Neuer Button im WinPanel mit funktion
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@309 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
eb7ccb46c5
commit
794777c2fe
7 changed files with 159 additions and 69 deletions
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@ -39,6 +39,9 @@ public class MockView implements IView {
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/** */
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public MockEvent newRoundEvent = new MockEvent();
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/** */
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public MockEvent newGameEvent = new MockEvent();
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@Override
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public MockTablePanel getTablePanel() {
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return tablePanel;
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@ -80,7 +83,7 @@ public class MockView implements IView {
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}
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@Override
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public IEvent getFinalScoreEvent() {
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public IEvent getEndProgramEvent() {
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return quitEvent;
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}
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@ -123,4 +126,9 @@ public class MockView implements IView {
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}
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@Override
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public IEvent getNewGameEvent() {
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return newGameEvent;
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}
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}
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@ -1,6 +1,11 @@
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package jrummikub.control;
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import java.util.ArrayList;
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import java.util.List;
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import jrummikub.model.GameSettings;
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import jrummikub.util.Connection;
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import jrummikub.util.IListener;
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import jrummikub.util.IListener1;
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import jrummikub.view.IView;
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@ -25,12 +30,21 @@ public class ApplicationControl {
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* Starts the application by showing the game settings dialog panel
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*/
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public void startApplication() {
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SettingsControl settingsControl = new SettingsControl(view, new GameSettings());
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view.showScorePanel(false);
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view.enableWinPanel(false);
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SettingsControl settingsControl = new SettingsControl(view,
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new GameSettings());
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settingsControl.getStartGameEvent().add(new IListener1<GameSettings>() {
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@Override
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public void handle(GameSettings settings) {
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GameControl gameControl = new GameControl(settings, view);
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gameControl.getEndOfGameEvent().add(new IListener() {
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@Override
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public void handle() {
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startApplication();
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}
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});
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gameControl.startGame();
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}
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@ -9,6 +9,8 @@ import jrummikub.model.IRoundState;
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import jrummikub.model.RoundState;
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import jrummikub.model.Score;
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import jrummikub.util.Connection;
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import jrummikub.util.Event;
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import jrummikub.util.IEvent;
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import jrummikub.util.IListener;
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import jrummikub.util.IListener1;
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import jrummikub.view.IView;
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@ -22,14 +24,15 @@ public class GameControl {
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RoundControl roundControl;
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private GameState gameState;
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private List<Connection> connections = new ArrayList<Connection>();
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private Event endOfGameEvent = new Event();
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/**
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* Constructor
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*
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* @param gameSettings
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* the game settings
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* the game settings
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* @param view
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* the view
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* the view
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*/
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public GameControl(GameSettings gameSettings, IView view) {
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this.gameSettings = gameSettings;
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@ -45,12 +48,31 @@ public class GameControl {
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startRound();
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}
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}));
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connections.add(view.getFinalScoreEvent().add(new IListener() {
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connections.add(view.getNewGameEvent().add(new IListener() {
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@Override
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public void handle() {
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finalScore();
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endGame();
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}
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}));
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connections.add(view.getEndProgramEvent().add(new IListener() {
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@Override
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public void handle() {
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endProgram();
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}
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}));
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}
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public IEvent getEndOfGameEvent() {
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return endOfGameEvent;
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}
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private void endGame() {
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for (Connection c : connections) {
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c.remove();
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}
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endOfGameEvent.emit();
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}
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/**
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@ -105,12 +127,13 @@ public class GameControl {
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view.getScorePanel().setPlayers(gameSettings.getPlayerList());
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view.getScorePanel().setScores(gameState.getScores());
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view.getScorePanel().setAccumulatedScore(gameState.getAccumulatedScore());
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view.getScorePanel().setAccumulatedScore(
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gameState.getAccumulatedScore());
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view.getScorePanel().update();
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view.showScorePanel(true);
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}
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private void finalScore() {
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private void endProgram() {
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System.exit(0);
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}
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@ -1,9 +1,12 @@
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package jrummikub.control;
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import java.awt.Color;
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import java.util.ArrayList;
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import java.util.List;
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import jrummikub.model.GameSettings;
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import jrummikub.model.PlayerSettings;
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import jrummikub.util.Connection;
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import jrummikub.util.Event1;
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import jrummikub.util.IEvent1;
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import jrummikub.util.IListener;
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@ -18,6 +21,7 @@ import jrummikub.view.IView;
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public class SettingsControl {
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private IView view;
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private Event1<GameSettings> startGameEvent = new Event1<GameSettings>();
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private List<Connection> connections = new ArrayList<Connection>();
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private GameSettings settings;
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@ -25,9 +29,9 @@ public class SettingsControl {
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* Create a new settings control
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*
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* @param view
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* the view to use
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* the view to use
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* @param settings
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* initial game settings
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* initial game settings
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*/
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public SettingsControl(IView view, GameSettings settings) {
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this.view = view;
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@ -37,8 +41,8 @@ public class SettingsControl {
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}
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/**
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* the start game event is emitted when the user wants to start a game and the
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* settings made are valid
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* the start game event is emitted when the user wants to start a game and
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* the settings made are valid
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*
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* @return the event
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*/
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@ -50,64 +54,70 @@ public class SettingsControl {
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* Start the operation of the settings control
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*/
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public void startSettings() {
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view.getSettingsPanel().setInitialMeldThreshold(settings.getInitialMeldThreshold());
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view.getSettingsPanel().setInitialMeldThreshold(
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settings.getInitialMeldThreshold());
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view.getSettingsPanel().setJokerNumber(settings.getJokerNumber());
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view.getSettingsPanel().getChangeInitialMeldThresholdEvent().add(new IListener1<Integer>() {
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@Override
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public void handle(Integer value) {
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settings.setInitialMeldThreshold(value);
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update();
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}
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});
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view.getSettingsPanel().getChangeJokerNumberEvent().add(new IListener1<Integer>() {
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@Override
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public void handle(Integer value) {
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settings.setJokerNumber(value);
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update();
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}
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});
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connections.add(view.getSettingsPanel()
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.getChangeInitialMeldThresholdEvent()
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.add(new IListener1<Integer>() {
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@Override
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public void handle(Integer value) {
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settings.setInitialMeldThreshold(value);
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update();
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}
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}));
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connections.add(view.getSettingsPanel().getChangeJokerNumberEvent()
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.add(new IListener1<Integer>() {
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@Override
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public void handle(Integer value) {
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settings.setJokerNumber(value);
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update();
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}
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}));
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addPlayerSettingsListeners();
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view.showSettingsPanel(true);
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}
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private void addPlayerSettingsListeners() {
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view.getSettingsPanel().getStartGameEvent().add(new IListener() {
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@Override
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public void handle() {
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startGame();
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}
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});
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view.getSettingsPanel().getAddPlayerEvent().add(new IListener() {
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@Override
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public void handle() {
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addPlayer();
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}
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});
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view.getSettingsPanel().getRemovePlayerEvent()
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connections.add(view.getSettingsPanel().getStartGameEvent()
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.add(new IListener() {
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@Override
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public void handle() {
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startGame();
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}
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}));
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connections.add(view.getSettingsPanel().getAddPlayerEvent()
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.add(new IListener() {
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@Override
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public void handle() {
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addPlayer();
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}
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}));
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connections.add(view.getSettingsPanel().getRemovePlayerEvent()
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.add(new IListener1<Integer>() {
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@Override
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public void handle(Integer i) {
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removePlayer(i);
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}
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});
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view.getSettingsPanel().getChangePlayerColorEvent()
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}));
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connections.add(view.getSettingsPanel().getChangePlayerColorEvent()
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.add(new IListener2<Integer, Color>() {
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@Override
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public void handle(Integer i, Color color) {
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setPlayerColor(i, color);
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}
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});
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view.getSettingsPanel().getChangePlayerNameEvent()
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}));
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connections.add(view.getSettingsPanel().getChangePlayerNameEvent()
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.add(new IListener2<Integer, String>() {
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@Override
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public void handle(Integer i, String name) {
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setPlayerName(i, name);
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}
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});
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}));
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}
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private void addPlayer() {
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@ -142,7 +152,8 @@ public class SettingsControl {
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break;
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}
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settings.getPlayerList().add(new PlayerSettings("Spieler " + num, color));
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settings.getPlayerList().add(
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new PlayerSettings("Spieler " + num, color));
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update();
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}
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@ -178,8 +189,9 @@ public class SettingsControl {
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private void update() {
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view.getSettingsPanel().enableRemovePlayerButtons(
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settings.getPlayerList().size() > 2);
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view.getSettingsPanel().enableAddPlayerButton(
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settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
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view.getSettingsPanel()
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.enableAddPlayerButton(
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settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
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checkSettings();
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@ -220,6 +232,9 @@ public class SettingsControl {
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view.showSettingsPanel(false);
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for (Connection c : connections) {
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c.remove();
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}
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startGameEvent.emit(settings);
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}
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}
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@ -87,7 +87,7 @@ public interface IView {
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*
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* @return the event
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*/
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public IEvent getFinalScoreEvent();
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public IEvent getEndProgramEvent();
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/**
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* The new round event is emitted when the player wants to start a new round
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@ -115,4 +115,6 @@ public interface IView {
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public void setCurrentPlayerColor(Color color);
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public void setHasLaidOut(boolean hasLaidOut);
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IEvent getNewGameEvent();
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}
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@ -205,7 +205,13 @@ public class View extends JFrame implements IView {
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}
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@Override
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public IEvent getFinalScoreEvent() {
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return winPanel.getFinalScoreEvent();
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public IEvent getNewGameEvent() {
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return winPanel.getNewGameEvent();
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}
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@Override
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public IEvent getEndProgramEvent() {
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return winPanel.getEndProgramEvent();
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}
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}
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@ -27,9 +27,11 @@ class WinPanel extends JPanel {
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private JLabel winLabel;
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private JButton newRoundButton;
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private JButton finalScoreButton;
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private JButton newGameButton;
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private JButton endProgramButton;
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private Event finalScoreEvent = new Event();
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private Event endProgramEvent = new Event();
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private Event newGameEvent = new Event();
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private Event newRoundEvent = new Event();
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/**
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@ -56,14 +58,23 @@ class WinPanel extends JPanel {
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});
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add(newRoundButton);
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finalScoreButton = new JButton("Endauswertung");
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finalScoreButton.addActionListener(new ActionListener() {
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newGameButton = new JButton("Neues Spiel");
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newGameButton.addActionListener(new ActionListener() {
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@Override
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public void actionPerformed(ActionEvent arg0) {
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finalScoreEvent.emit();
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newGameEvent.emit();
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}
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});
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add(finalScoreButton);
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add(newGameButton);
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endProgramButton = new JButton("Programm verlassen");
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endProgramButton.addActionListener(new ActionListener() {
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@Override
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public void actionPerformed(ActionEvent arg0) {
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endProgramEvent.emit();
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}
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});
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add(endProgramButton);
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addComponentListener(new ComponentAdapter() {
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@Override
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@ -77,7 +88,7 @@ class WinPanel extends JPanel {
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* Sets the name of the current player
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*
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* @param name
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* the player name
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* the player name
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*/
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void setCurrentPlayerName(String name) {
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winLabel.setText("Du hast gewonnen, " + name + "!");
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@ -92,19 +103,24 @@ class WinPanel extends JPanel {
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return newRoundEvent;
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}
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IEvent getNewGameEvent() {
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return newGameEvent;
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}
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/**
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* The quit event is emitted when the player wants to quit the program
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* The end program is emitted when the player wants to quit the program
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*
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* @return the event
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*/
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IEvent getFinalScoreEvent() {
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return finalScoreEvent;
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IEvent getEndProgramEvent() {
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return endProgramEvent;
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}
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private void rescale() {
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Insets insets = getInsets();
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int x = insets.left, y = insets.top, width = getWidth() - insets.left
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- insets.right, height = getHeight() - insets.top - insets.bottom;
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- insets.right, height = getHeight() - insets.top
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- insets.bottom;
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if (width > PANEL_MAX_WIDTH) {
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x += (width - PANEL_MAX_WIDTH) / 4;
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@ -112,7 +128,7 @@ class WinPanel extends JPanel {
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}
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int firstLineHeight = (int) ((height - PANEL_SEPARATOR) * PANEL_FIRST_LINE_HEIGHT);
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int buttonWidth = (width - PANEL_SEPARATOR) / 2;
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int buttonWidth = (width - 2 * PANEL_SEPARATOR) / 3;
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int buttonHeight = height - PANEL_SEPARATOR - firstLineHeight;
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float fontSize = (float) Math.sqrt(buttonWidth * buttonHeight) / 5;
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if (fontSize > MAX_BUTTON_FONT_SIZE)
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buttonWidth, buttonHeight);
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newRoundButton.setFont(newRoundButton.getFont().deriveFont(fontSize));
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finalScoreButton.setBounds(x + buttonWidth + PANEL_SEPARATOR, y + firstLineHeight
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+ PANEL_SEPARATOR, buttonWidth, buttonHeight);
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finalScoreButton.setFont(finalScoreButton.getFont().deriveFont(fontSize));
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newGameButton.setBounds(x + buttonWidth + PANEL_SEPARATOR, y
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+ firstLineHeight + PANEL_SEPARATOR, buttonWidth, buttonHeight);
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newGameButton.setFont(newGameButton.getFont().deriveFont(fontSize));
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endProgramButton.setBounds(x + 2 * (buttonWidth + PANEL_SEPARATOR), y
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+ firstLineHeight + PANEL_SEPARATOR, buttonWidth, buttonHeight);
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endProgramButton.setFont(endProgramButton.getFont()
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.deriveFont(fontSize));
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}
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}
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