package jrummikub.model;
/** Class administering the {@link Stone}s on the game-Table */
public class Table extends StoneTray<StoneSet> {
/**
* Removes {@link Stone} from the Table
*
* @param stone
* stone to pick up
*/
public void pickUpStone(Stone stone) {
// TODO implement this method
}
/** Tests the Table for rule conflicts by checking all the {@link StoneSet} */
public boolean isValid() {
return false;