StartTurn panel für einen menschlichen spieler angepasst
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@447 72836036-5685-4462-b002-a69064685172
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4f71c5cb47
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1 changed files with 19 additions and 8 deletions
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@ -101,11 +101,22 @@ public class RoundControl {
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private void prepareTurn() {
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boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
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.getType() == HUMAN;
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boolean oneHuman = roundState.getGameSettings().oneHuman();
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clonedTable = (ITable) roundState.getTable().clone();
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clonedHand = (IHand) roundState.getActivePlayer().getHand().clone();
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view.setBottomPanel(isHuman ? BottomPanelType.START_TURN_PANEL
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: BottomPanelType.COMPUTER_HAND_PANEL);
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if (!oneHuman) {
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view.setBottomPanel(isHuman ? BottomPanelType.START_TURN_PANEL
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: BottomPanelType.COMPUTER_HAND_PANEL);
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} else {
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if (!isHuman) {
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view.setBottomPanel(BottomPanelType.COMPUTER_HAND_PANEL);
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} else {
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view.setBottomPanel(BottomPanelType.HUMAN_HAND_PANEL);
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startTurn();
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}
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}
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view.getTablePanel().setStoneSets(clonedTable.clone());
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view.setCurrentPlayerName(roundState.getActivePlayer()
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@ -138,8 +149,8 @@ public class RoundControl {
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view.getPlayerPanel().setEndTurnMode(turnMode);
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}
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turnControl = TurnControlFactory.getFactory(
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roundState.getActivePlayer().getPlayerSettings()
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.getType()).create();
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roundState.getActivePlayer().getPlayerSettings().getType())
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.create();
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turnControl.setup(new ITurnControl.TurnInfo(clonedTable, clonedHand,
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roundState.getActivePlayer().getLaidOut(), turnMode),
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roundState.getGameSettings(), view);
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@ -348,8 +359,8 @@ public class RoundControl {
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.getGameSettings());
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}
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bestScore = updateBestScore(bestScore, -stonePoints,
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playerHand.getSize());
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bestScore = updateBestScore(bestScore, -stonePoints, playerHand
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.getSize());
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points.add(-stonePoints);
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pointSum += stonePoints;
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@ -371,8 +382,8 @@ public class RoundControl {
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private static Pair<Integer, Integer> updateBestScore(
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Pair<Integer, Integer> bestScore, int stonePoints, int size) {
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if (bestScore.getFirst() == stonePoints) {
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return new Pair<Integer, Integer>(stonePoints, Math.min(
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bestScore.getSecond(), size));
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return new Pair<Integer, Integer>(stonePoints, Math.min(bestScore
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.getSecond(), size));
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} else if (bestScore.getFirst() < stonePoints) {
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return new Pair<Integer, Integer>(stonePoints, size);
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}
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