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path: root/src/jrummikub/control
AgeCommit message (Expand)Author
2011-07-05letzter KommentarIda Massow
2011-07-04Added NetworkTurnControlTestMatthias Schiffer
2011-07-04More network testsJannis Harder
2011-07-02Tests für die Control Klasse, jetzt zu 91.9 Prozent abgedecktIda Massow
2011-06-22Added JavadocMatthias Schiffer
2011-06-22Continued NetworkControlTestJannis Harder
2011-06-22Some missing control testsJannis Harder
2011-06-22Fix nickname for Vysper serverMatthias Schiffer
2011-06-22Don't emit connection lost events before the connection is built upMatthias Schiffer
2011-06-22Correctly reset view on network game abortMatthias Schiffer
2011-06-22Reset time after redealMatthias Schiffer
2011-06-22Organize importsMatthias Schiffer
2011-06-22Fix network synchonization...Matthias Schiffer
2011-06-22Fixed threading issueJannis Harder
2011-06-22Correctly reset network control after a game was abortedMatthias Schiffer
2011-06-22Add proper handling for lost server connectionsMatthias Schiffer
2011-06-22Withdraw games on startMatthias Schiffer
2011-06-22Fixed load warnings panels and everythingJannis Harder
2011-06-22Correctly handle disappearing players during gamesMatthias Schiffer
2011-06-22Show panel when a player disappears during a gameMatthias Schiffer
2011-06-22GameOfferControl: Handle disappearing players correctlyMatthias Schiffer
2011-06-22Fixed warning for new network gamesJannis Harder
2011-06-22Show in start turn panel if a player has redealed or drawn the last stoneMatthias Schiffer
2011-06-22Fixed warnings panelJannis Harder
2011-06-22Integrated dedicated serverJannis Harder
2011-06-22The AI now is only computing its turn for a reasonable amount of timeBennet Gerlach
2011-06-22network paket vollständig kommentiertIda Massow
2011-06-22KommentareIda Massow
2011-06-21Sorting stones on hand now sets the view to display the appropriateBennet Gerlach
2011-06-21Add "Waiting for players" message to GameOfferControlMatthias Schiffer
2011-06-21Make sure the connection control doesn't emit any events after disconnect is ...Matthias Schiffer
2011-06-21Fix redealing in network modeMatthias Schiffer
2011-06-21Make starting new rounds on network mode workMatthias Schiffer
2011-06-21Fixed some comment and metrics warningsJannis Harder
2011-06-21Fix up GameSettings in ConnectionControlMatthias Schiffer
2011-06-21Don't duplicate round scores in network gamesMatthias Schiffer
2011-06-21Don't reset login panel after failed loginMatthias Schiffer
2011-06-21Das reine control-package ist vollständig kommentiertIda Massow
2011-06-21Fix unknown host errorMatthias Schiffer
2011-06-21Fixed quit warning in network modeMatthias Schiffer
2011-06-21Correctly abort network gamesMatthias Schiffer
2011-06-21Reset total time at end of turnMatthias Schiffer
2011-06-21Disable pause function in network modeMatthias Schiffer
2011-06-21Fix NullPointerException on disconnectMatthias Schiffer
2011-06-21Fix message order in ConnectionControlMatthias Schiffer
2011-06-21Added massive amounts of debug messagesMatthias Schiffer
2011-06-21Fix network modeMatthias Schiffer
2011-06-21Made showing of hand stone count workingJannis Harder
2011-06-21Fixed QuitWarningPanel event handling and disabling of UIJannis Harder
2011-06-21Major refactoring of RoundControl and TurnControlMatthias Schiffer