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authorMatthias Schiffer <matthias@gamezock.de>2009-12-10 22:21:32 +0100
committerMatthias Schiffer <matthias@gamezock.de>2009-12-10 22:21:32 +0100
commit77bb8d19a7e541946aa29ab8ef4438890a86f00c (patch)
tree7be38d0c0ccee692275355308c3ffd62334c0331 /Cubehole.h
parent7b95a7d4bf899b4e87509ded6bf9633b944febaf (diff)
downloadc3d-77bb8d19a7e541946aa29ab8ef4438890a86f00c.tar
c3d-77bb8d19a7e541946aa29ab8ef4438890a86f00c.zip
Farben in leeren Konstruktoren auf Weiß initialisieren
Diffstat (limited to 'Cubehole.h')
-rw-r--r--Cubehole.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/Cubehole.h b/Cubehole.h
index 835aa62..ae31052 100644
--- a/Cubehole.h
+++ b/Cubehole.h
@@ -9,7 +9,9 @@
class Cubehole
{
public:
- Cubehole(): width(0), height(0), depth(0), x(0), y(0), z(0), innerwidth(0), innerdepth(0) {}
+ Cubehole(): width(0), height(0), depth(0), x(0), y(0), z(0), innerwidth(0), innerdepth(0) {
+ setColor(vmml::vec4f::ONE, vmml::vec4f::ONE, vmml::vec4f::ONE, vmml::vec4f::ONE);
+ }
Cubehole(float width0, float height0, float depth0, float x0, float y0, float z0,
float innerwidth0, float innerdepth0,
const vmml::vec4f &colorfront0, const vmml::vec4f &colorright0,