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-rw-r--r--src/jrummikub/control/turn/BaseAIControl.java6
-rw-r--r--src/jrummikub/control/turn/HumanTurnControl.java3
-rw-r--r--src/jrummikub/control/turn/ITurnControl.java1
-rw-r--r--src/jrummikub/control/turn/TurnControlFactory.java17
-rw-r--r--src/jrummikub/view/ISettingsPanel.java1
-rw-r--r--src/jrummikub/view/IView.java31
6 files changed, 29 insertions, 30 deletions
diff --git a/src/jrummikub/control/turn/BaseAIControl.java b/src/jrummikub/control/turn/BaseAIControl.java
index d143dc1..4e627c3 100644
--- a/src/jrummikub/control/turn/BaseAIControl.java
+++ b/src/jrummikub/control/turn/BaseAIControl.java
@@ -1,13 +1,7 @@
package jrummikub.control.turn;
-import java.util.Date;
-
import javax.swing.SwingUtilities;
-import jrummikub.model.IHand;
-import jrummikub.model.ITable;
-import jrummikub.view.IView;
-
public class BaseAIControl extends AbstractTurnControl {
long startTime;
diff --git a/src/jrummikub/control/turn/HumanTurnControl.java b/src/jrummikub/control/turn/HumanTurnControl.java
index 6dc055a..9215bae 100644
--- a/src/jrummikub/control/turn/HumanTurnControl.java
+++ b/src/jrummikub/control/turn/HumanTurnControl.java
@@ -9,8 +9,6 @@ import java.util.List;
import jrummikub.control.ITurnTimer;
import jrummikub.control.TurnTimer;
import jrummikub.model.Hand;
-import jrummikub.model.IHand;
-import jrummikub.model.ITable;
import jrummikub.model.Position;
import jrummikub.model.Stone;
import jrummikub.model.StoneColor;
@@ -20,7 +18,6 @@ import jrummikub.util.IListener;
import jrummikub.util.IListener1;
import jrummikub.util.IListener2;
import jrummikub.util.Pair;
-import jrummikub.view.IView;
/**
* Controller for a single turn made by a human player
diff --git a/src/jrummikub/control/turn/ITurnControl.java b/src/jrummikub/control/turn/ITurnControl.java
index 061cddd..5d0cd49 100644
--- a/src/jrummikub/control/turn/ITurnControl.java
+++ b/src/jrummikub/control/turn/ITurnControl.java
@@ -1,6 +1,5 @@
package jrummikub.control.turn;
-import jrummikub.model.IHand;
import jrummikub.model.IPlayer;
import jrummikub.model.ITable;
import jrummikub.util.Event;
diff --git a/src/jrummikub/control/turn/TurnControlFactory.java b/src/jrummikub/control/turn/TurnControlFactory.java
index ecfc5ff..9e3b9f9 100644
--- a/src/jrummikub/control/turn/TurnControlFactory.java
+++ b/src/jrummikub/control/turn/TurnControlFactory.java
@@ -1,11 +1,12 @@
package jrummikub.control.turn;
-import jrummikub.model.IHand;
-import jrummikub.model.ITable;
-import jrummikub.view.IView;
-
+/**
+ * Creates a turn control for the active player, regarding if layer is human or
+ * computer
+ *
+ */
public abstract class TurnControlFactory {
- /**
+ /**
* Type of turn control.
*/
public enum Type {
@@ -14,11 +15,11 @@ public abstract class TurnControlFactory {
/** */
COMPUTER
};
-
+
public abstract ITurnControl create();
-
+
static public TurnControlFactory getFactory(Type type) {
- switch(type) {
+ switch (type) {
case HUMAN:
return HumanTurnControl.getFactory();
case COMPUTER:
diff --git a/src/jrummikub/view/ISettingsPanel.java b/src/jrummikub/view/ISettingsPanel.java
index cc1431d..d28a9b4 100644
--- a/src/jrummikub/view/ISettingsPanel.java
+++ b/src/jrummikub/view/ISettingsPanel.java
@@ -3,7 +3,6 @@ package jrummikub.view;
import java.awt.Color;
import jrummikub.control.turn.TurnControlFactory;
-import jrummikub.control.turn.TurnControlFactory.Type;
import jrummikub.model.GameSettings;
import jrummikub.util.IEvent;
import jrummikub.util.IEvent1;
diff --git a/src/jrummikub/view/IView.java b/src/jrummikub/view/IView.java
index ade6769..acfd4ac 100644
--- a/src/jrummikub/view/IView.java
+++ b/src/jrummikub/view/IView.java
@@ -47,7 +47,7 @@ public interface IView {
* Sets the current player's name
*
* @param playerName
- * the player name
+ * the player name
*/
public void setCurrentPlayerName(String playerName);
@@ -55,7 +55,7 @@ public interface IView {
* Sets the stones that are to be painted selected
*
* @param stones
- * the stones to be painted selected
+ * the stones to be painted selected
*/
public void setSelectedStones(Collection<Stone> stones);
@@ -63,7 +63,7 @@ public interface IView {
* Enables or disables the player's StartTurnPanel
*
* @param enable
- * enable/disable
+ * enable/disable
*/
public void enableStartTurnPanel(boolean enable);
@@ -78,7 +78,7 @@ public interface IView {
* Enables or disables the panel shown when a player has won
*
* @param enable
- * enable/disable
+ * enable/disable
*/
public void enableWinPanel(boolean enable);
@@ -100,7 +100,7 @@ public interface IView {
* Shows or hides the game settings panel
*
* @param show
- * specifies if the panel shall be shown or hidden
+ * specifies if the panel shall be shown or hidden
*/
public void showSettingsPanel(boolean show);
@@ -108,7 +108,7 @@ public interface IView {
* Shows or hides the score panel
*
* @param show
- * specifies if the panel shall be shown or hidden
+ * specifies if the panel shall be shown or hidden
*/
public void showScorePanel(boolean show);
@@ -116,15 +116,17 @@ public interface IView {
* Is used for the PlayerPanel and ScorePanel to display a player's color
* along with the name
*
- * @param color the current player's color
+ * @param color
+ * the current player's color
*/
public void setCurrentPlayerColor(Color color);
/**
- * Is used for the PlayerPanel to display if a player has laid out along with
- * the name
+ * Is used for the PlayerPanel to display if a player has laid out along
+ * with the name
*
- * @param hasLaidOut specifies if the current player has laid out or not
+ * @param hasLaidOut
+ * specifies if the current player has laid out or not
*/
public void setHasLaidOut(boolean hasLaidOut);
@@ -139,9 +141,16 @@ public interface IView {
* Enables or disables most parts of the interface
*
* @param enable
- * specifies if the interface is to be enabled or disabled
+ * specifies if the interface is to be enabled or disabled
*/
void showInterface(boolean enable);
+ /**
+ * Enables or disables the panel shown while the computer player is making a
+ * move
+ *
+ * @param b
+ * specifies if the interface is enabled or disabled
+ */
public void enableThinkPanel(boolean b);
}