Kommentare, Kommentare
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@509 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
477e8e9b82
commit
74d8205f30
18 changed files with 315 additions and 154 deletions
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@ -3,13 +3,15 @@ package jrummikub.view;
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import jrummikub.util.IEvent;
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import jrummikub.util.MockEvent;
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public class MockConnectPanel implements IConnectPanel{
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/** */
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public class MockConnectPanel implements IConnectPanel {
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/** */
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public MockEvent cancelEvent = new MockEvent();
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@Override
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public void setMode(LoginError error) {
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// TODO Auto-generated method stub
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}
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@Override
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@ -41,6 +41,8 @@ public class MockView implements IView {
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public boolean isLoginPanelVisible = false;
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/** */
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public boolean isGameListPanelVisible = false;
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/** */
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public boolean isQuitWarningPanelVisible = false;
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/** */
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public Collection<Stone> selectedStones;
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@ -128,8 +130,8 @@ public class MockView implements IView {
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}
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@Override
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public void showSettingsPanel(boolean show) {
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isSettingsPanelVisible = show;
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public IGameListPanel getGameListPanel() {
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return gameListPanel;
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}
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@Override
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@ -137,11 +139,62 @@ public class MockView implements IView {
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return scorePanel;
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}
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@Override
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public ILoginPanel getLoginPanel() {
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return loginPanel;
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}
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@Override
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public IConnectPanel getConnectPanel() {
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return connectPanel;
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}
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@Override
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public ISidePanel getSidePanel() {
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return new MockSidePanel();
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}
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@Override
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public MockQuitWarningPanel getQuitWarningPanel() {
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return quitWarningPanel;
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}
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@Override
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public void showSettingsPanel(boolean show) {
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isSettingsPanelVisible = show;
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}
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@Override
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public void showScorePanel(boolean show) {
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isScorePanelVisible = show;
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}
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@Override
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public void showSidePanel(boolean show) {
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// TODO Auto-generated method stub
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}
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public void showQuitWarningPanel(boolean show) {
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isQuitWarningPanelVisible =show;
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}
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@Override
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public void showLoginPanel(boolean show) {
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isLoginPanelVisible = show;
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}
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@Override
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public void showGameListPanel(boolean show) {
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isGameListPanelVisible = show;
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}
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@Override
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public void showConnectPanel(boolean show) {
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// TODO Auto-generated method stub
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}
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@Override
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public void setCurrentPlayerColor(Color color) {
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// TODO Auto-generated method stub
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@ -206,31 +259,6 @@ public class MockView implements IView {
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return networkGameEvent;
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}
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@Override
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public ILoginPanel getLoginPanel() {
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return loginPanel;
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}
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@Override
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public void showLoginPanel(boolean show) {
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isLoginPanelVisible = show;
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}
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@Override
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public void showGameListPanel(boolean show) {
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isGameListPanelVisible = show;
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}
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@Override
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public IGameListPanel getGameListPanel() {
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return gameListPanel;
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}
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@Override
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public IConnectPanel getConnectPanel() {
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return connectPanel;
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}
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@Override
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public void setInitialMeldError(int points) {
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// TODO Auto-generated method stub
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@ -267,32 +295,11 @@ public class MockView implements IView {
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}
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@Override
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public ISidePanel getSidePanel() {
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return new MockSidePanel();
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}
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@Override
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public void showSidePanel(boolean show) {
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// TODO Auto-generated method stub
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}
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public void showQuitWarningPanel(boolean show) {
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// TODO Auto-generated method stub
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}
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@Override
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public IEvent getQuitEvent() {
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return quitEvent;
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}
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@Override
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public IQuitWarningPanel getQuitWarningPanel() {
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return quitWarningPanel;
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}
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@Override
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public IEvent1<File> getLoadFileEvent() {
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return loadFileEvent;
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@ -302,10 +309,4 @@ public class MockView implements IView {
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public void load() {
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// TODO Auto-generated method stub
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}
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@Override
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public void showConnectPanel(boolean show) {
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// TODO Auto-generated method stub
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}
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}
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@ -1,6 +1,6 @@
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package jrummikub.control;
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import static jrummikub.model.PlayerSettings.Type.*;
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import static jrummikub.model.PlayerSettings.Type.HUMAN;
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import java.util.ArrayList;
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import java.util.Collections;
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@ -64,6 +64,11 @@ public class RoundControl {
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this.view = view;
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}
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/**
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* Is emitted in network when a new turn starts
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*
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* @return the event
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*/
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public IEvent1<IRoundState> getRoundStateUpdateEvent() {
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return roundStateUpdateEvent;
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}
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@ -36,6 +36,27 @@ public class GameOfferControl extends AbstractGameBeginControl {
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super(connectionControl, view, new GameData(UUID.randomUUID(), settings),
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SettingsMode.NETWORK_OFFER);
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addConnectionControlListeners(connectionControl, settings);
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connections.add(view.getSettingsPanel().getStartGameEvent()
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.add(new IListener() {
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@Override
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public void handle() {
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List<PlayerSettings> players = gameData.getGameSettings()
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.getPlayerList();
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for (PlayerSettings s : players) {
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if (s.getType() == Type.NETWORK) {
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startGame();
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return;
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}
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}
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}
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}));
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}
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private void addConnectionControlListeners(
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final IConnectionControl connectionControl,
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final GameSettings settings) {
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connections.add(connectionControl.getGameJoinEvent().add(
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new IListener1<String>() {
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@Override
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@ -71,21 +92,6 @@ public class GameOfferControl extends AbstractGameBeginControl {
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connectionControl.offerGame(gameData);
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}
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}));
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connections.add(view.getSettingsPanel().getStartGameEvent()
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.add(new IListener() {
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@Override
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public void handle() {
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List<PlayerSettings> players = gameData.getGameSettings()
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.getPlayerList();
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for (PlayerSettings s : players) {
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if (s.getType() == Type.NETWORK) {
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startGame();
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return;
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}
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}
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}
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}));
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}
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/**
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@ -57,11 +57,11 @@ public class NetworkControl {
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* Creates a new network control
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*
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* @param loginData
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* user's login data
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* user's login data
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* @param connectionControl
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* current connection for events and messages
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* current connection for events and messages
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* @param view
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* for events and handlers
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* for events and handlers
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*/
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public NetworkControl(final LoginData loginData,
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IConnectionControl connectionControl, SaveControl saveControl,
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@ -108,7 +108,7 @@ public class NetworkControl {
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* Adds the listeners for connection control events
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*
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* @param view
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* view for events
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* view for events
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*/
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public void addConnectionControlListeners(final IView view) {
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connections.add(connectionControl.getGameOfferEvent().add(
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@ -260,6 +260,12 @@ public class NetworkControl {
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return stopNetworkEvent;
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}
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/**
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* The back to login event is emitted when the player aborted the connecting
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* process or when a connection error has occured and been acknowledged
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*
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* @return the event
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*/
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public IEvent getBackToLoginEvent() {
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return backToLoginEvent;
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}
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@ -293,7 +299,8 @@ public class NetworkControl {
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if (gameOfferControl != null) {
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return;
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}
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gameOfferControl = new GameOfferControl(connectionControl, settings, view);
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gameOfferControl = new GameOfferControl(connectionControl, settings,
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view);
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gameOfferControl.getBackEvent().add(new IListener() {
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@Override
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public void handle() {
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@ -21,6 +21,9 @@ import jrummikub.util.Pair;
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*/
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public class AIControl extends AbstractTurnControl {
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private TurnLogic logic;
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/**
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* Does the AI control currently use an internal timer
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*/
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public static boolean useBackgroundThread = true;
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long startTime;
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@ -63,7 +66,7 @@ public class AIControl extends AbstractTurnControl {
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turnDone = true;
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super.cleanUp();
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}
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@Override
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public void abortTurn() {
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aborted = true;
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for (StoneSet set : result) {
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turnInfo.getTable().drop(
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set,
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new Position(10 * (Math.random() * 2 - 1),
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5 * (Math.random() * 2 - 1)));
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new Position(10 * (Math.random() * 2 - 1), 5 * (Math
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.random() * 2 - 1)));
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for (Stone stone : set) {
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turnInfo.getHand().pickUp(stone);
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}
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private void doNotMoveExistingSets(List<StoneSet> result) {
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outerLoop: for (Iterator<Pair<StoneSet, Position>> it = turnInfo.getTable()
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.iterator(); it.hasNext();) {
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outerLoop: for (Iterator<Pair<StoneSet, Position>> it = turnInfo
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.getTable().iterator(); it.hasNext();) {
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Pair<StoneSet, Position> pair = it.next();
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setSearch: for (Iterator<StoneSet> it2 = result.iterator(); it2.hasNext();) {
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setSearch: for (Iterator<StoneSet> it2 = result.iterator(); it2
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.hasNext();) {
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StoneSet set = it2.next();
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if (set.getSize() != pair.getFirst().getSize()) {
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continue;
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@ -16,12 +16,12 @@ public interface ITurnControl {
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* Start the turn
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*
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* @param info
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* the current turn state
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* the current turn state
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*
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* @param settings
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* the game settings
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* the game settings
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* @param view
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* view for user interaction.
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* view for user interaction.
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*/
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public void setup(TurnInfo info, GameSettings settings, IView view);
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@ -49,10 +49,16 @@ public interface ITurnControl {
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*/
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public void abortTurn();
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/**
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* Emitted in network when the table changes during player turn
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*
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* @return the event
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*/
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public IEvent1<ITable> getTableUpdateEvent();
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/**
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* The TurnInfo class encapsulates all information concerning the current turn
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* The TurnInfo class encapsulates all information concerning the current
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* turn
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*/
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public class TurnInfo {
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private ITable table;
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* Creates a new TurnInfo instance
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*
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* @param table
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* the current table
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* the current table
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* @param hand
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* the current player's hand
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* the current player's hand
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* @param hasLaidOut
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* has the player laid out yet?
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* has the player laid out yet?
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* @param turnMode
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* the turn mode
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* the turn mode
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*/
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public TurnInfo(ITable table, IHand hand, boolean hasLaidOut,
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TurnMode turnMode) {
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@ -248,6 +248,11 @@ public class GameSettings implements Serializable {
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}
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/**
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* Calculate the total number of stones in game
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*
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* @return total number of stones
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*/
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public int getTotalStones() {
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return getHighestValue() * getStoneSetNumber()
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* getStoneColors().size() + getJokerNumber();
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@ -18,7 +18,7 @@ public interface IPlayer extends Serializable {
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* Set the current hand of the player
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*
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* @param hand
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* the new hand
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* the new hand
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*/
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public void setHand(IHand hand);
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@ -40,16 +40,38 @@ public interface IPlayer extends Serializable {
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* Set if the player laid out
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*
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* @param laidOut
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* the player laid out
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* the player laid out
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*
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*/
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public void setLaidOut(boolean laidOut);
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/**
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* Getter for last turn invalid
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*
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* @return last turn invalid
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*/
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public boolean wasLastTurnInvalid();
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/**
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* Sets last turn invalid
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*
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* @param value
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* last turn invalid
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*/
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public void setLastTurnInvalid(boolean value);
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/**
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* Gets the number of stones put on table in player's last turn
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*
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* @return number of stones
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*/
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public int getLastTurnStoneCount();
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/**
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* Sets the number of stones out on the table in player's last turn
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*
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* @param value
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* number of stones
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*/
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public void setLastTurnStoneCount(int value);
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}
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@ -8,7 +8,7 @@ import jrummikub.util.Pair;
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* Interface for the {@link StoneTray} model
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*
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* @param <E>
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* Objects held by the IStoneTray
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* Objects held by the IStoneTray
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*/
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public interface IStoneTray<E extends Sizeable> extends
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Iterable<Pair<E, Position>>, Cloneable, Serializable {
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@ -17,9 +17,9 @@ public interface IStoneTray<E extends Sizeable> extends
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* Adds object to the tray
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*
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* @param object
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* object to add to Hand
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* object to add to Hand
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* @param position
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* {@link Position} to put the object
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* {@link Position} to put the object
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*/
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public void drop(E object, Position position);
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@ -27,7 +27,7 @@ public interface IStoneTray<E extends Sizeable> extends
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* Returns the position of an object that is already on the tray
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*
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* @param object
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* object whose position is requested
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* object whose position is requested
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* @return position of the object or null when the object is not on the tray
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*/
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public Position getPosition(E object);
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@ -36,7 +36,7 @@ public interface IStoneTray<E extends Sizeable> extends
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* Tries to pick up (remove) a given object
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*
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* @param object
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* object to pick up
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* object to pick up
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* @return true when the object was successfully removed
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*/
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public boolean pickUp(E object);
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@ -55,6 +55,13 @@ public interface IStoneTray<E extends Sizeable> extends
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*/
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public int getSize();
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/**
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* Search for an object within the stone tray
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*
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* @param object
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* object to search for
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* @return object found in stone tray
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*/
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public boolean contains(E object);
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}
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@ -2,10 +2,25 @@ package jrummikub.view;
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import jrummikub.util.IEvent;
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/**
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* Panel shown during connection process and showing errors
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*/
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public interface IConnectPanel {
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/**
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* Show connection process while error = null, error else
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*
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* @param error
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* the error to allow specific error messages
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*/
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public void setMode(LoginError error);
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/**
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* Is emitted when the user wants to abort connecting or has acknowledged
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* the error
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*
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* @return the event
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*/
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public IEvent getCancelEvent();
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}
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@ -2,8 +2,14 @@ package jrummikub.view;
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import jrummikub.util.IEvent;
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/**
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* Warning panel shown to if the emitted event would cancel the current game
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*/
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public interface IQuitWarningPanel {
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/**
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* Enum summarizing the different events invoking the quit warning panel
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*/
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public enum QuitMode {
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/** */
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DEFAULT,
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|
@ -13,12 +19,33 @@ public interface IQuitWarningPanel {
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QUIT_GAME
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}
|
||||
|
||||
/**
|
||||
* Is emitted if the user is positive about quitting
|
||||
*
|
||||
* @return the event
|
||||
*/
|
||||
public IEvent getQuitEvent();
|
||||
|
||||
/**
|
||||
* Is emitted if the user selected quit by mistake
|
||||
*
|
||||
* @return the event
|
||||
*/
|
||||
public IEvent getCancelEvent();
|
||||
|
||||
/**
|
||||
* Sets the panel according to the event which invoked it
|
||||
*
|
||||
* @param mode
|
||||
* the invoking event type
|
||||
*/
|
||||
public void setMode(QuitMode mode);
|
||||
|
||||
/**
|
||||
* Getter for quit mode
|
||||
*
|
||||
* @return the quit mode
|
||||
*/
|
||||
public QuitMode getQuitMode();
|
||||
|
||||
}
|
|
@ -6,10 +6,8 @@ import java.util.Collection;
|
|||
|
||||
import jrummikub.model.Stone;
|
||||
import jrummikub.model.StoneSet;
|
||||
import jrummikub.util.Event;
|
||||
import jrummikub.util.IEvent;
|
||||
import jrummikub.util.IEvent1;
|
||||
import jrummikub.view.IQuitWarningPanel.QuitMode;
|
||||
|
||||
/**
|
||||
* The top-level view interface
|
||||
|
@ -59,7 +57,7 @@ public interface IView {
|
|||
* Sets the current player's name
|
||||
*
|
||||
* @param playerName
|
||||
* the player name
|
||||
* the player name
|
||||
*/
|
||||
public void setCurrentPlayerName(String playerName);
|
||||
|
||||
|
@ -67,7 +65,7 @@ public interface IView {
|
|||
* Sets the stones that are to be painted selected
|
||||
*
|
||||
* @param stones
|
||||
* the stones to be painted selected
|
||||
* the stones to be painted selected
|
||||
*/
|
||||
public void setSelectedStones(Collection<Stone> stones);
|
||||
|
||||
|
@ -104,7 +102,7 @@ public interface IView {
|
|||
* Shows or hides the game settings panel
|
||||
*
|
||||
* @param show
|
||||
* specifies if the panel shall be shown or hidden
|
||||
* specifies if the panel shall be shown or hidden
|
||||
*/
|
||||
public void showSettingsPanel(boolean show);
|
||||
|
||||
|
@ -112,7 +110,7 @@ public interface IView {
|
|||
* Shows or hides the score panel
|
||||
*
|
||||
* @param show
|
||||
* specifies if the panel shall be shown or hidden
|
||||
* specifies if the panel shall be shown or hidden
|
||||
*/
|
||||
public void showScorePanel(boolean show);
|
||||
|
||||
|
@ -121,16 +119,16 @@ public interface IView {
|
|||
* along with the name
|
||||
*
|
||||
* @param color
|
||||
* the current player's color
|
||||
* the current player's color
|
||||
*/
|
||||
public void setCurrentPlayerColor(Color color);
|
||||
|
||||
/**
|
||||
* Is used for the PlayerPanel to display if a player has laid out along with
|
||||
* the name
|
||||
* Is used for the PlayerPanel to display if a player has laid out along
|
||||
* with the name
|
||||
*
|
||||
* @param hasLaidOut
|
||||
* specifies if the current player has laid out or not
|
||||
* specifies if the current player has laid out or not
|
||||
*/
|
||||
public void setCurrentPlayerHasLaidOut(boolean hasLaidOut);
|
||||
|
||||
|
@ -145,13 +143,13 @@ public interface IView {
|
|||
* Sets the bottom panels type
|
||||
*
|
||||
* @param type
|
||||
* the type of the bottom panel
|
||||
* the type of the bottom panel
|
||||
*/
|
||||
public void setBottomPanel(BottomPanelType type);
|
||||
|
||||
/**
|
||||
* The menu new game event is emitted when the user selects the new game menu
|
||||
* entry
|
||||
* The menu new game event is emitted when the user selects the new game
|
||||
* menu entry
|
||||
*
|
||||
* @return the event
|
||||
*/
|
||||
|
@ -226,7 +224,7 @@ public interface IView {
|
|||
* Show/hide login panel
|
||||
*
|
||||
* @param show
|
||||
* true = login panel is shown
|
||||
* true = login panel is shown
|
||||
*/
|
||||
public void showLoginPanel(boolean show);
|
||||
|
||||
|
@ -234,7 +232,7 @@ public interface IView {
|
|||
* Enable/disable pause mode
|
||||
*
|
||||
* @param enable
|
||||
* true = enable
|
||||
* true = enable
|
||||
*/
|
||||
public void enablePauseMode(boolean enable);
|
||||
|
||||
|
@ -242,7 +240,7 @@ public interface IView {
|
|||
* Show/hide game list panel
|
||||
*
|
||||
* @param show
|
||||
* true = show
|
||||
* true = show
|
||||
*/
|
||||
public void showGameListPanel(boolean show);
|
||||
|
||||
|
@ -250,7 +248,7 @@ public interface IView {
|
|||
* Show/hide side panel
|
||||
*
|
||||
* @param show
|
||||
* true to show
|
||||
* true to show
|
||||
*/
|
||||
void showSidePanel(boolean show);
|
||||
|
||||
|
@ -258,7 +256,7 @@ public interface IView {
|
|||
* Is set if a player tried to lay out less than initial meld threshold
|
||||
*
|
||||
* @param points
|
||||
* initial meld threshold
|
||||
* initial meld threshold
|
||||
*/
|
||||
public void setInitialMeldError(int points);
|
||||
|
||||
|
@ -266,7 +264,7 @@ public interface IView {
|
|||
* Show stone collection
|
||||
*
|
||||
* @param enable
|
||||
* showing collection
|
||||
* showing collection
|
||||
*/
|
||||
public void setStoneCollectionHidden(boolean enable);
|
||||
|
||||
|
@ -279,7 +277,7 @@ public interface IView {
|
|||
* Set invalid sets to enable showing
|
||||
*
|
||||
* @param sets
|
||||
* invalid sets on table
|
||||
* invalid sets on table
|
||||
*/
|
||||
public void setInvalidStoneSets(Collection<StoneSet> sets);
|
||||
|
||||
|
@ -292,13 +290,60 @@ public interface IView {
|
|||
* Enables/disables saving in menu bar
|
||||
*
|
||||
* @param enable
|
||||
* saving possible
|
||||
*/
|
||||
public void enableSave(boolean enable);
|
||||
|
||||
/**
|
||||
* Sets the quit warning panel visible
|
||||
*
|
||||
* @param show
|
||||
* is visible
|
||||
*/
|
||||
public void showQuitWarningPanel(boolean show);
|
||||
|
||||
/**
|
||||
* The quit event is emitted when the user wants to leave the application
|
||||
*
|
||||
* @return the event
|
||||
*/
|
||||
public IEvent getQuitEvent();
|
||||
|
||||
/**
|
||||
* Getter for quit warning panel
|
||||
*
|
||||
* @return the panel
|
||||
*/
|
||||
public IQuitWarningPanel getQuitWarningPanel();
|
||||
|
||||
/**
|
||||
* The load file event is emitted when the user chose to discard the current
|
||||
* game to save another
|
||||
*
|
||||
* @return the event
|
||||
*/
|
||||
public IEvent1<File> getLoadFileEvent();
|
||||
|
||||
/**
|
||||
* Loading a game
|
||||
*/
|
||||
public void load();
|
||||
|
||||
/**
|
||||
* Set the connect panel visible
|
||||
*
|
||||
* @param show
|
||||
* is visible
|
||||
*/
|
||||
public void showConnectPanel(boolean show);
|
||||
|
||||
/**
|
||||
* Getter for connect panel
|
||||
*
|
||||
* @return the panel
|
||||
*/
|
||||
public IConnectPanel getConnectPanel();
|
||||
|
||||
/**
|
||||
* Different types of bottom panels
|
||||
*/
|
||||
|
@ -316,14 +361,4 @@ public interface IView {
|
|||
/** */
|
||||
WIN_PANEL
|
||||
}
|
||||
|
||||
public IQuitWarningPanel getQuitWarningPanel();
|
||||
|
||||
public IEvent1<File> getLoadFileEvent();
|
||||
|
||||
public void load();
|
||||
|
||||
public void showConnectPanel(boolean show);
|
||||
|
||||
public IConnectPanel getConnectPanel();
|
||||
}
|
||||
|
|
|
@ -1,18 +1,21 @@
|
|||
package jrummikub.view;
|
||||
|
||||
/**
|
||||
* Enum summarizing the different kinds of login errors
|
||||
*/
|
||||
public enum LoginError {
|
||||
/** */
|
||||
/** Error cannot be dissolved to a specific type */
|
||||
UNKNOWN_ERROR,
|
||||
/** */
|
||||
/** No answer from network */
|
||||
TIMEOUT,
|
||||
/** */
|
||||
/** Connection denied by server */
|
||||
CONNECTION_REFUSED,
|
||||
/** */
|
||||
/** Password or username incorrect */
|
||||
AUTHENTICATION_FAILED,
|
||||
/** */
|
||||
/** Username already occurs in the same channel */
|
||||
RESOURCE_CONFLICT,
|
||||
/** */
|
||||
/** Server not found */
|
||||
UNKNOWN_HOST,
|
||||
/** */
|
||||
/** Channel not found */
|
||||
UNKNOWN_CHANNEL
|
||||
}
|
||||
|
|
|
@ -21,13 +21,20 @@ import jrummikub.util.IEvent;
|
|||
import jrummikub.view.IConnectPanel;
|
||||
import jrummikub.view.LoginError;
|
||||
|
||||
/**
|
||||
* Panel shown during network connecting process and showing errors
|
||||
*/
|
||||
public class ConnectPanel extends JPanel implements IConnectPanel {
|
||||
private static final long serialVersionUID = 1L;
|
||||
private JLabel messageLabel;
|
||||
private JProgressBar foobar;
|
||||
private JButton cancelButton;
|
||||
|
||||
private Event cancelEvent = new Event();
|
||||
|
||||
/**
|
||||
* Creates new connection panel
|
||||
*/
|
||||
public ConnectPanel() {
|
||||
setLayout(new GridBagLayout());
|
||||
|
||||
|
@ -61,8 +68,8 @@ public class ConnectPanel extends JPanel implements IConnectPanel {
|
|||
});
|
||||
add(cancelButton, c);
|
||||
|
||||
setBorder(new CompoundBorder(new LineBorder(Color.BLACK), new EmptyBorder(
|
||||
10, 10, 10, 10)));
|
||||
setBorder(new CompoundBorder(new LineBorder(Color.BLACK),
|
||||
new EmptyBorder(10, 10, 10, 10)));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -18,7 +18,11 @@ import jrummikub.util.Event;
|
|||
import jrummikub.util.IEvent;
|
||||
import jrummikub.view.IQuitWarningPanel;
|
||||
|
||||
/**
|
||||
* Warning panel to inform users if their actions would end the current game
|
||||
*/
|
||||
public class QuitWarningPanel extends JPanel implements IQuitWarningPanel {
|
||||
private static final long serialVersionUID = 1L;
|
||||
private JButton cancelButton;
|
||||
private JButton quitButton;
|
||||
private QuitMode quitMode;
|
||||
|
@ -26,6 +30,9 @@ public class QuitWarningPanel extends JPanel implements IQuitWarningPanel {
|
|||
private Event cancelEvent = new Event();
|
||||
private JLabel messageLabel;
|
||||
|
||||
/**
|
||||
* Creates new quit warning panel
|
||||
*/
|
||||
public QuitWarningPanel() {
|
||||
setLayout(new GridBagLayout());
|
||||
|
||||
|
@ -50,8 +57,8 @@ public class QuitWarningPanel extends JPanel implements IQuitWarningPanel {
|
|||
c.gridx = 1;
|
||||
add(quitButton, c);
|
||||
|
||||
setBorder(new CompoundBorder(new LineBorder(Color.BLACK), new EmptyBorder(
|
||||
10, 10, 10, 10)));
|
||||
setBorder(new CompoundBorder(new LineBorder(Color.BLACK),
|
||||
new EmptyBorder(10, 10, 10, 10)));
|
||||
}
|
||||
|
||||
private JButton createButton(String title, final Event event) {
|
||||
|
@ -70,7 +77,8 @@ public class QuitWarningPanel extends JPanel implements IQuitWarningPanel {
|
|||
this.quitMode = mode;
|
||||
switch (quitMode) {
|
||||
case QUIT_PROCESS:
|
||||
messageLabel.setText("Beim Beenden geht das aktuelle Spiel verloren");
|
||||
messageLabel
|
||||
.setText("Beim Beenden geht das aktuelle Spiel verloren");
|
||||
break;
|
||||
case QUIT_GAME:
|
||||
messageLabel.setText("Der aktuelle Spielstand geht verloren");
|
||||
|
|
|
@ -14,7 +14,6 @@ import java.util.Collection;
|
|||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
import javax.swing.JComponent;
|
||||
import javax.swing.JFileChooser;
|
||||
import javax.swing.JFrame;
|
||||
import javax.swing.JLayeredPane;
|
||||
|
@ -43,7 +42,6 @@ import jrummikub.view.IHandPanel;
|
|||
import jrummikub.view.ILoginPanel;
|
||||
import jrummikub.view.IPlayerPanel;
|
||||
import jrummikub.view.IQuitWarningPanel;
|
||||
import jrummikub.view.IQuitWarningPanel.QuitMode;
|
||||
import jrummikub.view.IScorePanel;
|
||||
import jrummikub.view.ISettingsPanel;
|
||||
import jrummikub.view.ISidePanel;
|
||||
|
@ -232,7 +230,6 @@ public class View extends JFrame implements IView {
|
|||
loadItem.addActionListener(new ActionListener() {
|
||||
@Override
|
||||
public void actionPerformed(ActionEvent e) {
|
||||
File file = new File("");
|
||||
loadEvent.emit();
|
||||
}
|
||||
});
|
||||
|
@ -314,6 +311,19 @@ public class View extends JFrame implements IView {
|
|||
|
||||
createSettingsPanel();
|
||||
|
||||
createLayeredPane();
|
||||
|
||||
addComponentListener(new ComponentAdapter() {
|
||||
@Override
|
||||
public void componentResized(ComponentEvent e) {
|
||||
rescale();
|
||||
}
|
||||
});
|
||||
|
||||
setVisible(true);
|
||||
}
|
||||
|
||||
private void createLayeredPane() {
|
||||
layeredPane.setLayer(settingsPanel, JLayeredPane.POPUP_LAYER);
|
||||
layeredPane.add(settingsPanel);
|
||||
|
||||
|
@ -341,15 +351,6 @@ public class View extends JFrame implements IView {
|
|||
scorePanel.setVisible(false);
|
||||
layeredPane.setLayer(scorePanel, JLayeredPane.POPUP_LAYER);
|
||||
layeredPane.add(scorePanel);
|
||||
|
||||
addComponentListener(new ComponentAdapter() {
|
||||
@Override
|
||||
public void componentResized(ComponentEvent e) {
|
||||
rescale();
|
||||
}
|
||||
});
|
||||
|
||||
setVisible(true);
|
||||
}
|
||||
|
||||
private void createSettingsPanel() {
|
||||
|
|
|
@ -55,7 +55,6 @@ public class SaveControlTest {
|
|||
|
||||
saveControl.getLoadEvent().add(
|
||||
new IListener3<GameSettings, GameState, IRoundState>() {
|
||||
|
||||
@Override
|
||||
public void handle(GameSettings settings, GameState gameState,
|
||||
IRoundState roundState) {
|
||||
|
@ -66,7 +65,8 @@ public class SaveControlTest {
|
|||
});
|
||||
|
||||
view.loadEvent.emit();
|
||||
view.getQuitWarningPanel().quitEvent.emit();
|
||||
view.loadFileEvent.emit(file);
|
||||
file.delete();
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Reference in a new issue