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-rw-r--r--src/jrummikub/control/SettingsControl.java178
-rw-r--r--src/jrummikub/view/ISettingsPanel.java92
-rw-r--r--src/jrummikub/view/impl/SettingsPanel.java32
3 files changed, 252 insertions, 50 deletions
diff --git a/src/jrummikub/control/SettingsControl.java b/src/jrummikub/control/SettingsControl.java
index adcc369..7def918 100644
--- a/src/jrummikub/control/SettingsControl.java
+++ b/src/jrummikub/control/SettingsControl.java
@@ -8,56 +8,188 @@ import jrummikub.util.Event1;
import jrummikub.util.IEvent1;
import jrummikub.util.IListener;
import jrummikub.util.IListener1;
+import jrummikub.util.IListener2;
+import jrummikub.view.ISettingsPanel;
import jrummikub.view.IView;
+/**
+ * The settings control controls the settings panel
+ */
public class SettingsControl {
private IView view;
private Event1<GameSettings> startGameEvent = new Event1<GameSettings>();
+ private GameSettings settings = new GameSettings();
+
+ /**
+ * Create a new settings control
+ *
+ * @param view
+ * the view to use
+ */
public SettingsControl(IView view) {
this.view = view;
+
+ addPlayer();
+ addPlayer();
}
+ /**
+ * the start game event is emitted when the user wants to start a game and the
+ * settings made are valid
+ *
+ * @return the event
+ */
public IEvent1<GameSettings> getStartGameEvent() {
return startGameEvent;
}
+ /**
+ * Start the operation of the settings control
+ */
public void startSettings() {
- /*
- * view.getSettingsPanel().getSettingsChangeEvent() .add(new
- * IListener1<GameSettings>() {
- *
- * @Override public void handle(GameSettings settings) {
- * checkSettings(settings); } });
- * view.getSettingsPanel().getStartGameEvent() .add(new
- * IListener1<GameSettings>() {
- *
- * @Override public void handle(GameSettings settings) {
- * startGame(settings); } });
- */
- // TODO vvv this is just a temp. fix
view.getSettingsPanel().getStartGameEvent().add(new IListener() {
-
@Override
public void handle() {
- GameSettings defaultSettings = new GameSettings();
- defaultSettings.getPlayerList().add(new PlayerSettings("Foo", new Color(1.0f, 0, 0)));
- defaultSettings.getPlayerList().add(new PlayerSettings("Bar", new Color(0, 1.0f, 0)));
- startGame(defaultSettings);
+ startGame();
+ }
+ });
+ view.getSettingsPanel().getAddPlayerEvent().add(new IListener() {
+ @Override
+ public void handle() {
+ addPlayer();
}
});
+ view.getSettingsPanel().getRemovePlayerEvent()
+ .add(new IListener1<Integer>() {
+ @Override
+ public void handle(Integer i) {
+ removePlayer(i);
+ }
+ });
+ view.getSettingsPanel().getChangePlayerColorEvent()
+ .add(new IListener2<Integer, Color>() {
+ @Override
+ public void handle(Integer i, Color color) {
+ setPlayerColor(i, color);
+ }
+ });
+ view.getSettingsPanel().getChangePlayerNameEvent()
+ .add(new IListener2<Integer, String>() {
+ @Override
+ public void handle(Integer i, String name) {
+ setPlayerName(i, name);
+ }
+ });
+
view.showSettingsPanel(true);
}
- private boolean checkSettings(GameSettings settings) {
- // TODO Check
- // TODO Show error
+ private void addPlayer() {
+ if (settings.getPlayerList().size() >= ISettingsPanel.PLAYER_COLORS.length) {
+ return;
+ }
+
+ // Find unused player name
+ int num = settings.getPlayerList().size();
+
+ nameLoop: while (true) {
+ num++;
+ String playerName = "Spieler " + num;
+
+ for (PlayerSettings player : settings.getPlayerList()) {
+ if (playerName.equals(player.getName())) {
+ continue nameLoop;
+ }
+ }
+ break;
+ }
+
+ // Next, find unused color
+ Color color = null;
+ colorLoop: for (Color c : ISettingsPanel.PLAYER_COLORS) {
+ color = c;
+ for (PlayerSettings player : settings.getPlayerList()) {
+ if (c == player.getColor()) {
+ continue colorLoop;
+ }
+ }
+ break;
+ }
+
+ settings.getPlayerList().add(new PlayerSettings("Spieler " + num, color));
+
+ update();
+ }
+
+ private void removePlayer(int i) {
+ settings.getPlayerList().remove(i);
+ update();
+ }
+
+ private void setPlayerColor(int i, Color color) {
+ PlayerSettings player = settings.getPlayerList().get(i);
+
+ if (player.getColor() == color) {
+ return;
+ }
+
+ for (PlayerSettings other : settings.getPlayerList()) {
+ if (other.getColor() == color) {
+ other.setColor(player.getColor());
+ break;
+ }
+ }
+
+ player.setColor(color);
+ update();
+ }
+
+ private void setPlayerName(int i, String name) {
+ settings.getPlayerList().get(i).setName(name);
+ update();
+ }
+
+ private void update() {
+ view.getSettingsPanel().enableRemovePlayerButtons(
+ settings.getPlayerList().size() > 2);
+ view.getSettingsPanel().enableAddPlayerButton(
+ settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
+
+ checkSettings();
+
+ view.getSettingsPanel().setGameSettings(settings);
+ }
+
+ private boolean checkSettings() {
+ for (PlayerSettings player : settings.getPlayerList()) {
+ if (player.getName().isEmpty()) {
+ view.getSettingsPanel().setError(
+ ISettingsPanel.SettingsError.NO_PLAYER_NAME);
+ view.getSettingsPanel().enableStartGameButton(false);
+ return false;
+ }
+ }
+ for (int i = 0; i < settings.getPlayerList().size(); ++i) {
+ String name = settings.getPlayerList().get(i).getName();
+
+ for (int j = i + 1; j < settings.getPlayerList().size(); ++j) {
+ if (settings.getPlayerList().get(j).getName().equals(name)) {
+ view.getSettingsPanel().setError(
+ ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME);
+ view.getSettingsPanel().enableStartGameButton(false);
+ return false;
+ }
+ }
+ }
+ view.getSettingsPanel().setError(ISettingsPanel.SettingsError.NO_ERROR);
+ view.getSettingsPanel().enableStartGameButton(true);
return true;
}
- private void startGame(GameSettings settings) {
- if (!checkSettings(settings)) {
+ private void startGame() {
+ if (!checkSettings()) {
return;
}
diff --git a/src/jrummikub/view/ISettingsPanel.java b/src/jrummikub/view/ISettingsPanel.java
index 17830e5..e2d5eff 100644
--- a/src/jrummikub/view/ISettingsPanel.java
+++ b/src/jrummikub/view/ISettingsPanel.java
@@ -11,14 +11,65 @@ import jrummikub.util.IEvent2;
* The panel for the game setup
*/
public interface ISettingsPanel {
+ /**
+ * The list of player colors
+ */
+ public final static Color[] PLAYER_COLORS = { new Color(1.0f, 0, 0), // red
+ new Color(0, 1.0f, 0), // lime
+ new Color(1.0f, 1.0f, 0), // yellow
+ new Color(0, 0, 1.0f), // blue
+ new Color(1.0f, 0, 1.0f), // fuchsia
+ new Color(0, 1.0f, 1.0f), // aqua
+ new Color(0.5f, 0, 0), // maroon
+ new Color(0, 0.5f, 0), // green
+ new Color(0.5f, 0.5f, 0), // olive
+ new Color(0, 0, 0.5f), // navy
+ new Color(0.5f, 0, 0.5f), // purple
+ new Color(0, 0.5f, 0.5f), // teal
+ new Color(0, 0, 0), // black
+ new Color(0.5f, 0.5f, 0.5f), // gray
+ new Color(0.75f, 0.75f, 0.75f), // silver
+ new Color(1.0f, 1.0f, 1.0f), // white
+ };
+
+ /**
+ * The add player event is emitted when the user wants to add a player to the
+ * player list
+ *
+ * @return the event
+ */
public IEvent getAddPlayerEvent();
+ /**
+ * The remove player event is emitted when the user wants to remove a player
+ * remove the player list
+ *
+ * @return the event
+ */
public IEvent1<Integer> getRemovePlayerEvent();
+ /**
+ * The change player color event is emitted when the user wants change a
+ * player's color
+ *
+ * @return the event
+ */
public IEvent2<Integer, Color> getChangePlayerColorEvent();
+ /**
+ * The change player color event is emitted when the user wants change a
+ * player's name
+ *
+ * @return the event
+ */
public IEvent2<Integer, String> getChangePlayerNameEvent();
+ /**
+ * The change initial meld threshold event is emitted when the user wants
+ * change the initial meld threshold
+ *
+ * @return the event
+ */
public IEvent1<Integer> getChangeInitialMeldThresholdEvent();
/**
@@ -28,17 +79,56 @@ public interface ISettingsPanel {
*/
public IEvent getStartGameEvent();
+ /**
+ * Sets an error to display
+ *
+ * @param error
+ * the kind of error
+ */
public void setError(SettingsError error);
+ /**
+ * Enables or disables the start game button
+ *
+ * @param enable
+ * specifies if the button is to be enabled or disabled
+ */
public void enableStartGameButton(boolean enable);
+ /**
+ * Enables or disables the add player button
+ *
+ * @param enable
+ * specifies if the button is to be enabled or disabled
+ */
public void enableAddPlayerButton(boolean enable);
+ /**
+ * Enables or disables the remove player buttons
+ *
+ * @param enable
+ * specifies if the buttons are to be enabled or disabled
+ */
+
public void enableRemovePlayerButtons(boolean enable);
+ /**
+ * Sets the game settings to display
+ *
+ * @param gameSettings
+ * the settings
+ */
public void setGameSettings(GameSettings gameSettings);
+ /**
+ * Specifies the different kinds of settings errors that can be displayed
+ */
public enum SettingsError {
- NO_ERROR, DUPLICATE_PLAYER_NAME, NO_PLAYER_NAME
+ /** Everything is ok */
+ NO_ERROR,
+ /** A player name is used twice */
+ DUPLICATE_PLAYER_NAME,
+ /** A player has an empty name */
+ NO_PLAYER_NAME
}
} \ No newline at end of file
diff --git a/src/jrummikub/view/impl/SettingsPanel.java b/src/jrummikub/view/impl/SettingsPanel.java
index 7200a16..ea1c181 100644
--- a/src/jrummikub/view/impl/SettingsPanel.java
+++ b/src/jrummikub/view/impl/SettingsPanel.java
@@ -40,24 +40,6 @@ import jrummikub.view.ISettingsPanel;
@SuppressWarnings("serial")
class SettingsPanel extends JPanel implements ISettingsPanel {
- private final static Color[] PLAYER_COLORS = { new Color(1.0f, 0, 0), // red
- new Color(0, 1.0f, 0), // lime
- new Color(1.0f, 1.0f, 0), // yellow
- new Color(0, 0, 1.0f), // blue
- new Color(1.0f, 0, 1.0f), // fuchsia
- new Color(0, 1.0f, 1.0f), // aqua
- new Color(0.5f, 0, 0), // maroon
- new Color(0, 0.5f, 0), // green
- new Color(0.5f, 0.5f, 0), // olive
- new Color(0, 0, 0.5f), // navy
- new Color(0.5f, 0, 0.5f), // purple
- new Color(0, 0.5f, 0.5f), // teal
- new Color(0, 0, 0), // black
- new Color(0.5f, 0.5f, 0.5f), // gray
- new Color(0.75f, 0.75f, 0.75f), // silver
- new Color(1.0f, 1.0f, 1.0f), // white
- };
-
private JPanel playerSetupPanel;
private JPanel playerSettingsViewport;
private JPanel ruleSetupPanel;
@@ -97,8 +79,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
break;
}
- PlayerSettingsPanel panel = new PlayerSettingsPanel("Spieler " + num,
- color);
+ PlayerSettingsPanel panel = new PlayerSettingsPanel("Spieler " + num, color);
playerSettingsPanels.add(panel);
playerSettingsViewport.add(panel,
playerSettingsViewport.getComponentCount() - 1);
@@ -124,8 +105,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
playerSettingsViewport.add(addPlayerPanel);
JButton addPlayerButton = new JButton("+");
- addPlayerButton
- .setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
+ addPlayerButton.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD));
addPlayerButton.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
@@ -175,8 +155,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
});
add(startButton, c);
- setBorder(new CompoundBorder(new LineBorder(Color.BLACK),
- new EmptyBorder(10, 10, 10, 10)));
+ setBorder(new CompoundBorder(new LineBorder(Color.BLACK), new EmptyBorder(
+ 10, 10, 10, 10)));
}
private class PlayerSettingsPanel extends JPanel {
@@ -195,8 +175,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
}
private void updateColor() {
- colorButton.setIcon(ImageUtil.createColorIcon(settings.getColor(),
- 16, 2));
+ colorButton
+ .setIcon(ImageUtil.createColorIcon(settings.getColor(), 16, 2));
}
private void setName() {