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path: root/src/MinedMap.cpp
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2015-02-03Refactor image creationMatthias Schiffer
2015-02-03Also unlink light tmpfile on errorsMatthias Schiffer
2015-02-03Generate light layerMatthias Schiffer
2015-02-03Start mipmapping infrastructureMatthias Schiffer
2015-02-02Refactor PNG writingMatthias Schiffer
2015-02-02Free PNG structs after writingMatthias Schiffer
2015-02-02Add spawn coordinatesMatthias Schiffer
2015-02-02Refactor info generationMatthias Schiffer
2015-02-02Generate info fileMatthias Schiffer
2015-02-02Factor out filename checkMatthias Schiffer
2015-02-02Output "normal" messages to stdoutMatthias Schiffer
This makes it easier to filter for the errors
2015-02-02Catch exceptions for single regionsMatthias Schiffer
2015-02-02Workaround for old libraries without regex supportMatthias Schiffer
2015-02-02Don't explicitly include setjmpMatthias Schiffer
libpng does this for us.
2015-02-02Skip unchanged regionsMatthias Schiffer
2015-02-02Convert all regions with one callMatthias Schiffer
2015-02-02Use DIM constant as PNG dimensionMatthias Schiffer
2015-02-02Change region reader to a visitor patternMatthias Schiffer
Not keeping the whole region in memory reduces the needed space to less than 5MB (from about 140).
2015-02-02Move ressource files to a separate directoryMatthias Schiffer
2015-02-01Use biome dataMatthias Schiffer
2015-02-01Add support for biome colors, fix block type indicesMatthias Schiffer
2015-02-01Handle lighting and depthMatthias Schiffer
2015-02-01Write PNG filesMatthias Schiffer
No biome colors or light levels yet...
2015-02-01Compute top non-air layerMatthias Schiffer
This doesn't yet ignore non-opaque blocks.
2015-02-01Use template argument for list subtype, extract further information from chunksMatthias Schiffer
2015-02-01More convenient tag accessMatthias Schiffer
2015-02-01Implement most of the chunk formatMatthias Schiffer
2015-01-31Initial commitMatthias Schiffer