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-rw-r--r--test/jrummikub/control/turn/BaseAIControlTest.java6
-rw-r--r--test/jrummikub/control/turn/TurnControlTest.java15
2 files changed, 8 insertions, 13 deletions
diff --git a/test/jrummikub/control/turn/BaseAIControlTest.java b/test/jrummikub/control/turn/BaseAIControlTest.java
index 2c7b1fe..fe06398 100644
--- a/test/jrummikub/control/turn/BaseAIControlTest.java
+++ b/test/jrummikub/control/turn/BaseAIControlTest.java
@@ -75,7 +75,7 @@ public class BaseAIControlTest {
*/
@Test(timeout = 10000)
public void testTurnZeroRedealing() throws InterruptedException {
- aiControl.setup(gameSettings, player, table, view, TurnMode.MAY_REDEAL);
+ aiControl.setup(new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(), TurnMode.MAY_REDEAL), gameSettings, view);
aiControl.startTurn();
while (!redealt) {
Thread.sleep(100);
@@ -89,7 +89,7 @@ public class BaseAIControlTest {
*/
@Test(timeout = 10000)
public void testTurnZeroNotMelding() throws InterruptedException {
- aiControl.setup(gameSettings, player, table, view, TurnMode.INSPECT_ONLY);
+ aiControl.setup(new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(), TurnMode.INSPECT_ONLY), gameSettings, view);
aiControl.startTurn();
while (!turnEnded) {
Thread.sleep(100);
@@ -103,7 +103,7 @@ public class BaseAIControlTest {
*/
@Test(timeout = 10000)
public void testNormalTurnMelding() throws InterruptedException {
- aiControl.setup(gameSettings, player, table, view, TurnMode.NORMAL_TURN);
+ aiControl.setup(new ITurnControl.TurnInfo(table, player.getHand(), player.getLaidOut(), TurnMode.NORMAL_TURN), gameSettings, view);
aiControl.startTurn();
while (!turnEnded) {
Thread.sleep(100);
diff --git a/test/jrummikub/control/turn/TurnControlTest.java b/test/jrummikub/control/turn/TurnControlTest.java
index ed0b758..bebfff5 100644
--- a/test/jrummikub/control/turn/TurnControlTest.java
+++ b/test/jrummikub/control/turn/TurnControlTest.java
@@ -110,8 +110,7 @@ public class TurnControlTest {
mockPlayer = new MockPlayer(null, null);
mockPlayer.hand = mockHand;
testControl = new HumanTurnControl(mockTimer);
- testControl.setup(new GameSettings(), mockPlayer, mockTable, mockView,
- TurnMode.NORMAL_TURN);
+ testControl.setup(new ITurnControl.TurnInfo(mockTable, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView);
}
/** */
@@ -135,8 +134,7 @@ public class TurnControlTest {
mockHand.iterable = stones;
testControl = new HumanTurnControl(mockTimer);
- testControl.setup(new GameSettings(), mockPlayer, mockTable, mockView,
- TurnMode.NORMAL_TURN);
+ testControl.setup(new ITurnControl.TurnInfo(mockTable, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView);
testControl.startTurn();
int i = 0;
@@ -629,8 +627,7 @@ public class TurnControlTest {
public void testAddLeft() {
AccessibleTable table = new AccessibleTable();
HumanTurnControl turnControl = new HumanTurnControl(mockTimer);
- turnControl.setup(new GameSettings(), mockPlayer, table, mockView,
- TurnMode.NORMAL_TURN);
+ turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView);
turnControl.startTurn();
Stone blueOne = new Stone(1, BLUE);
Stone redOne = new Stone(1, RED);
@@ -747,8 +744,7 @@ public class TurnControlTest {
public void testAddRight() {
AccessibleTable table = new AccessibleTable();
HumanTurnControl turnControl = new HumanTurnControl(mockTimer);
- turnControl.setup(new GameSettings(), mockPlayer, table, mockView,
- TurnMode.NORMAL_TURN);
+ turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView);
turnControl.startTurn();
Stone blueOne = new Stone(1, BLUE);
Stone redOne = new Stone(1, RED);
@@ -865,8 +861,7 @@ public class TurnControlTest {
public void testAddNewSet() {
AccessibleTable table = new AccessibleTable();
HumanTurnControl turnControl = new HumanTurnControl(mockTimer);
- turnControl.setup(new GameSettings(), mockPlayer, table, mockView,
- TurnMode.NORMAL_TURN);
+ turnControl.setup(new ITurnControl.TurnInfo(table, mockPlayer.getHand(), mockPlayer.getLaidOut(), TurnMode.NORMAL_TURN), new GameSettings(), mockView);
turnControl.startTurn();
Stone blueOne = new Stone(1, BLUE);
Stone redOne = new Stone(1, RED);