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-rw-r--r--doc/bird.sgml3
-rw-r--r--filter/config.Y9
-rw-r--r--filter/filter.c6
-rw-r--r--nest/a-path.c218
-rw-r--r--nest/attrs.h7
5 files changed, 169 insertions, 74 deletions
diff --git a/doc/bird.sgml b/doc/bird.sgml
index 1cb3fc4..70d970f 100644
--- a/doc/bird.sgml
+++ b/doc/bird.sgml
@@ -549,7 +549,8 @@ incompatible with each other (that is to prevent you from shooting in the foot).
(using <cf>path &tilde; [= 2 3 5 * =]</cf> syntax). The masks
resemble wildcard patterns as used by UNIX shells. Autonomous
system numbers match themselves, <cf/*/ matches any (even empty)
- sequence of arbitrary AS numbers. For example, if <cf>bgp_path</cf> is 4 3 2 1, then:
+ sequence of arbitrary AS numbers and <cf/?/ matches one arbitrary AS number.
+ For example, if <cf>bgp_path</cf> is 4 3 2 1, then:
<tt>bgp_path &tilde; [= * 4 3 * =]</tt> is true, but
<tt>bgp_path &tilde; [= * 4 5 * =]</tt> is false.
There is also old syntax that uses / .. / instead of [= .. =] and ? instead of *.
diff --git a/filter/config.Y b/filter/config.Y
index b6a0f47..6d9b064 100644
--- a/filter/config.Y
+++ b/filter/config.Y
@@ -284,14 +284,15 @@ bgp_path:
;
bgp_path_tail1:
- NUM bgp_path_tail1 { $$ = cfg_alloc(sizeof(struct f_path_mask)); $$->next = $2; $$->val = $1; $$->any = 0; }
- | '*' bgp_path_tail1 { $$ = cfg_alloc(sizeof(struct f_path_mask)); $$->next = $2; $$->val = 0; $$->any = 1; }
+ NUM bgp_path_tail1 { $$ = cfg_alloc(sizeof(struct f_path_mask)); $$->next = $2; $$->kind = PM_ASN; $$->val = $1; }
+ | '*' bgp_path_tail1 { $$ = cfg_alloc(sizeof(struct f_path_mask)); $$->next = $2; $$->kind = PM_ASTERISK; $$->val = 0; }
+ | '?' bgp_path_tail1 { $$ = cfg_alloc(sizeof(struct f_path_mask)); $$->next = $2; $$->kind = PM_QUESTION; $$->val = 0; }
| { $$ = NULL; }
;
bgp_path_tail2:
- NUM bgp_path_tail2 { $$ = cfg_alloc(sizeof(struct f_path_mask)); $$->next = $2; $$->val = $1; $$->any = 0; }
- | '?' bgp_path_tail2 { $$ = cfg_alloc(sizeof(struct f_path_mask)); $$->next = $2; $$->val = 0; $$->any = 1; }
+ NUM bgp_path_tail2 { $$ = cfg_alloc(sizeof(struct f_path_mask)); $$->next = $2; $$->kind = PM_ASN; $$->val = $1; }
+ | '?' bgp_path_tail2 { $$ = cfg_alloc(sizeof(struct f_path_mask)); $$->next = $2; $$->kind = PM_ASTERISK; $$->val = 0; }
| { $$ = NULL; }
;
diff --git a/filter/filter.c b/filter/filter.c
index 2e13c75..313d2fa 100644
--- a/filter/filter.c
+++ b/filter/filter.c
@@ -82,10 +82,10 @@ pm_format(struct f_path_mask *p, byte *buf, unsigned int size)
return;
}
- if (p->any)
- buf += bsprintf(buf, " *");
- else
+ if (p->kind == PM_ASN)
buf += bsprintf(buf, " %u", p->val);
+ else
+ buf += bsprintf(buf, (p->kind == PM_ASTERISK) ? " *" : " ?");
p = p->next;
}
diff --git a/nest/a-path.c b/nest/a-path.c
index 7ac50e1..f549987 100644
--- a/nest/a-path.c
+++ b/nest/a-path.c
@@ -280,79 +280,171 @@ as_path_is_member(struct adata *path, u32 as)
}
-
-#define MASK_PLUS do { mask = mask->next; if (!mask) return next == q; \
- asterisk = mask->any; \
- if (asterisk) { mask = mask->next; if (!mask) { return 1; } } \
- } while(0)
-
-int
-as_path_match(struct adata *path, struct f_path_mask *mask)
+struct pm_pos
+{
+ u8 set;
+ u8 mark;
+ union
+ {
+ char *sp;
+ u32 asn;
+ } val;
+};
+
+static int
+parse_path(struct adata *path, struct pm_pos *pos)
{
int bs = bgp_as4_support ? 4 : 2;
- int i;
- int asterisk = 0;
u8 *p = path->data;
- u8 *q = p+path->length;
- int len;
- u8 *next;
- u32 as;
+ u8 *q = p + path->length;
+ struct pm_pos *opos = pos;
+ int i, j, len;
- if (!mask)
- return ! path->length;
- asterisk = mask->any;
- if (asterisk)
- { mask = mask->next; if (!mask) return 1; }
-
- while (p<q) {
- switch (*p++) {
- case AS_PATH_SET:
- len = *p++;
+ while (p < q)
+ switch (*p++)
{
- u8 *p_save = p;
- next = p_save + bs * len;
- retry:
- p = p_save;
- for (i=0; i<len; i++) {
- as = get_as(p);
- if (asterisk && (as == mask->val)) {
- MASK_PLUS;
- goto retry;
- }
- if (!asterisk && (as == mask->val)) {
- p = next;
- MASK_PLUS;
- goto okay;
+ case AS_PATH_SET:
+ pos->set = 1;
+ pos->mark = 0;
+ pos->val.sp = p;
+ len = *p;
+ p += 1 + bs * len;
+ pos++;
+ break;
+
+ case AS_PATH_SEQUENCE:
+ len = *p++;
+ for (i = 0; i < len; i++)
+ {
+ pos->set = 0;
+ pos->mark = 0;
+ pos->val.asn = get_as(p);
+ p += bs;
+ pos++;
}
- p += bs;
- }
- if (!asterisk)
- return 0;
- okay: ;
+ break;
+
+ default:
+ bug("as_path_match: Invalid path component");
}
- break;
-
- case AS_PATH_SEQUENCE:
- len = *p++;
- for (i=0; i<len; i++) {
- next = p + bs;
- as = get_as(p);
- if (asterisk && (as == mask->val))
- MASK_PLUS;
- else if (!asterisk) {
- if (as != mask->val)
+
+ return pos - opos;
+}
+
+
+static int
+pm_match(struct pm_pos *pos, u32 asn)
+{
+ if (! pos->set)
+ return pos->val.asn == asn;
+
+ int bs = bgp_as4_support ? 4 : 2;
+ u8 *p = pos->val.sp;
+ int len = *p++;
+ int i;
+
+ for (i = 0; i < len; i++)
+ if (get_as(p + i * bs) == asn)
+ return 1;
+
+ return 0;
+}
+
+static void
+pm_mark(struct pm_pos *pos, int i, int plen, int *nl, int *nh)
+{
+ int j;
+
+ if (pos[i].set)
+ pos[i].mark = 1;
+
+ for (j = i + 1; (j < plen) && pos[j].set && (! pos[j].mark); j++)
+ pos[j].mark = 1;
+ pos[j].mark = 1;
+
+ /* We are going downwards, therefore every mark is
+ new low and just the first mark is new high */
+
+ *nl = i + (pos[i].set ? 0 : 1);
+
+ if (*nh < 0)
+ *nh = j;
+}
+
+/* AS path matching is nontrivial. Because AS path can
+ * contain sets, it is not a plain wildcard matching. A set
+ * in an AS path is interpreted as it might represent any
+ * sequence of AS numbers from that set (possibly with
+ * repetitions). So it is also a kind of a pattern,
+ * more complicated than a path mask.
+ *
+ * The algorithm for AS path matching is a variant
+ * of nondeterministic finite state machine, where
+ * positions in AS path are states, and items in
+ * path mask are input for that finite state machine.
+ * During execution of the algorithm we maintain a set
+ * of marked states - a state is marked if it can be
+ * reached by any walk through NFSM with regard to
+ * currently processed part of input. When we process
+ * next part of mask, we advance each marked state.
+ * We start with marked first position, when we
+ * run out of marked positions, we reject. When
+ * we process the whole mask, we accept iff final position
+ * (auxiliary position after last real position in AS path)
+ * is marked.
+ */
+
+int
+as_path_match(struct adata *path, struct f_path_mask *mask)
+{
+ struct pm_pos pos[2048 + 1];
+ int plen = parse_path(path, pos);
+ int l, h, i, nh, nl;
+
+ /* l and h are bound of interval of positions where
+ are marked states */
+
+ pos[plen].set = 0;
+ pos[plen].mark = 0;
+
+ l = h = 0;
+ pos[0].mark = 1;
+
+ while (mask)
+ {
+ /* We remove this mark to not step after pos[plen] */
+ pos[plen].mark = 0;
+
+ switch (mask->kind)
+ {
+ case PM_ASTERISK:
+ for (i = l; i <= plen; i++)
+ pos[i].mark = 1;
+ h = plen;
+ break;
+
+ case PM_QUESTION:
+ case PM_ASN:
+ nh = -1;
+ for (i = h; i >= l; i--)
+ if (pos[i].mark)
+ {
+ pos[i].mark = 0;
+ if ((mask->kind == PM_QUESTION) || pm_match(pos + i, mask->val))
+ pm_mark(pos, i, plen, &nl, &nh);
+ }
+
+ if (nh < 0)
return 0;
- MASK_PLUS;
+
+ h = nh;
+ l = nl;
+ break;
}
- p += bs;
- }
- break;
- default:
- bug("as_path_match: Invalid path component");
+ mask = mask->next;
}
- }
- return 0;
-}
+ return pos[plen].mark;
+}
diff --git a/nest/attrs.h b/nest/attrs.h
index c12ce81..5542be6 100644
--- a/nest/attrs.h
+++ b/nest/attrs.h
@@ -32,15 +32,16 @@ int as_path_get_first(struct adata *path, u32 *orig_as);
int as_path_get_last(struct adata *path, u32 *last_as);
int as_path_is_member(struct adata *path, u32 as);
+#define PM_ASN 0
+#define PM_QUESTION 1
+#define PM_ASTERISK 2
struct f_path_mask {
struct f_path_mask *next;
+ int kind;
u32 val;
- int any;
};
-// #define PM_ANY -1
-
int as_path_match(struct adata *path, struct f_path_mask *mask);
/* a-set.c */