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authorMatthias Schiffer <matthias@gamezock.de>2009-12-10 09:43:46 +0100
committerMatthias Schiffer <matthias@gamezock.de>2009-12-10 09:43:46 +0100
commit4f2236f36446a5b097e28c0f76e4962ce7e115b1 (patch)
tree93c98d81a818844b16ae044aa9d309abd8d7c191 /Trapezocube.cpp
parent1a321ed999334f0d9f5255249ebeeed0278871d6 (diff)
downloadc3d-4f2236f36446a5b097e28c0f76e4962ce7e115b1.tar
c3d-4f2236f36446a5b097e28c0f76e4962ce7e115b1.zip
BSPTrees fertig
Diffstat (limited to 'Trapezocube.cpp')
-rw-r--r--Trapezocube.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Trapezocube.cpp b/Trapezocube.cpp
index 271db7d..bfb82c3 100644
--- a/Trapezocube.cpp
+++ b/Trapezocube.cpp
@@ -7,7 +7,7 @@ std::list<Triangle> Trapezocube::getTriangles(/*const Matrix &modelview*/)
// width, height, depth
vmml::mat4f rotation(vmml::mat4f::IDENTITY);
- rotation.rotate_y(rotate);
+ rotation.rotate_y(M_PI*rotate/180.0f);
// Front face
vmml::vec4f c(0.0, 0.0, 1.0, 0.5);