Select a random player for the first round

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@263 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Jannis Harder 2011-05-24 01:51:54 +02:00
parent d9a0b0e37d
commit 92d1109954
5 changed files with 61 additions and 3 deletions

View file

@ -1,6 +1,7 @@
package jrummikub.control;
import jrummikub.model.GameSettings;
import jrummikub.model.GameState;
import jrummikub.model.IRoundState;
import jrummikub.model.RoundState;
import jrummikub.util.IListener;
@ -13,6 +14,7 @@ public class GameControl {
private GameSettings gameSettings;
private IView view;
private RoundControl roundControl;
private GameState gameState;
/**
* Constructor
@ -25,6 +27,9 @@ public class GameControl {
public GameControl(GameSettings gameSettings, IView view) {
this.gameSettings = gameSettings;
this.view = view;
gameState = new GameState();
gameState.setFirstRoundFirstPlayer((int)(Math.random() * gameSettings.getPlayerList().size()));
view.getNewGameEvent().add(new IListener() {
@Override
@ -54,6 +59,9 @@ public class GameControl {
IRoundState roundState = new RoundState(gameSettings);
// TODO: add number of already played rounds
roundState.setActivePlayerNumber(gameState.getFirstRoundFirstPlayer());
roundControl = new RoundControl(roundState, view);
roundControl.getEndRoundEvent().add(new IListener() {