1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
|
/*
* BIRD Resource Manager
*
* (c) 1998--2000 Martin Mares <mj@ucw.cz>
*
* Can be freely distributed and used under the terms of the GNU GPL.
*/
#include <stdio.h>
#include <stdlib.h>
#include "nest/bird.h"
#include "lib/resource.h"
#include "lib/string.h"
/**
* DOC: Resource pools
*
* Resource pools (&pool) are just containers holding a list of
* other resources. Freeing a pool causes all the listed resources
* to be freed as well. Each existing &resource is linked to some pool
* except for a root pool which isn't linked anywhere, so all the
* resources form a tree structure with internal nodes corresponding
* to pools and leaves being the other resources.
*
* Example: Almost all modules of BIRD have their private pool which
* is freed upon shutdown of the module.
*/
struct pool {
resource r;
list inside;
char *name;
};
static void pool_dump(resource *);
static void pool_free(resource *);
static resource *pool_lookup(resource *, unsigned long);
static struct resclass pool_class = {
"Pool",
sizeof(pool),
pool_free,
pool_dump,
pool_lookup
};
pool root_pool;
static int indent;
/**
* rp_new - create a resource pool
* @p: parent pool
* @name: pool name (to be included in debugging dumps)
*
* rp_new() creates a new resource pool inside the specified
* parent pool.
*/
pool *
rp_new(pool *p, char *name)
{
pool *z = ralloc(p, &pool_class);
z->name = name;
init_list(&z->inside);
return z;
}
static void
pool_free(resource *P)
{
pool *p = (pool *) P;
resource *r, *rr;
r = HEAD(p->inside);
while (rr = (resource *) r->n.next)
{
r->class->free(r);
xfree(r);
r = rr;
}
}
static void
pool_dump(resource *P)
{
pool *p = (pool *) P;
resource *r;
debug("%s\n", p->name);
indent += 3;
WALK_LIST(r, p->inside)
rdump(r);
indent -= 3;
}
static resource *
pool_lookup(resource *P, unsigned long a)
{
pool *p = (pool *) P;
resource *r, *q;
WALK_LIST(r, p->inside)
if (r->class->lookup && (q = r->class->lookup(r, a)))
return q;
return NULL;
}
/**
* rfree - free a resource
* @res: resource
*
* rfree() frees the given resource and all information associated
* with it. In case it's a resource pool, it also frees all the objects
* living inside the pool.
*
* It works by calling a class-specific freeing function.
*/
void
rfree(void *res)
{
resource *r = res;
if (r)
{
if (r->n.next)
rem_node(&r->n);
r->class->free(r);
xfree(r);
}
}
/**
* rdump - dump a resource
* @res: resource
*
* This function prints out all available information about the given
* resource to the debugging output.
*
* It works by calling a class-specific dump function.
*/
void
rdump(void *res)
{
char x[16];
resource *r = res;
bsprintf(x, "%%%ds%%08x ", indent);
debug(x, "", (int) r);
if (r)
{
debug("%s ", r->class->name);
r->class->dump(r);
}
else
debug("NULL\n");
}
/**
* ralloc - create a resource
* @p: pool to create the resource in
* @c: class of the new resource
*
* This function is called by the resource classes to create a new
* resource of the specified class and link it to the given pool.
* Size of the resource structure is taken from the @size field
* of the &resclass.
*/
void *
ralloc(pool *p, struct resclass *c)
{
resource *r = xmalloc(c->size);
r->class = c;
add_tail(&p->inside, &r->n);
return r;
}
/**
* rlookup - look up a memory location
* @a: memory address
*
* This function examines all existing resources to see whether
* the address @a is inside any resource. It's used for debugging
* purposes only.
*
* It works by calling a class-specific lookup function for each
* resource.
*/
void
rlookup(unsigned long a)
{
resource *r;
debug("Looking up %08lx\n", a);
if (r = pool_lookup(&root_pool.r, a))
rdump(r);
else
debug("Not found.\n");
}
/**
* resource_init - initialize the resource manager
*
* This function is called during BIRD startup. It initializes
* all data structures of the resource manager and creates the
* root pool.
*/
void
resource_init(void)
{
root_pool.r.class = &pool_class;
root_pool.name = "Root";
init_list(&root_pool.inside);
}
/**
* DOC: Memory blocks
*
* Memory blocks are pieces of contiguous allocated memory.
* They are a bit non-standard since they are represented not by a pointer
* to &resource, but by a void pointer to the start of data of the
* memory block. All memory block functions know how to locate the header
* given the data pointer.
*
* Example: All "unique" data structures such as hash tables are allocated
* as memory blocks.
*/
struct mblock {
resource r;
unsigned size;
byte data[0];
};
static void mbl_free(resource *r)
{
}
static void mbl_debug(resource *r)
{
struct mblock *m = (struct mblock *) r;
debug("(size=%d)\n", m->size);
}
static resource *
mbl_lookup(resource *r, unsigned long a)
{
struct mblock *m = (struct mblock *) r;
if ((unsigned long) m->data <= a && (unsigned long) m->data + m->size > a)
return r;
return NULL;
}
static struct resclass mb_class = {
"Memory",
0,
mbl_free,
mbl_debug,
mbl_lookup
};
/**
* mb_alloc - allocate a memory block
* @p: pool
* @size: size of the block
*
* mb_alloc() allocates memory of a given size and creates
* a memory block resource representing this memory chunk
* in the pool @p.
*
* Please note that mb_alloc() returns a pointer to the memory
* chunk, not to the resource, hence you have to free it using
* mb_free(), not rfree().
*/
void *
mb_alloc(pool *p, unsigned size)
{
struct mblock *b = xmalloc(sizeof(struct mblock) + size);
b->r.class = &mb_class;
add_tail(&p->inside, &b->r.n);
b->size = size;
return b->data;
}
/**
* mb_allocz - allocate and clear a memory block
* @p: pool
* @size: size of the block
*
* mb_allocz() allocates memory of a given size, initializes it to
* zeroes and creates a memory block resource representing this memory
* chunk in the pool @p.
*
* Please note that mb_alloc() returns a pointer to the memory
* chunk, not to the resource, hence you have to free it using
* mb_free(), not rfree().
*/
void *
mb_allocz(pool *p, unsigned size)
{
void *x = mb_alloc(p, size);
bzero(x, size);
return x;
}
/**
* mb_free - free a memory block
* @m: memory block
*
* mb_free() frees all memory associated with the block @m.
*/
void
mb_free(void *m)
{
struct mblock *b = SKIP_BACK(struct mblock, data, m);
rfree(b);
}
|