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2011-06-10
Mock ist wieder heile und es gibt Tests für die LoginControl... und eine Log...
Ida Massow
2011-06-09
Man kann den Timer einstellen
Ida Massow
2011-06-08
Implement pause function
Matthias Schiffer
2011-06-08
LAden und Speichern geht jetzt immer sauber
Ida Massow
2011-06-08
man kann speichern und laden, nur nicht während eines laufenden spiels laden
Ida Massow
2011-06-08
Moved timer code to AbstractTurnControl
Jannis Harder
2011-06-07
Saving is working
Matthias Schiffer
2011-06-07
Always operate on cloned hands in the turn controls
Matthias Schiffer
2011-06-06
Add menu bar and make quit item work
Matthias Schiffer
2011-06-06
Double ist das neue float
Ida Massow
2011-06-01
Boolean to boolean in HumanTurnControl
Bennet Gerlach
2011-06-01
startTime in BaseAIControl is now private
Bennet Gerlach
2011-06-01
Changed Event to IEvent in AbstractTurnControl
Bennet Gerlach
2011-06-01
Abstract turn control has player, doesn't need hand
Bennet Gerlach
2011-05-31
More visibilty fixes
Matthias Schiffer
2011-05-31
AIUtil: Fix attribute visibility
Matthias Schiffer
2011-05-31
kleine fixes
Ida Massow
2011-05-31
Removed unused import
Jannis Harder
2011-05-31
Fixed metrics in AIUtil
Jannis Harder
2011-05-31
Mini-Korrektur
Ida Massow
2011-05-31
Metric fixes
Bennet Gerlach
2011-05-31
Change an Integer to int, for the sake of consistency
Matthias Schiffer
2011-05-31
View: Refactor bottom panel display
Matthias Schiffer
2011-05-31
Fixed all warnings (comments) but one, one TODO important
Ida Massow
2011-05-31
Some AI fixes
Jannis Harder
2011-05-31
Fix AI initially melding in inspect turn
Bennet Gerlach
2011-05-31
Base AI is now able to meld initially properly
Bennet Gerlach
2011-05-31
AIUtil now needs game settings, both hand and player do not anymore
Bennet Gerlach
2011-05-31
findSetsWithTotalPoints now finds sets (and total points)
Bennet Gerlach
2011-05-31
HumanTurnControl: Fix method length
Matthias Schiffer
2011-05-31
Allow setting stone colors to use
Matthias Schiffer
2011-05-31
Make highest value and number of stones dealt settable
Matthias Schiffer
2011-05-31
Man kann im Model bestimmen, wie viele Steine gegeben werden. Test geht auch
Ida Massow
2011-05-31
Tests für Sets mit mehr Farben, mehr Values, ...
Ida Massow
2011-05-30
Fixed out of stones rules
Jannis Harder
2011-05-30
Extracted a AIUtil class from several hand methods
Bennet Gerlach
2011-05-30
Man kann jetzt die Anzahl der Steinsätze einstellen
Ida Massow
2011-05-30
Implemented timer in base AI class
Bennet Gerlach
2011-05-30
Warnings tauchen auf, wenn man beim Einstellen Unfug macht
Ida Massow
2011-05-30
Fixed a few warnings
Ida Massow
2011-05-30
Implemented view code for AI turns
Jannis Harder
2011-05-30
Implemented dummy AI
Jannis Harder
2011-05-29
Tested and implemented player type selection in the settings panel
Jannis Harder
2011-05-29
Added player type selection to the settings panel
Jannis Harder
2011-05-29
Disable player panel while settings panel is shown
Matthias Schiffer
2011-05-29
Viele Warnings durch Kommentare beseitigt
Ida Massow
2011-05-29
Created dummy base AI control
Jannis Harder
2011-05-29
Neuer Button im WinPanel mit funktion
Ida Massow
2011-05-29
Added TurnControlFactory
Jannis Harder
2011-05-29
Created interface and abstract base class for turn control
Jannis Harder
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