Move some static player data to a player settings class

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@252 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Matthias Schiffer 2011-05-18 17:01:10 +02:00
parent 5169f31af0
commit b5397d5aa7
8 changed files with 80 additions and 65 deletions

View file

@ -72,13 +72,13 @@ public class RoundControl {
clonedTable = (ITable) gameState.getTable().clone();
view.enableStartTurnPanel(true);
view.getTablePanel().setStoneSets(clonedTable);
view.setCurrentPlayerName(gameState.getActivePlayer().getName());
view.setCurrentPlayerName(gameState.getActivePlayer().getPlayerSettings().getName());
view.getTablePanel().setLeftPlayerName(
gameState.getNthNextPlayer(1).getName());
gameState.getNthNextPlayer(1).getPlayerSettings().getName());
view.getTablePanel().setTopPlayerName(
gameState.getNthNextPlayer(2).getName());
gameState.getNthNextPlayer(2).getPlayerSettings().getName());
view.getTablePanel().setRightPlayerName(
gameState.getNthNextPlayer(3).getName());
gameState.getNthNextPlayer(3).getPlayerSettings().getName());
}
private void startTurn() {