Test für SettingsControl, 3 neue Klassen, Mocks für SettingPanel, lauter fixes

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@285 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Ida Massow 2011-05-27 15:00:28 +02:00
parent df79c78dec
commit 531fe57b17
7 changed files with 432 additions and 58 deletions

View file

@ -15,7 +15,7 @@ public class ApplicationControl {
* Creates a new application control
*
* @param view
* the view to use
* the view to use
*/
public ApplicationControl(IView view) {
this.view = view;
@ -25,39 +25,17 @@ public class ApplicationControl {
* Starts the application by showing the game settings dialog panel
*/
public void startApplication() {
view.getSettingsPanel().getSettingsChangeEvent()
.add(new IListener1<GameSettings>() {
@Override
public void handle(GameSettings settings) {
checkSettings(settings);
}
});
view.getSettingsPanel().getStartGameEvent()
.add(new IListener1<GameSettings>() {
@Override
public void handle(GameSettings settings) {
startGame(settings);
}
});
SettingsControl settingsControl = new SettingsControl(view);
settingsControl.getStartGameEvent().add(new IListener1<GameSettings>() {
view.showSettingsPanel(true);
@Override
public void handle(GameSettings settings) {
GameControl gameControl = new GameControl(settings, view);
gameControl.startGame();
}
});
settingsControl.startSettings();
}
private boolean checkSettings(GameSettings settings) {
// TODO Check
// TODO Show error
return true;
}
private void startGame(GameSettings settings) {
if (!checkSettings(settings)) {
return;
}
view.showSettingsPanel(false);
GameControl gameControl = new GameControl(settings, view);
gameControl.startGame();
}
}

View file

@ -0,0 +1,54 @@
package jrummikub.control;
import jrummikub.model.GameSettings;
import jrummikub.util.Event1;
import jrummikub.util.IEvent1;
import jrummikub.util.IListener1;
import jrummikub.view.IView;
public class SettingsControl {
private IView view;
private Event1<GameSettings> startGameEvent = new Event1<GameSettings>();
public SettingsControl(IView view) {
this.view = view;
}
public IEvent1<GameSettings> getStartGameEvent() {
return startGameEvent;
}
public void startSettings() {
/*
* view.getSettingsPanel().getSettingsChangeEvent() .add(new
* IListener1<GameSettings>() {
*
* @Override public void handle(GameSettings settings) {
* checkSettings(settings); } });
* view.getSettingsPanel().getStartGameEvent() .add(new
* IListener1<GameSettings>() {
*
* @Override public void handle(GameSettings settings) {
* startGame(settings); } });
*/
view.showSettingsPanel(true);
}
private boolean checkSettings(GameSettings settings) {
// TODO Check
// TODO Show error
return true;
}
private void startGame(GameSettings settings) {
if (!checkSettings(settings)) {
return;
}
view.showSettingsPanel(false);
startGameEvent.emit(settings);
}
}