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authorMatthias Schiffer <mschiffer@universe-factory.net>2016-02-02 20:35:25 +0100
committerMatthias Schiffer <mschiffer@universe-factory.net>2016-02-02 20:35:25 +0100
commit2f4eed6bcc81289bf1d7f61e1f12c51164b7a90b (patch)
treec2882805b2406590f33ab276204721ac0bf1c36c
parent223af1001785eb71b9a02f70cf8d1a6c3bdbbcf5 (diff)
downloadglslview-2f4eed6bcc81289bf1d7f61e1f12c51164b7a90b.tar
glslview-2f4eed6bcc81289bf1d7f61e1f12c51164b7a90b.zip
Add license header
-rw-r--r--glslview.c28
1 files changed, 27 insertions, 1 deletions
diff --git a/glslview.c b/glslview.c
index 730032b..fd5a20d 100644
--- a/glslview.c
+++ b/glslview.c
@@ -1,3 +1,29 @@
+/*
+ Copyright (c) 2016, Matthias Schiffer <mschiffer@universe-factory.net>
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are met:
+
+ 1. Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+ 2. Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
+ FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
+ SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
+ CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
+ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+
#include <fcntl.h>
#include <limits.h>
#include <math.h>
@@ -300,7 +326,7 @@ int main(int argc, char *argv[]) {
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
- SDL_Window *window = SDL_CreateWindow("glslview", 0, 0, 800, 800, SDL_WINDOW_OPENGL|SDL_WINDOW_RESIZABLE);
+ SDL_Window *window = SDL_CreateWindow("glslview", 0, 0, 400, 400, SDL_WINDOW_OPENGL|SDL_WINDOW_RESIZABLE);
SDL_GLContext ctx = SDL_GL_CreateContext(window);
filename = argv[1];