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-rw-r--r--src/jrummikub/view/ISettingsPanel.java92
1 files changed, 91 insertions, 1 deletions
diff --git a/src/jrummikub/view/ISettingsPanel.java b/src/jrummikub/view/ISettingsPanel.java
index 17830e5..e2d5eff 100644
--- a/src/jrummikub/view/ISettingsPanel.java
+++ b/src/jrummikub/view/ISettingsPanel.java
@@ -11,14 +11,65 @@ import jrummikub.util.IEvent2;
* The panel for the game setup
*/
public interface ISettingsPanel {
+ /**
+ * The list of player colors
+ */
+ public final static Color[] PLAYER_COLORS = { new Color(1.0f, 0, 0), // red
+ new Color(0, 1.0f, 0), // lime
+ new Color(1.0f, 1.0f, 0), // yellow
+ new Color(0, 0, 1.0f), // blue
+ new Color(1.0f, 0, 1.0f), // fuchsia
+ new Color(0, 1.0f, 1.0f), // aqua
+ new Color(0.5f, 0, 0), // maroon
+ new Color(0, 0.5f, 0), // green
+ new Color(0.5f, 0.5f, 0), // olive
+ new Color(0, 0, 0.5f), // navy
+ new Color(0.5f, 0, 0.5f), // purple
+ new Color(0, 0.5f, 0.5f), // teal
+ new Color(0, 0, 0), // black
+ new Color(0.5f, 0.5f, 0.5f), // gray
+ new Color(0.75f, 0.75f, 0.75f), // silver
+ new Color(1.0f, 1.0f, 1.0f), // white
+ };
+
+ /**
+ * The add player event is emitted when the user wants to add a player to the
+ * player list
+ *
+ * @return the event
+ */
public IEvent getAddPlayerEvent();
+ /**
+ * The remove player event is emitted when the user wants to remove a player
+ * remove the player list
+ *
+ * @return the event
+ */
public IEvent1<Integer> getRemovePlayerEvent();
+ /**
+ * The change player color event is emitted when the user wants change a
+ * player's color
+ *
+ * @return the event
+ */
public IEvent2<Integer, Color> getChangePlayerColorEvent();
+ /**
+ * The change player color event is emitted when the user wants change a
+ * player's name
+ *
+ * @return the event
+ */
public IEvent2<Integer, String> getChangePlayerNameEvent();
+ /**
+ * The change initial meld threshold event is emitted when the user wants
+ * change the initial meld threshold
+ *
+ * @return the event
+ */
public IEvent1<Integer> getChangeInitialMeldThresholdEvent();
/**
@@ -28,17 +79,56 @@ public interface ISettingsPanel {
*/
public IEvent getStartGameEvent();
+ /**
+ * Sets an error to display
+ *
+ * @param error
+ * the kind of error
+ */
public void setError(SettingsError error);
+ /**
+ * Enables or disables the start game button
+ *
+ * @param enable
+ * specifies if the button is to be enabled or disabled
+ */
public void enableStartGameButton(boolean enable);
+ /**
+ * Enables or disables the add player button
+ *
+ * @param enable
+ * specifies if the button is to be enabled or disabled
+ */
public void enableAddPlayerButton(boolean enable);
+ /**
+ * Enables or disables the remove player buttons
+ *
+ * @param enable
+ * specifies if the buttons are to be enabled or disabled
+ */
+
public void enableRemovePlayerButtons(boolean enable);
+ /**
+ * Sets the game settings to display
+ *
+ * @param gameSettings
+ * the settings
+ */
public void setGameSettings(GameSettings gameSettings);
+ /**
+ * Specifies the different kinds of settings errors that can be displayed
+ */
public enum SettingsError {
- NO_ERROR, DUPLICATE_PLAYER_NAME, NO_PLAYER_NAME
+ /** Everything is ok */
+ NO_ERROR,
+ /** A player name is used twice */
+ DUPLICATE_PLAYER_NAME,
+ /** A player has an empty name */
+ NO_PLAYER_NAME
}
} \ No newline at end of file