package jrummikub.model;
/**
* {@link Stone} Position class to determine positions on {@link Table} or
* {@link Hand}
*/
public class Position {
private float x;
private float y;
* Create a new position by specifying the coordinates
*
* @param x
* x coordinate
* @param y
* y coordinate
public Position(float x, float y) {
this.x = x;
this.y = y;
}
* Get the x coordinate of the position
* @return x coordinate
public float getX() {
return x;
* Get the y coordinate of the position
* @return y coordinate
public float getY() {
return y;
@Override
public String toString() {
return "Position[x=" + x + ",y=" + y + "]";