stonePoints) { - return new Pair<Integer, Integer>(stonePoints, Math.min(bestScore - .getSecond(), size)); + return new Pair<Integer, Integer>(stonePoints, Math.min( + bestScore.getSecond(), size)); } else if (bestScore.getFirst() < stonePoints) { return new Pair<Integer, Integer>(stonePoints, size); } diff --git a/src/jrummikub/control/turn/HumanTurnControl.java b/src/jrummikub/control/turn/HumanTurnControl.java index 447c44d..a9a73d7 100644 --- a/src/jrummikub/control/turn/HumanTurnControl.java +++ b/src/jrummikub/control/turn/HumanTurnControl.java @@ -441,7 +441,7 @@ public class HumanTurnControl extends AbstractTurnControl { private void endOfTurn(boolean redeal) { cleanUp(); - view.setSelectedStones(new ArrayList<Stone>()); + view.setSelectedStones(Collections.<Stone> emptyList()); if (redeal) { redealEvent.emit(); } else { |