Neuer Button im WinPanel mit funktion

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@309 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Ida Massow 2011-05-29 20:19:17 +02:00
parent eb7ccb46c5
commit 794777c2fe
7 changed files with 159 additions and 69 deletions

View file

@ -1,6 +1,11 @@
package jrummikub.control;
import java.util.ArrayList;
import java.util.List;
import jrummikub.model.GameSettings;
import jrummikub.util.Connection;
import jrummikub.util.IListener;
import jrummikub.util.IListener1;
import jrummikub.view.IView;
@ -25,12 +30,21 @@ public class ApplicationControl {
* Starts the application by showing the game settings dialog panel
*/
public void startApplication() {
SettingsControl settingsControl = new SettingsControl(view, new GameSettings());
view.showScorePanel(false);
view.enableWinPanel(false);
SettingsControl settingsControl = new SettingsControl(view,
new GameSettings());
settingsControl.getStartGameEvent().add(new IListener1<GameSettings>() {
@Override
public void handle(GameSettings settings) {
GameControl gameControl = new GameControl(settings, view);
gameControl.getEndOfGameEvent().add(new IListener() {
@Override
public void handle() {
startApplication();
}
});
gameControl.startGame();
}

View file

@ -9,6 +9,8 @@ import jrummikub.model.IRoundState;
import jrummikub.model.RoundState;
import jrummikub.model.Score;
import jrummikub.util.Connection;
import jrummikub.util.Event;
import jrummikub.util.IEvent;
import jrummikub.util.IListener;
import jrummikub.util.IListener1;
import jrummikub.view.IView;
@ -22,14 +24,15 @@ public class GameControl {
RoundControl roundControl;
private GameState gameState;
private List<Connection> connections = new ArrayList<Connection>();
private Event endOfGameEvent = new Event();
/**
* Constructor
*
* @param gameSettings
* the game settings
* the game settings
* @param view
* the view
* the view
*/
public GameControl(GameSettings gameSettings, IView view) {
this.gameSettings = gameSettings;
@ -45,12 +48,31 @@ public class GameControl {
startRound();
}
}));
connections.add(view.getFinalScoreEvent().add(new IListener() {
connections.add(view.getNewGameEvent().add(new IListener() {
@Override
public void handle() {
finalScore();
endGame();
}
}));
connections.add(view.getEndProgramEvent().add(new IListener() {
@Override
public void handle() {
endProgram();
}
}));
}
public IEvent getEndOfGameEvent() {
return endOfGameEvent;
}
private void endGame() {
for (Connection c : connections) {
c.remove();
}
endOfGameEvent.emit();
}
/**
@ -105,12 +127,13 @@ public class GameControl {
view.getScorePanel().setPlayers(gameSettings.getPlayerList());
view.getScorePanel().setScores(gameState.getScores());
view.getScorePanel().setAccumulatedScore(gameState.getAccumulatedScore());
view.getScorePanel().setAccumulatedScore(
gameState.getAccumulatedScore());
view.getScorePanel().update();
view.showScorePanel(true);
}
private void finalScore() {
private void endProgram() {
System.exit(0);
}

View file

@ -1,9 +1,12 @@
package jrummikub.control;
import java.awt.Color;
import java.util.ArrayList;
import java.util.List;
import jrummikub.model.GameSettings;
import jrummikub.model.PlayerSettings;
import jrummikub.util.Connection;
import jrummikub.util.Event1;
import jrummikub.util.IEvent1;
import jrummikub.util.IListener;
@ -18,6 +21,7 @@ import jrummikub.view.IView;
public class SettingsControl {
private IView view;
private Event1<GameSettings> startGameEvent = new Event1<GameSettings>();
private List<Connection> connections = new ArrayList<Connection>();
private GameSettings settings;
@ -25,9 +29,9 @@ public class SettingsControl {
* Create a new settings control
*
* @param view
* the view to use
* the view to use
* @param settings
* initial game settings
* initial game settings
*/
public SettingsControl(IView view, GameSettings settings) {
this.view = view;
@ -37,8 +41,8 @@ public class SettingsControl {
}
/**
* the start game event is emitted when the user wants to start a game and the
* settings made are valid
* the start game event is emitted when the user wants to start a game and
* the settings made are valid
*
* @return the event
*/
@ -50,64 +54,70 @@ public class SettingsControl {
* Start the operation of the settings control
*/
public void startSettings() {
view.getSettingsPanel().setInitialMeldThreshold(settings.getInitialMeldThreshold());
view.getSettingsPanel().setInitialMeldThreshold(
settings.getInitialMeldThreshold());
view.getSettingsPanel().setJokerNumber(settings.getJokerNumber());
view.getSettingsPanel().getChangeInitialMeldThresholdEvent().add(new IListener1<Integer>() {
@Override
public void handle(Integer value) {
settings.setInitialMeldThreshold(value);
update();
}
});
view.getSettingsPanel().getChangeJokerNumberEvent().add(new IListener1<Integer>() {
@Override
public void handle(Integer value) {
settings.setJokerNumber(value);
update();
}
});
connections.add(view.getSettingsPanel()
.getChangeInitialMeldThresholdEvent()
.add(new IListener1<Integer>() {
@Override
public void handle(Integer value) {
settings.setInitialMeldThreshold(value);
update();
}
}));
connections.add(view.getSettingsPanel().getChangeJokerNumberEvent()
.add(new IListener1<Integer>() {
@Override
public void handle(Integer value) {
settings.setJokerNumber(value);
update();
}
}));
addPlayerSettingsListeners();
view.showSettingsPanel(true);
}
private void addPlayerSettingsListeners() {
view.getSettingsPanel().getStartGameEvent().add(new IListener() {
@Override
public void handle() {
startGame();
}
});
view.getSettingsPanel().getAddPlayerEvent().add(new IListener() {
@Override
public void handle() {
addPlayer();
}
});
view.getSettingsPanel().getRemovePlayerEvent()
connections.add(view.getSettingsPanel().getStartGameEvent()
.add(new IListener() {
@Override
public void handle() {
startGame();
}
}));
connections.add(view.getSettingsPanel().getAddPlayerEvent()
.add(new IListener() {
@Override
public void handle() {
addPlayer();
}
}));
connections.add(view.getSettingsPanel().getRemovePlayerEvent()
.add(new IListener1<Integer>() {
@Override
public void handle(Integer i) {
removePlayer(i);
}
});
view.getSettingsPanel().getChangePlayerColorEvent()
}));
connections.add(view.getSettingsPanel().getChangePlayerColorEvent()
.add(new IListener2<Integer, Color>() {
@Override
public void handle(Integer i, Color color) {
setPlayerColor(i, color);
}
});
view.getSettingsPanel().getChangePlayerNameEvent()
}));
connections.add(view.getSettingsPanel().getChangePlayerNameEvent()
.add(new IListener2<Integer, String>() {
@Override
public void handle(Integer i, String name) {
setPlayerName(i, name);
}
});
}));
}
private void addPlayer() {
@ -142,7 +152,8 @@ public class SettingsControl {
break;
}
settings.getPlayerList().add(new PlayerSettings("Spieler " + num, color));
settings.getPlayerList().add(
new PlayerSettings("Spieler " + num, color));
update();
}
@ -178,8 +189,9 @@ public class SettingsControl {
private void update() {
view.getSettingsPanel().enableRemovePlayerButtons(
settings.getPlayerList().size() > 2);
view.getSettingsPanel().enableAddPlayerButton(
settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
view.getSettingsPanel()
.enableAddPlayerButton(
settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
checkSettings();
@ -220,6 +232,9 @@ public class SettingsControl {
view.showSettingsPanel(false);
for (Connection c : connections) {
c.remove();
}
startGameEvent.emit(settings);
}
}