Implemented timer in base AI class

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@326 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Bennet Gerlach 2011-05-30 19:29:20 +02:00
parent ae9ce59d36
commit ad2f226369

View file

@ -1,23 +1,60 @@
package jrummikub.control.turn;
import java.util.ArrayList;
import java.util.List;
import javax.swing.SwingUtilities;
import jrummikub.control.ITurnTimer;
import jrummikub.control.TurnTimer;
import jrummikub.util.Connection;
import jrummikub.util.IListener;
/**
* Base class for AI players
*
*/
public class BaseAIControl extends AbstractTurnControl {
long startTime;
private ITurnTimer turnTimer;
private List<Connection> connections = new ArrayList<Connection>();
private Thread computeThread;
private volatile boolean stopRunning = false;
@Override
public void startTurn() {
Thread thread = new Thread(new Runnable() {
turnTimer = new TurnTimer(view);
connections.add(turnTimer.getTimeRunOutEvent().add(new IListener() {
@Override
public void handle() {
cleanUp();
endOfTurnEvent.emit();
}
}));
computeThread = new Thread(new Runnable() {
@Override
public void run() {
compute();
}
});
startTime = System.currentTimeMillis();
thread.start();
turnTimer.startTimer();
computeThread.start();
}
private void cleanUp() {
turnTimer.stopTimer();
for (Connection c : connections) {
c.remove();
}
stopRunning = true;
}
private void compute() {
if (mayRedeal) {
emitRedeal();
@ -29,15 +66,16 @@ public class BaseAIControl extends AbstractTurnControl {
}
}
}
private void layOut() {
emitEndOfTurn();
}
private void emitRedeal() {
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
cleanUp();
redealEvent.emit();
}
});
@ -45,9 +83,10 @@ public class BaseAIControl extends AbstractTurnControl {
private void emitEndOfTurn() {
long timeElapsed = System.currentTimeMillis() - startTime;
long timeNeeded = Math.min((long)(1000 + Math.random() * hand.getSize() * 100), 50000);
long timeNeeded = Math.min((long) (1000 + Math.random() * hand.getSize()
* 100), 50000);
long waitTime = timeNeeded - timeElapsed;
if (waitTime > 0) {
try {
Thread.sleep(waitTime);
@ -55,15 +94,21 @@ public class BaseAIControl extends AbstractTurnControl {
// This shouldn't happen
}
}
SwingUtilities.invokeLater(new Runnable() {
@Override
public void run() {
cleanUp();
endOfTurnEvent.emit();
}
});
}
/**
* Get the factory for the base AI control
*
* @return the factory
*/
static public TurnControlFactory getFactory() {
return new TurnControlFactory() {
@Override