1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
|
-----------------------------------------------------------------------------
-- |
-- Module : Main.hs
-- Copyright : (c) Spencer Janssen 2007
-- License : BSD3-style (see LICENSE)
--
-- Maintainer : sjanssen@cse.unl.edu
-- Stability : unstable
-- Portability : not portable, uses mtl, X11, posix
--
-----------------------------------------------------------------------------
--
-- thunk, a minimal window manager for X11
--
import Data.List
import Data.Bits hiding (rotate)
import qualified Data.Map as M
import System.IO
import System.Exit
import Graphics.X11.Xlib
import Graphics.X11.Xlib.Extras
import Control.Monad.State
import WMonad
import qualified StackSet as W
--
-- The number of workspaces:
--
workspaces :: Int
workspaces = 5
--
-- The keys list
--
keys :: M.Map (KeyMask, KeySym) (W ())
keys = M.fromList $
[ ((mod1Mask .|. shiftMask, xK_Return), spawn "xterm")
, ((mod1Mask, xK_p ), spawn "exe=`dmenu_path | dmenu` && exec $exe")
, ((controlMask, xK_space ), spawn "gmrun")
, ((mod1Mask, xK_Tab ), focus GT)
, ((mod1Mask, xK_j ), focus GT)
, ((mod1Mask, xK_k ), focus LT)
, ((mod1Mask .|. shiftMask, xK_c ), kill)
, ((mod1Mask .|. shiftMask, xK_q ), io $ exitWith ExitSuccess)
] ++
-- generate keybindings to each workspace:
[((m .|. mod1Mask, xK_0 + fromIntegral i), f i)
| i <- [1 .. workspaces]
, (f, m) <- [(view, 0), (tag, shiftMask)]]
--
-- The main entry point
--
main :: IO ()
main = do
dpy <- openDisplay ""
let dflt = defaultScreen dpy
initState = WState
{ display = dpy
, screenWidth = displayWidth dpy dflt
, screenHeight = displayHeight dpy dflt
, workspace = W.empty workspaces
}
runW initState $ do
r <- io $ rootWindow dpy dflt
io $ do selectInput dpy r (substructureRedirectMask .|. substructureNotifyMask)
sync dpy False
grabKeys dpy r
(_, _, ws) <- io $ queryTree dpy r
forM_ ws $ \w -> do
wa <- io $ getWindowAttributes dpy w
when (waMapState wa == waIsViewable) (manage w)
forever $ handle =<< io (allocaXEvent $ \ev ->
nextEvent dpy ev >> getEvent ev)
return ()
where
forever a = a >> forever a
-- | Grab the keys back
grabKeys :: Display -> Window -> W ()
grabKeys dpy r = forM_ (M.keys keys) $ \(m,s) -> io $ do
kc <- keysymToKeycode dpy s
grabKey dpy kc m r True grabModeAsync grabModeAsync
-- ---------------------------------------------------------------------
-- Event handler
--
-- | handle. Handle X events
--
-- Events dwm handles that we don't:
--
-- [ButtonPress] = buttonpress,
-- [EnterNotify] = enternotify,
-- [LeaveNotify] = leavenotify,
-- [Expose] = expose,
-- [PropertyNotify] = propertynotify,
--
handle :: Event -> W ()
handle (MapRequestEvent {window = w}) = withDisplay $ \dpy -> do
wa <- io $ getWindowAttributes dpy w
when (not (waOverrideRedirect wa)) $ manage w
handle (DestroyWindowEvent {window = w}) = unmanage w
handle (UnmapEvent {window = w}) = unmanage w
handle e@(MappingNotifyEvent {window = w}) = do
let m = (request e, first_keycode e, count e)
io $ refreshKeyboardMapping m
when (request e == mappingKeyboard) $ withDisplay $ flip grabKeys w
handle (KeyEvent {event_type = t, state = m, keycode = code})
| t == keyPress = withDisplay $ \dpy -> do
s <- io $ keycodeToKeysym dpy code 0
maybe (return ()) id (M.lookup (m,s) keys)
handle e@(ConfigureRequestEvent {}) = do
dpy <- gets display
io $ configureWindow dpy (window e) (value_mask e) $ WindowChanges
{ wcX = x e
, wcY = y e
, wcWidth = width e
, wcHeight = height e
, wcBorderWidth = border_width e
, wcSibling = above e
, wcStackMode = detail e
}
io $ sync dpy False
handle e = trace (eventName e)
-- ---------------------------------------------------------------------
-- Managing windows
-- | refresh. Refresh the currently focused window. Resizes to full
-- screen and raises the window.
refresh :: W ()
refresh = do
ws <- gets workspace
whenJust (W.peek ws) $ \w ->
withDisplay $ \d -> do
sw <- gets screenWidth
sh <- gets screenHeight
io $ do moveResizeWindow d w 0 0 (fromIntegral sw) (fromIntegral sh) -- fullscreen
raiseWindow d w
-- | hide. Hide a list of windows by moving them offscreen.
hide :: Window -> W ()
hide w = withDisplay $ \d -> do
sw <- gets screenWidth
sh <- gets screenHeight
io $! moveWindow d w (2*fromIntegral sw) (2*fromIntegral sh)
-- | reveal. Expose a list of windows, moving them on screen
reveal :: Window -> W ()
reveal w = withDisplay $ \d -> io $! moveWindow d w 0 0
-- | windows. Modify the current window list with a pure function, and refresh
windows :: (WorkSpace -> WorkSpace) -> W ()
windows f = do
modify $ \s -> s { workspace = f (workspace s) }
refresh
-- ws <- gets workspace
-- trace (show ws) -- log state changes to stderr
-- ---------------------------------------------------------------------
-- Window operations
-- | manage. Add a new window to be managed in the current workspace. Bring it into focus.
-- If the window is already under management, it is just raised.
manage :: Window -> W ()
manage w = do
withDisplay $ io . flip mapWindow w
windows $ W.push w
-- | unmanage. A window no longer exists, remove it from the window
-- list, on whatever workspace it is.
unmanage :: Window -> W ()
unmanage w = do
ws <- gets workspace
when (W.member w ws) $ do
withDisplay $ \d -> io $ withServer d $ sync d False
windows $ W.delete w
-- | focus. focus to window at offset 'n' in list.
-- The currently focused window is always the head of the list
focus :: Ordering -> W ()
focus = windows . W.rotate
-- | Kill the currently focused client
kill :: W ()
kill = withDisplay $ \d -> do
ws <- gets workspace
whenJust (W.peek ws) $ \w -> io (killClient d w) >> return ()
-- | tag. Move a window to a new workspace
tag :: Int -> W ()
tag o = do
ws <- gets workspace
let m = W.current ws
when (n /= m) $
whenJust (W.peek ws) $ \w -> do
hide w
windows $ W.shift n
where n = o-1
-- | view. Change the current workspace to workspce at offset 'n-1'.
view :: Int -> W ()
view o = do
ws <- gets workspace
let m = W.current ws
when (n /= m) $ do
mapM_ hide (W.index m ws)
mapM_ reveal (W.index n ws)
windows $ W.view n
where n = o-1
|