diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/jrummikub/control/SettingsControl.java | 178 | ||||
-rw-r--r-- | src/jrummikub/view/ISettingsPanel.java | 92 | ||||
-rw-r--r-- | src/jrummikub/view/impl/SettingsPanel.java | 32 |
3 files changed, 252 insertions, 50 deletions
diff --git a/src/jrummikub/control/SettingsControl.java b/src/jrummikub/control/SettingsControl.java index adcc369..7def918 100644 --- a/src/jrummikub/control/SettingsControl.java +++ b/src/jrummikub/control/SettingsControl.java @@ -8,56 +8,188 @@ import jrummikub.util.Event1; import jrummikub.util.IEvent1; import jrummikub.util.IListener; import jrummikub.util.IListener1; +import jrummikub.util.IListener2; +import jrummikub.view.ISettingsPanel; import jrummikub.view.IView; +/** + * The settings control controls the settings panel + */ public class SettingsControl { private IView view; private Event1<GameSettings> startGameEvent = new Event1<GameSettings>(); + private GameSettings settings = new GameSettings(); + + /** + * Create a new settings control + * + * @param view + * the view to use + */ public SettingsControl(IView view) { this.view = view; + + addPlayer(); + addPlayer(); } + /** + * the start game event is emitted when the user wants to start a game and the + * settings made are valid + * + * @return the event + */ public IEvent1<GameSettings> getStartGameEvent() { return startGameEvent; } + /** + * Start the operation of the settings control + */ public void startSettings() { - /* - * view.getSettingsPanel().getSettingsChangeEvent() .add(new - * IListener1<GameSettings>() { - * - * @Override public void handle(GameSettings settings) { - * checkSettings(settings); } }); - * view.getSettingsPanel().getStartGameEvent() .add(new - * IListener1<GameSettings>() { - * - * @Override public void handle(GameSettings settings) { - * startGame(settings); } }); - */ - // TODO vvv this is just a temp. fix view.getSettingsPanel().getStartGameEvent().add(new IListener() { - @Override public void handle() { - GameSettings defaultSettings = new GameSettings(); - defaultSettings.getPlayerList().add(new PlayerSettings("Foo", new Color(1.0f, 0, 0))); - defaultSettings.getPlayerList().add(new PlayerSettings("Bar", new Color(0, 1.0f, 0))); - startGame(defaultSettings); + startGame(); + } + }); + view.getSettingsPanel().getAddPlayerEvent().add(new IListener() { + @Override + public void handle() { + addPlayer(); } }); + view.getSettingsPanel().getRemovePlayerEvent() + .add(new IListener1<Integer>() { + @Override + public void handle(Integer i) { + removePlayer(i); + } + }); + view.getSettingsPanel().getChangePlayerColorEvent() + .add(new IListener2<Integer, Color>() { + @Override + public void handle(Integer i, Color color) { + setPlayerColor(i, color); + } + }); + view.getSettingsPanel().getChangePlayerNameEvent() + .add(new IListener2<Integer, String>() { + @Override + public void handle(Integer i, String name) { + setPlayerName(i, name); + } + }); + view.showSettingsPanel(true); } - private boolean checkSettings(GameSettings settings) { - // TODO Check - // TODO Show error + private void addPlayer() { + if (settings.getPlayerList().size() >= ISettingsPanel.PLAYER_COLORS.length) { + return; + } + + // Find unused player name + int num = settings.getPlayerList().size(); + + nameLoop: while (true) { + num++; + String playerName = "Spieler " + num; + + for (PlayerSettings player : settings.getPlayerList()) { + if (playerName.equals(player.getName())) { + continue nameLoop; + } + } + break; + } + + // Next, find unused color + Color color = null; + colorLoop: for (Color c : ISettingsPanel.PLAYER_COLORS) { + color = c; + for (PlayerSettings player : settings.getPlayerList()) { + if (c == player.getColor()) { + continue colorLoop; + } + } + break; + } + + settings.getPlayerList().add(new PlayerSettings("Spieler " + num, color)); + + update(); + } + + private void removePlayer(int i) { + settings.getPlayerList().remove(i); + update(); + } + + private void setPlayerColor(int i, Color color) { + PlayerSettings player = settings.getPlayerList().get(i); + + if (player.getColor() == color) { + return; + } + + for (PlayerSettings other : settings.getPlayerList()) { + if (other.getColor() == color) { + other.setColor(player.getColor()); + break; + } + } + + player.setColor(color); + update(); + } + + private void setPlayerName(int i, String name) { + settings.getPlayerList().get(i).setName(name); + update(); + } + + private void update() { + view.getSettingsPanel().enableRemovePlayerButtons( + settings.getPlayerList().size() > 2); + view.getSettingsPanel().enableAddPlayerButton( + settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length); + + checkSettings(); + + view.getSettingsPanel().setGameSettings(settings); + } + + private boolean checkSettings() { + for (PlayerSettings player : settings.getPlayerList()) { + if (player.getName().isEmpty()) { + view.getSettingsPanel().setError( + ISettingsPanel.SettingsError.NO_PLAYER_NAME); + view.getSettingsPanel().enableStartGameButton(false); + return false; + } + } + for (int i = 0; i < settings.getPlayerList().size(); ++i) { + String name = settings.getPlayerList().get(i).getName(); + + for (int j = i + 1; j < settings.getPlayerList().size(); ++j) { + if (settings.getPlayerList().get(j).getName().equals(name)) { + view.getSettingsPanel().setError( + ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME); + view.getSettingsPanel().enableStartGameButton(false); + return false; + } + } + } + view.getSettingsPanel().setError(ISettingsPanel.SettingsError.NO_ERROR); + view.getSettingsPanel().enableStartGameButton(true); return true; } - private void startGame(GameSettings settings) { - if (!checkSettings(settings)) { + private void startGame() { + if (!checkSettings()) { return; } diff --git a/src/jrummikub/view/ISettingsPanel.java b/src/jrummikub/view/ISettingsPanel.java index 17830e5..e2d5eff 100644 --- a/src/jrummikub/view/ISettingsPanel.java +++ b/src/jrummikub/view/ISettingsPanel.java @@ -11,14 +11,65 @@ import jrummikub.util.IEvent2; * The panel for the game setup */ public interface ISettingsPanel { + /** + * The list of player colors + */ + public final static Color[] PLAYER_COLORS = { new Color(1.0f, 0, 0), // red + new Color(0, 1.0f, 0), // lime + new Color(1.0f, 1.0f, 0), // yellow + new Color(0, 0, 1.0f), // blue + new Color(1.0f, 0, 1.0f), // fuchsia + new Color(0, 1.0f, 1.0f), // aqua + new Color(0.5f, 0, 0), // maroon + new Color(0, 0.5f, 0), // green + new Color(0.5f, 0.5f, 0), // olive + new Color(0, 0, 0.5f), // navy + new Color(0.5f, 0, 0.5f), // purple + new Color(0, 0.5f, 0.5f), // teal + new Color(0, 0, 0), // black + new Color(0.5f, 0.5f, 0.5f), // gray + new Color(0.75f, 0.75f, 0.75f), // silver + new Color(1.0f, 1.0f, 1.0f), // white + }; + + /** + * The add player event is emitted when the user wants to add a player to the + * player list + * + * @return the event + */ public IEvent getAddPlayerEvent(); + /** + * The remove player event is emitted when the user wants to remove a player + * remove the player list + * + * @return the event + */ public IEvent1<Integer> getRemovePlayerEvent(); + /** + * The change player color event is emitted when the user wants change a + * player's color + * + * @return the event + */ public IEvent2<Integer, Color> getChangePlayerColorEvent(); + /** + * The change player color event is emitted when the user wants change a + * player's name + * + * @return the event + */ public IEvent2<Integer, String> getChangePlayerNameEvent(); + /** + * The change initial meld threshold event is emitted when the user wants + * change the initial meld threshold + * + * @return the event + */ public IEvent1<Integer> getChangeInitialMeldThresholdEvent(); /** @@ -28,17 +79,56 @@ public interface ISettingsPanel { */ public IEvent getStartGameEvent(); + /** + * Sets an error to display + * + * @param error + * the kind of error + */ public void setError(SettingsError error); + /** + * Enables or disables the start game button + * + * @param enable + * specifies if the button is to be enabled or disabled + */ public void enableStartGameButton(boolean enable); + /** + * Enables or disables the add player button + * + * @param enable + * specifies if the button is to be enabled or disabled + */ public void enableAddPlayerButton(boolean enable); + /** + * Enables or disables the remove player buttons + * + * @param enable + * specifies if the buttons are to be enabled or disabled + */ + public void enableRemovePlayerButtons(boolean enable); + /** + * Sets the game settings to display + * + * @param gameSettings + * the settings + */ public void setGameSettings(GameSettings gameSettings); + /** + * Specifies the different kinds of settings errors that can be displayed + */ public enum SettingsError { - NO_ERROR, DUPLICATE_PLAYER_NAME, NO_PLAYER_NAME + /** Everything is ok */ + NO_ERROR, + /** A player name is used twice */ + DUPLICATE_PLAYER_NAME, + /** A player has an empty name */ + NO_PLAYER_NAME } }
\ No newline at end of file diff --git a/src/jrummikub/view/impl/SettingsPanel.java b/src/jrummikub/view/impl/SettingsPanel.java index 7200a16..ea1c181 100644 --- a/src/jrummikub/view/impl/SettingsPanel.java +++ b/src/jrummikub/view/impl/SettingsPanel.java @@ -40,24 +40,6 @@ import jrummikub.view.ISettingsPanel; @SuppressWarnings("serial") class SettingsPanel extends JPanel implements ISettingsPanel { - private final static Color[] PLAYER_COLORS = { new Color(1.0f, 0, 0), // red - new Color(0, 1.0f, 0), // lime - new Color(1.0f, 1.0f, 0), // yellow - new Color(0, 0, 1.0f), // blue - new Color(1.0f, 0, 1.0f), // fuchsia - new Color(0, 1.0f, 1.0f), // aqua - new Color(0.5f, 0, 0), // maroon - new Color(0, 0.5f, 0), // green - new Color(0.5f, 0.5f, 0), // olive - new Color(0, 0, 0.5f), // navy - new Color(0.5f, 0, 0.5f), // purple - new Color(0, 0.5f, 0.5f), // teal - new Color(0, 0, 0), // black - new Color(0.5f, 0.5f, 0.5f), // gray - new Color(0.75f, 0.75f, 0.75f), // silver - new Color(1.0f, 1.0f, 1.0f), // white - }; - private JPanel playerSetupPanel; private JPanel playerSettingsViewport; private JPanel ruleSetupPanel; @@ -97,8 +79,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel { break; } - PlayerSettingsPanel panel = new PlayerSettingsPanel("Spieler " + num, - color); + PlayerSettingsPanel panel = new PlayerSettingsPanel("Spieler " + num, color); playerSettingsPanels.add(panel); playerSettingsViewport.add(panel, playerSettingsViewport.getComponentCount() - 1); @@ -124,8 +105,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel { playerSettingsViewport.add(addPlayerPanel); JButton addPlayerButton = new JButton("+"); - addPlayerButton - .setFont(addPlayerButton.getFont().deriveFont(Font.BOLD)); + addPlayerButton.setFont(addPlayerButton.getFont().deriveFont(Font.BOLD)); addPlayerButton.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { @@ -175,8 +155,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel { }); add(startButton, c); - setBorder(new CompoundBorder(new LineBorder(Color.BLACK), - new EmptyBorder(10, 10, 10, 10))); + setBorder(new CompoundBorder(new LineBorder(Color.BLACK), new EmptyBorder( + 10, 10, 10, 10))); } private class PlayerSettingsPanel extends JPanel { @@ -195,8 +175,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel { } private void updateColor() { - colorButton.setIcon(ImageUtil.createColorIcon(settings.getColor(), - 16, 2)); + colorButton + .setIcon(ImageUtil.createColorIcon(settings.getColor(), 16, 2)); } private void setName() { |