Age | Commit message (Expand) | Author |
---|---|---|
2010-02-25 | Render floor | Matthias Schiffer |
2010-02-25 | Cache textures in game state | Matthias Schiffer |
2010-02-25 | Added texture loading | Matthias Schiffer |
2010-02-24 | Used fixed point numbers for coordinates | Matthias Schiffer |
2010-02-23 | Use state monad to hold main loop state | Matthias Schiffer |
2010-02-23 | Update viewport on resize | Matthias Schiffer |
2010-02-23 | Added buffer swap and some other things to the GLX backend and main loop | Matthias Schiffer |