Disable pause function in network mode
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@536 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
9b5f3648ed
commit
b62babba45
9 changed files with 117 additions and 89 deletions
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@ -76,6 +76,11 @@ public class RoundControl {
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private Event1<Score> endOfRoundEvent = new Event1<Score>();
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protected List<Connection> connections = new ArrayList<Connection>();
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private boolean roundFinished;
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private boolean mayPause;
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public RoundControl(IRoundState roundState, IView view) {
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this(roundState, view, true);
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}
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/**
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* Create a new RoundControl using the given gameState and view
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@ -85,9 +90,10 @@ public class RoundControl {
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* @param view
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* view used for user interaction
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*/
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public RoundControl(IRoundState roundState, IView view) {
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protected RoundControl(IRoundState roundState, IView view, boolean mayPause) {
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this.roundState = roundState;
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this.view = view;
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this.mayPause = mayPause;
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}
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/**
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@ -221,7 +227,8 @@ public class RoundControl {
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view.getPlayerPanel().setEndTurnMode(turnMode);
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}
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turnControl.setup(new ITurnControl.TurnInfo(roundState, turnMode),
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turnControl.setup(
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new ITurnControl.TurnInfo(roundState, turnMode, mayPause),
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roundState.getGameSettings(), view);
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turnControl.getEndOfTurnEvent().add(
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new IListener2<IRoundState, InvalidTurnInfo>() {
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@ -15,7 +15,7 @@ public class NetworkRoundControl extends RoundControl {
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public NetworkRoundControl(IRoundState roundState, IView view,
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final IConnectionControl connectionControl, boolean startActive) {
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super(roundState, view);
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super(roundState, view, false);
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this.connectionControl = connectionControl;
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currentlyActive = startActive;
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@ -53,8 +53,4 @@ public class NetworkTurnControl extends AbstractTurnControl {
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@Override
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protected void timeOut() {
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}
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@Override
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protected void pauseTurn() {
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}
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}
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@ -59,6 +59,10 @@ public abstract class AbstractTurnControl implements ITurnControl {
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}
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protected void pauseTurn() {
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if (!turnInfo.isMayPause()) {
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return;
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}
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timer.stopTimer();
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view.enablePauseMode(true);
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}
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@ -108,6 +112,8 @@ public abstract class AbstractTurnControl implements ITurnControl {
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resumeTurn();
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}
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}));
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view.setMayPause(info.isMayPause());
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}
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protected void cleanUp() {
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@ -73,6 +73,8 @@ public interface ITurnControl {
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private TurnMode turnMode;
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private boolean mayPause;
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/**
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* Creates a new TurnInfo instance
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*
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@ -81,7 +83,7 @@ public interface ITurnControl {
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* @param turnMode
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* the turn mode
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*/
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public TurnInfo(IRoundState roundState, TurnMode turnMode) {
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public TurnInfo(IRoundState roundState, TurnMode turnMode, boolean mayPause) {
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this.roundState = roundState;
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oldTable = roundState.getTable();
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@ -91,6 +93,8 @@ public interface ITurnControl {
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this.hand = (IHand) oldHand.clone();
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this.turnMode = turnMode;
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this.mayPause = mayPause;
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}
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public IRoundState getRoundState() {
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@ -150,5 +154,9 @@ public interface ITurnControl {
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public TurnMode getTurnMode() {
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return turnMode;
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}
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public boolean isMayPause() {
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return mayPause;
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}
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}
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}
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@ -57,7 +57,7 @@ public interface IView {
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* Sets the current player's name
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*
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* @param playerName
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* the player name
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* the player name
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*/
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public void setCurrentPlayerName(String playerName);
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@ -65,7 +65,7 @@ public interface IView {
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* Sets the stones that are to be painted selected
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*
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* @param stones
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* the stones to be painted selected
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* the stones to be painted selected
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*/
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public void setSelectedStones(Collection<Stone> stones);
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@ -102,7 +102,7 @@ public interface IView {
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* Shows or hides the game settings panel
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*
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* @param show
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* specifies if the panel shall be shown or hidden
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* specifies if the panel shall be shown or hidden
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*/
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public void showSettingsPanel(boolean show);
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@ -110,7 +110,7 @@ public interface IView {
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* Shows or hides the score panel
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*
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* @param show
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* specifies if the panel shall be shown or hidden
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* specifies if the panel shall be shown or hidden
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*/
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public void showScorePanel(boolean show);
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@ -119,16 +119,16 @@ public interface IView {
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* along with the name
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*
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* @param color
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* the current player's color
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* the current player's color
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*/
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public void setCurrentPlayerColor(Color color);
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/**
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* Is used for the PlayerPanel to display if a player has laid out along
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* with the name
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* Is used for the PlayerPanel to display if a player has laid out along with
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* the name
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*
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* @param hasLaidOut
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* specifies if the current player has laid out or not
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* specifies if the current player has laid out or not
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*/
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public void setCurrentPlayerHasLaidOut(boolean hasLaidOut);
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@ -143,13 +143,13 @@ public interface IView {
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* Sets the bottom panels type
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*
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* @param type
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* the type of the bottom panel
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* the type of the bottom panel
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*/
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public void setBottomPanel(BottomPanelType type);
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/**
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* The menu new game event is emitted when the user selects the new game
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* menu entry
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* The menu new game event is emitted when the user selects the new game menu
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* entry
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*
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* @return the event
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*/
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@ -224,7 +224,7 @@ public interface IView {
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* Show/hide login panel
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*
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* @param show
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* true = login panel is shown
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* true = login panel is shown
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*/
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public void showLoginPanel(boolean show);
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@ -232,7 +232,7 @@ public interface IView {
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* Enable/disable pause mode
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*
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* @param enable
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* true = enable
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* true = enable
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*/
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public void enablePauseMode(boolean enable);
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@ -240,7 +240,7 @@ public interface IView {
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* Show/hide game list panel
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*
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* @param show
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* true = show
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* true = show
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*/
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public void showGameListPanel(boolean show);
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@ -248,7 +248,7 @@ public interface IView {
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* Show/hide side panel
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*
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* @param show
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* true to show
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* true to show
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*/
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void showSidePanel(boolean show);
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@ -256,7 +256,7 @@ public interface IView {
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* Is set if a player tried to lay out less than initial meld threshold
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*
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* @param points
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* initial meld threshold
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* initial meld threshold
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*/
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public void setInitialMeldError(int points);
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@ -264,7 +264,7 @@ public interface IView {
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* Show stone collection
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*
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* @param enable
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* showing collection
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* showing collection
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*/
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public void setStoneCollectionHidden(boolean enable);
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@ -277,7 +277,7 @@ public interface IView {
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* Set invalid sets to enable showing
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*
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* @param sets
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* invalid sets on table
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* invalid sets on table
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*/
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public void setInvalidStoneSets(Collection<StoneSet> sets);
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@ -290,7 +290,7 @@ public interface IView {
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* Enables/disables saving in menu bar
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*
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* @param enable
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* saving possible
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* saving possible
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*/
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public void enableSave(boolean enable);
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@ -298,7 +298,7 @@ public interface IView {
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* Sets the quit warning panel visible
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*
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* @param show
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* is visible
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* is visible
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*/
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public void showQuitWarningPanel(boolean show);
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@ -333,7 +333,7 @@ public interface IView {
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* Set the connect panel visible
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*
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* @param show
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* is visible
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* is visible
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*/
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public void showConnectPanel(boolean show);
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@ -344,6 +344,8 @@ public interface IView {
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*/
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public IConnectPanel getConnectPanel();
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public void setMayPause(boolean mayPause);
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/**
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* Different types of bottom panels
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*/
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@ -6,6 +6,7 @@ import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import java.awt.event.ComponentAdapter;
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import java.awt.event.ComponentEvent;
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import java.awt.event.ComponentListener;
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import java.text.DecimalFormat;
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import java.util.Collections;
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@ -60,6 +61,10 @@ class PlayerPanel extends JPanel implements IPlayerPanel {
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private Event redealEvent = new Event();
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private Event pauseEvent = new Event();
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private int leftPanelWidth;
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private boolean mayPause = true;
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private ComponentListener leftPanelResizeListener = new LeftPanelResizeListener();
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private ComponentListener rightPanelResizeListener = new RightPanelResizeListener();
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HandPanel getHandPanel() {
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return hand;
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@ -157,7 +162,7 @@ class PlayerPanel extends JPanel implements IPlayerPanel {
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}
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});
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leftPanel.addComponentListener(new LeftPanelResizeListener());
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leftPanel.addComponentListener(leftPanelResizeListener);
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}
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private void createRightPanel() {
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@ -188,7 +193,7 @@ class PlayerPanel extends JPanel implements IPlayerPanel {
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createRightPanelButtons();
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rightPanel.addComponentListener(new RightPanelResizeListener());
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rightPanel.addComponentListener(rightPanelResizeListener);
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}
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private void createRightPanelButtons() {
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@ -237,7 +242,7 @@ class PlayerPanel extends JPanel implements IPlayerPanel {
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Insets insets = getInsets();
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int x = insets.left, y = insets.top, width = getWidth() - insets.left
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- insets.right, height = getHeight() - insets.top - insets.bottom;
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int boardWidth = hand.rescale(height);
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int handButtonWidth = (int) (width * HAND_ROW_BUTTON_RATIO);
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int meanPanelWidth = (width - boardWidth) / 2;
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@ -252,7 +257,7 @@ class PlayerPanel extends JPanel implements IPlayerPanel {
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leftPanel.validate();
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rightPanel.validate();
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}
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int getLeftPanelWidth() {
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return leftPanelWidth;
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}
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@ -342,6 +347,11 @@ class PlayerPanel extends JPanel implements IPlayerPanel {
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hand.setEnabled(enable);
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}
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void setMayPause(boolean mayPause) {
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this.mayPause = mayPause;
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rightPanelResizeListener.componentResized(null);
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}
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private class LeftPanelResizeListener extends ComponentAdapter {
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@Override
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public void componentResized(ComponentEvent e) {
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@ -427,12 +437,17 @@ class PlayerPanel extends JPanel implements IPlayerPanel {
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}
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private void rescaleTimeBar(int x, int y, int width, int firstLineHeight) {
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timeBar.setBounds(x, y, width - firstLineHeight - SIDE_PANEL_SEPARATOR,
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firstLineHeight);
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pauseButton.setBounds(x + width - firstLineHeight, y, firstLineHeight,
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firstLineHeight);
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pauseButton.setIcon(ImageUtil
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.createPauseIcon((int) (firstLineHeight * 0.5f)));
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if (mayPause) {
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timeBar.setBounds(x, y, width - firstLineHeight - SIDE_PANEL_SEPARATOR,
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firstLineHeight);
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pauseButton.setBounds(x + width - firstLineHeight, y, firstLineHeight,
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firstLineHeight);
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pauseButton.setIcon(ImageUtil
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.createPauseIcon((int) (firstLineHeight * 0.5f)));
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} else {
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timeBar.setBounds(x, y, width, firstLineHeight);
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pauseButton.setBounds(0, 0, 0, 0);
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}
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}
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private void rescaleUpDownButtons(int handButtonWidth, float fontSize) {
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@ -123,22 +123,14 @@ class TablePanel extends AbstractStonePanel implements ITablePanel {
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void createPauseStoneSets() {
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pauseStoneSets = new ArrayList<Pair<StoneSet, Position>>();
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Stone stoneCoffee1 = new Stone(-'\u2615', StoneColor.BLACK);
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Stone stoneP = new Stone(-'P', StoneColor.BLACK);
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Stone stonea = new Stone(-'a', StoneColor.ORANGE);
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Stone stoneu = new Stone(-'u', StoneColor.BLUE);
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Stone stones = new Stone(-'s', StoneColor.RED);
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Stone stonee = new Stone(-'e', StoneColor.BLACK);
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Stone stoneCoffee2 = new Stone(-'\u2615', StoneColor.RED);
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pauseStoneSets.add(new Pair<StoneSet, Position>(new StoneSet(stoneCoffee1),
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new Position(-4, 0)));
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pauseStoneSets.add(new Pair<StoneSet, Position>(new StoneSet(Arrays.asList(
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stoneP, stonea, stoneu, stones, stonee)), new Position(-2.5, 0)));
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pauseStoneSets.add(new Pair<StoneSet, Position>(new StoneSet(stoneCoffee2),
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new Position(3, 0)));
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}
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/**
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@ -193,8 +193,7 @@ public class View extends JFrame implements IView {
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showSettingsPanel(false);
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showLoginPanel(false);
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showGameListPanel(false);
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getHandPanel().setStones(
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Collections.<Pair<Stone, Position>> emptyList());
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getHandPanel().setStones(Collections.<Pair<Stone, Position>> emptyList());
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getTablePanel().setStoneSets(
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Collections.<Pair<StoneSet, Position>> emptyList());
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setSelectedStones(Collections.<Stone> emptyList());
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@ -321,6 +320,7 @@ public class View extends JFrame implements IView {
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public void componentResized(ComponentEvent e) {
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rescale();
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}
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@Override
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public void componentMoved(ComponentEvent e) {
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quitWarningFrame.setLocationRelativeTo(View.this);
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@ -355,10 +355,10 @@ public class View extends JFrame implements IView {
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quitWarningFrame.add(quitWarningPanel);
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quitWarningFrame.setAlwaysOnTop(true);
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quitWarningFrame.setUndecorated(true);
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//layeredPane.setLayer(quitWarningPanel, JLayeredPane.POPUP_LAYER);
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//layeredPane.add(quitWarningPanel);
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//quitWarningPanel.setVisible(true);
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// layeredPane.setLayer(quitWarningPanel, JLayeredPane.POPUP_LAYER);
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// layeredPane.add(quitWarningPanel);
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// quitWarningPanel.setVisible(true);
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scorePanel = new ScorePanel();
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scorePanel.setVisible(false);
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layeredPane.setLayer(scorePanel, JLayeredPane.POPUP_LAYER);
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@ -390,8 +390,7 @@ public class View extends JFrame implements IView {
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table = new TablePanel();
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mainLayer.add(table);
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table.setBorder(new MatteBorder(0, 0, TABLE_BORDER_WIDTH, 0,
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Color.BLACK));
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table.setBorder(new MatteBorder(0, 0, TABLE_BORDER_WIDTH, 0, Color.BLACK));
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playerPanel = new PlayerPanel();
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mainLayer.add(playerPanel);
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@ -411,9 +410,14 @@ public class View extends JFrame implements IView {
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sidePanel = new SidePanel();
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sidePanel.setVisible(false);
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mainLayer.add(sidePanel);
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sidePanel.setBorder(new CompoundBorder(new MatteBorder(0, 0, 0, 1,
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Color.BLACK), new MatteBorder(0, 0, TABLE_BORDER_WIDTH, 0,
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Color.GRAY)));
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sidePanel
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.setBorder(new CompoundBorder(new MatteBorder(0, 0, 0, 1, Color.BLACK),
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new MatteBorder(0, 0, TABLE_BORDER_WIDTH, 0, Color.GRAY)));
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}
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@Override
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public void setMayPause(boolean mayPause) {
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playerPanel.setMayPause(mayPause);
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}
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@Override
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@ -525,15 +529,14 @@ public class View extends JFrame implements IView {
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public void showQuitWarningPanel(boolean show) {
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quitWarningFrame.setLocationRelativeTo(this);
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quitWarningFrame.setVisible(show);
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setEnabled(!show);
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/*mainLayer.setEnabled(!show);
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menuBar.setEnabled(!show);
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settingsPanel.setEnabled(!show);
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loginPanel.setEnabled(!show);
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scorePanel.setEnabled(!show);
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gameListPanel.setEnabled(!show);
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connectPanel.setEnabled(!show);*/
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/*
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* mainLayer.setEnabled(!show); menuBar.setEnabled(!show);
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* settingsPanel.setEnabled(!show); loginPanel.setEnabled(!show);
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* scorePanel.setEnabled(!show); gameListPanel.setEnabled(!show);
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* connectPanel.setEnabled(!show);
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*/
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}
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@Override
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@ -597,24 +600,24 @@ public class View extends JFrame implements IView {
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@SuppressWarnings("unchecked")
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private List<Pair<Stone, Position>> createDecorationStones() {
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Pair<Stone, Position> stoneJ = new Pair<Stone, Position>(new Stone(
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-'J', StoneColor.BLACK), new Position(2.5f, 0));
|
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Pair<Stone, Position> stoneR = new Pair<Stone, Position>(new Stone(
|
||||
-'R', StoneColor.ORANGE), new Position(3.5f, 0));
|
||||
Pair<Stone, Position> stoneu1 = new Pair<Stone, Position>(new Stone(
|
||||
-'u', StoneColor.BLUE), new Position(4.5f, 0));
|
||||
Pair<Stone, Position> stonem1 = new Pair<Stone, Position>(new Stone(
|
||||
-'m', StoneColor.RED), new Position(5.5f, 0));
|
||||
Pair<Stone, Position> stonem2 = new Pair<Stone, Position>(new Stone(
|
||||
-'m', StoneColor.GREEN), new Position(6.5f, 0));
|
||||
Pair<Stone, Position> stonei = new Pair<Stone, Position>(new Stone(
|
||||
-'i', StoneColor.VIOLET), new Position(7.5f, 0));
|
||||
Pair<Stone, Position> stonek = new Pair<Stone, Position>(new Stone(
|
||||
-'k', StoneColor.AQUA), new Position(8.5f, 0));
|
||||
Pair<Stone, Position> stoneu2 = new Pair<Stone, Position>(new Stone(
|
||||
-'u', StoneColor.GRAY), new Position(9.5f, 0));
|
||||
Pair<Stone, Position> stoneb = new Pair<Stone, Position>(new Stone(
|
||||
-'b', StoneColor.BLACK), new Position(10.5f, 0));
|
||||
Pair<Stone, Position> stoneJ = new Pair<Stone, Position>(new Stone(-'J',
|
||||
StoneColor.BLACK), new Position(2.5f, 0));
|
||||
Pair<Stone, Position> stoneR = new Pair<Stone, Position>(new Stone(-'R',
|
||||
StoneColor.ORANGE), new Position(3.5f, 0));
|
||||
Pair<Stone, Position> stoneu1 = new Pair<Stone, Position>(new Stone(-'u',
|
||||
StoneColor.BLUE), new Position(4.5f, 0));
|
||||
Pair<Stone, Position> stonem1 = new Pair<Stone, Position>(new Stone(-'m',
|
||||
StoneColor.RED), new Position(5.5f, 0));
|
||||
Pair<Stone, Position> stonem2 = new Pair<Stone, Position>(new Stone(-'m',
|
||||
StoneColor.GREEN), new Position(6.5f, 0));
|
||||
Pair<Stone, Position> stonei = new Pair<Stone, Position>(new Stone(-'i',
|
||||
StoneColor.VIOLET), new Position(7.5f, 0));
|
||||
Pair<Stone, Position> stonek = new Pair<Stone, Position>(new Stone(-'k',
|
||||
StoneColor.AQUA), new Position(8.5f, 0));
|
||||
Pair<Stone, Position> stoneu2 = new Pair<Stone, Position>(new Stone(-'u',
|
||||
StoneColor.GRAY), new Position(9.5f, 0));
|
||||
Pair<Stone, Position> stoneb = new Pair<Stone, Position>(new Stone(-'b',
|
||||
StoneColor.BLACK), new Position(10.5f, 0));
|
||||
|
||||
Pair<Stone, Position> stone1 = new Pair<Stone, Position>(new Stone(
|
||||
StoneColor.RED), new Position(2, 1));
|
||||
|
@ -629,9 +632,9 @@ public class View extends JFrame implements IView {
|
|||
Pair<Stone, Position> stone6 = new Pair<Stone, Position>(new Stone(
|
||||
StoneColor.BLACK), new Position(11, 1));
|
||||
|
||||
return Arrays.asList(stoneJ, stoneR, stoneu1, stonem1, stonem2, stonei,
|
||||
stonek, stoneu2, stoneb, stone1, stone2, stone3, stone4,
|
||||
stone5, stone6);
|
||||
return Arrays
|
||||
.asList(stoneJ, stoneR, stoneu1, stonem1, stonem2, stonei, stonek,
|
||||
stoneu2, stoneb, stone1, stone2, stone3, stone4, stone5, stone6);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -650,8 +653,7 @@ public class View extends JFrame implements IView {
|
|||
&& type != BottomPanelType.WIN_PANEL && type != null);
|
||||
|
||||
if (type == BottomPanelType.START_GAME_PANEL) {
|
||||
table.setStoneSets(Collections
|
||||
.<Pair<StoneSet, Position>> emptyList());
|
||||
table.setStoneSets(Collections.<Pair<StoneSet, Position>> emptyList());
|
||||
playerPanel.getHandPanel().setStones(createDecorationStones());
|
||||
}
|
||||
|
||||
|
|
Reference in a new issue