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git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@417 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
6ac71b62e3
commit
ce7d43e365
15 changed files with 298 additions and 135 deletions
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@ -33,11 +33,11 @@ public class GameControl {
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* Constructor
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*
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* @param gameSettings
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* the game settings
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* the game settings
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* @param saveControl
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* the save control
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* the save control
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* @param view
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* the view
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* the view
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*/
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public GameControl(GameSettings gameSettings, SaveControl saveControl,
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IView view) {
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@ -100,6 +100,14 @@ public class GameControl {
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startRound();
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}
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/**
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* Continues game after loading
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*
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* @param gameState
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* the saved GameState (Players, startplayer, points)
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* @param roundState
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* the saved RoundState (activePlayer, Table, heap etc)
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*/
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public void continueGame(GameState gameState, IRoundState roundState) {
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this.gameState = gameState;
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if (roundState == null) {
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@ -110,6 +118,11 @@ public class GameControl {
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}
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}
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/**
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* Clean abortion of a running game when another one is loaded or when a new
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* one is started
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*
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*/
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public void abortGame() {
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removeListeners();
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if (roundControl != null) {
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@ -174,7 +187,8 @@ public class GameControl {
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view.getScorePanel().setPlayers(gameSettings.getPlayerList());
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view.getScorePanel().setScores(gameState.getScores());
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view.getScorePanel().setAccumulatedScore(gameState.getAccumulatedScore());
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view.getScorePanel().setAccumulatedScore(
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gameState.getAccumulatedScore());
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view.getScorePanel().update();
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view.showScorePanel(true);
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}
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@ -13,12 +13,22 @@ import jrummikub.util.IListener1;
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import jrummikub.util.LoginData;
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import jrummikub.view.IView;
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/**
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* Control checking and processing login data for network game
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*
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*/
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public class LoginControl {
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private IView view;
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private Event1<LoginData> loginEvent = new Event1<LoginData>();
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private Event cancelEvent = new Event();
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private List<Connection> connections = new ArrayList<Connection>();
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/**
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* Constructor for login Control
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*
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* @param view
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* for events which need handling
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*/
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public LoginControl(final IView view) {
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this.view = view;
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connections.add(view.getLoginPanel().getLoginEvent()
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@ -30,27 +40,47 @@ public class LoginControl {
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}
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}));
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connections.add(view.getLoginPanel().getCancelEvent().add(new IListener() {
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@Override
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public void handle() {
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abort();
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cancelEvent.emit();
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}
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}));
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connections.add(view.getLoginPanel().getCancelEvent()
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.add(new IListener() {
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@Override
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public void handle() {
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abort();
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cancelEvent.emit();
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}
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}));
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}
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/**
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* Open Login panel
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*
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*/
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public void startLogin() {
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view.showLoginPanel(true);
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}
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/**
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* Getter for loginEvent
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*
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* @return loginEvent
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*/
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public IEvent1<LoginData> getLoginEvent() {
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return loginEvent;
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}
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/**
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* Getter for cancelEvent
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*
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* @return cancelEvent
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*/
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public IEvent getCancelEvent() {
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return cancelEvent;
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}
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/**
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* Control abortion once all login data have been processed or login was
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* canceled
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*
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*/
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public void abort() {
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view.showLoginPanel(false);
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for (Connection c : connections) {
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@ -47,9 +47,9 @@ public class RoundControl {
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* Create a new RoundControl using the given gameState and view
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*
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* @param roundState
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* initial round state
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* initial round state
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* @param view
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* view used for user interaction
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* view used for user interaction
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*/
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public RoundControl(IRoundState roundState, IView view) {
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this.roundState = roundState;
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@ -73,6 +73,9 @@ public class RoundControl {
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continueRound();
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}
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/**
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* Continue a saved round after loading
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*/
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public void continueRound() {
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connections.add(view.getStartTurnEvent().add(new IListener() {
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@Override
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@ -84,6 +87,9 @@ public class RoundControl {
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prepareTurn();
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}
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/**
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* Abort round if a new one is started or a saved one is loaded
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*/
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public void abortRound() {
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removeListeners();
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if (turnControl != null) {
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@ -102,11 +108,12 @@ public class RoundControl {
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: BottomPanelType.COMPUTER_HAND_PANEL);
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view.getTablePanel().setStoneSets(clonedTable.clone());
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view.setCurrentPlayerName(roundState.getActivePlayer().getPlayerSettings()
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.getName());
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view.setCurrentPlayerColor(roundState.getActivePlayer().getPlayerSettings()
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.getColor());
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view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer().getLaidOut());
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view.setCurrentPlayerName(roundState.getActivePlayer()
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.getPlayerSettings().getName());
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view.setCurrentPlayerColor(roundState.getActivePlayer()
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.getPlayerSettings().getColor());
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view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer()
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.getLaidOut());
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if (!isHuman)
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startTurn();
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@ -131,11 +138,11 @@ public class RoundControl {
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view.getPlayerPanel().setEndTurnMode(turnMode);
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}
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turnControl = TurnControlFactory.getFactory(
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roundState.getActivePlayer().getPlayerSettings().getTurnControlType())
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.create();
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roundState.getActivePlayer().getPlayerSettings()
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.getTurnControlType()).create();
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turnControl.setup(new ITurnControl.TurnInfo(clonedTable, clonedHand,
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roundState.getActivePlayer().getLaidOut(), turnMode), roundState
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.getGameSettings(), view);
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roundState.getActivePlayer().getLaidOut(), turnMode),
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roundState.getGameSettings(), view);
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turnControl.getEndOfTurnEvent().add(new IListener() {
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@Override
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public void handle() {
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@ -155,8 +162,10 @@ public class RoundControl {
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void deal() {
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for (int i = 0; i < roundState.getPlayerCount(); i++) {
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IHand hand = roundState.getNthNextPlayer(i).getHand();
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for (int j = 0; j < roundState.getGameSettings().getNumberOfStonesDealt(); j++) {
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hand.drop(roundState.getGameHeap().drawStone(), new Position(0, 0));
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for (int j = 0; j < roundState.getGameSettings()
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.getNumberOfStonesDealt(); j++) {
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hand.drop(roundState.getGameHeap().drawStone(), new Position(0,
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0));
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}
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}
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}
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@ -167,11 +176,13 @@ public class RoundControl {
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int totalValue = 0;
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for (StoneSet set : newSets) {
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totalValue += set.classify(roundState.getGameSettings()).getSecond();
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totalValue += set.classify(roundState.getGameSettings())
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.getSecond();
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}
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return totalValue == 0
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|| totalValue >= roundState.getGameSettings().getInitialMeldThreshold();
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|| totalValue >= roundState.getGameSettings()
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.getInitialMeldThreshold();
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}
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private void endOfTurn() {
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@ -211,7 +222,8 @@ public class RoundControl {
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}
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if (!roundState.getActivePlayer().getLaidOut()) {
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// Player touched forbidden stones
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if (!tableSetDifference(clonedTable, roundState.getTable()).isEmpty()) {
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if (!tableSetDifference(clonedTable, roundState.getTable())
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.isEmpty()) {
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rejectMove();
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return;
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}
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@ -220,7 +232,8 @@ public class RoundControl {
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return;
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}
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}
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Set<Stone> tableDiff = tableDifference(roundState.getTable(), clonedTable);
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Set<Stone> tableDiff = tableDifference(roundState.getTable(),
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clonedTable);
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roundState.setTable(clonedTable);
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@ -236,7 +249,8 @@ public class RoundControl {
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}
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private void rejectMove() {
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Set<Stone> tableDiff = tableDifference(roundState.getTable(), clonedTable);
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Set<Stone> tableDiff = tableDifference(roundState.getTable(),
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clonedTable);
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// deal penalty, reset
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roundState.getGameHeap().putBack(tableDiff);
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dealPenalty(tableDiff.size());
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@ -330,10 +344,12 @@ public class RoundControl {
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stonePoints = playerHand.isInitialMeldPossible(roundState
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.getGameSettings()) ? 200 : 100;
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} else {
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stonePoints = playerHand.getStonePoints(roundState.getGameSettings());
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stonePoints = playerHand.getStonePoints(roundState
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.getGameSettings());
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}
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bestScore = updateBestScore(bestScore, -stonePoints, playerHand.getSize());
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bestScore = updateBestScore(bestScore, -stonePoints,
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playerHand.getSize());
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points.add(-stonePoints);
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pointSum += stonePoints;
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@ -27,7 +27,7 @@ public class SaveControl {
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* Creates a new SaveControl
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*
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* @param view
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* the view to use
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* the view to use
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*/
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public SaveControl(IView view) {
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view.getSaveEvent().add(new IListener1<File>() {
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@ -45,6 +45,11 @@ public class SaveControl {
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});
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}
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/**
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* Getter for loadEvent
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*
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* @return loadEvent
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*/
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public IEvent3<GameSettings, GameState, IRoundState> getLoadEvent() {
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return loadEvent;
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}
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@ -53,7 +58,7 @@ public class SaveControl {
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* Sets the current game settings
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*
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* @param gameSettings
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* the game settings
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* the game settings
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*/
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public void setGameSettings(GameSettings gameSettings) {
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this.gameSettings = gameSettings;
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@ -63,7 +68,7 @@ public class SaveControl {
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* Sets the current game state
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*
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* @param gameState
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* the game state
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* the game state
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*/
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public void setGameState(GameState gameState) {
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this.gameState = gameState;
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@ -73,7 +78,7 @@ public class SaveControl {
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* Sets the current round state
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*
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* @param roundState
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* the round state
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* the round state
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*/
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public void setRoundState(IRoundState roundState) {
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this.roundState = roundState;
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@ -110,8 +115,8 @@ public class SaveControl {
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return;
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}
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try {
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ObjectOutputStream stream = new ObjectOutputStream(new FileOutputStream(
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file));
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ObjectOutputStream stream = new ObjectOutputStream(
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new FileOutputStream(file));
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stream.writeObject(gameSettings);
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stream.writeObject(gameState);
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@ -34,9 +34,9 @@ public class SettingsControl {
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* Create a new settings control
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*
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* @param view
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* the view to use
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* the view to use
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* @param settings
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* initial game settings
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* initial game settings
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*/
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public SettingsControl(IView view, GameSettings settings) {
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this.view = view;
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@ -44,8 +44,8 @@ public class SettingsControl {
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}
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/**
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* the start game event is emitted when the user wants to start a game and the
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* settings made are valid
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* the start game event is emitted when the user wants to start a game and
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* the settings made are valid
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*
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* @return the event
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*/
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@ -78,7 +78,8 @@ public class SettingsControl {
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private void addOptionListeners1() {
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connections.add(view.getSettingsPanel()
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.getChangeInitialMeldThresholdEvent().add(new IListener1<Integer>() {
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.getChangeInitialMeldThresholdEvent()
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.add(new IListener1<Integer>() {
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@Override
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public void handle(Integer value) {
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settings.setInitialMeldThreshold(value);
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@ -103,7 +104,8 @@ public class SettingsControl {
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update();
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}
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}));
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connections.add(view.getSettingsPanel().getChangeNumberOfStonesDealtEvent()
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connections.add(view.getSettingsPanel()
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.getChangeNumberOfStonesDealtEvent()
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.add(new IListener1<Integer>() {
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@Override
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public void handle(Integer value) {
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@ -126,7 +128,7 @@ public class SettingsControl {
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.add(new IListener1<Integer>() {
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@Override
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public void handle(Integer value) {
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settings.setTime(value);
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settings.setTotalTime(value);
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update();
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}
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}));
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@ -147,6 +149,13 @@ public class SettingsControl {
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update();
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}
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}));
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addVariantListeners();
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}
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/**
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* Add event listeners for variants, e.g. standard or children
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*/
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public void addVariantListeners() {
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connections.add(view.getSettingsPanel().getSetVariantDefaultEvent()
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.add(new IListener() {
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@Override
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@ -162,7 +171,7 @@ public class SettingsControl {
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settings.reset();
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settings.setHighestValue(10);
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settings.setJokerNumber(6);
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settings.setTime(120);
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settings.setTotalTime(120);
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settings.setInitialMeldThreshold(20);
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update();
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}
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@ -239,7 +248,8 @@ public class SettingsControl {
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break;
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}
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settings.getPlayerList().add(new PlayerSettings("Spieler " + num, color));
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settings.getPlayerList().add(
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new PlayerSettings("Spieler " + num, color));
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update();
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}
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@ -280,8 +290,9 @@ public class SettingsControl {
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protected void update() {
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view.getSettingsPanel().enableRemovePlayerButtons(
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settings.getPlayerList().size() > 2);
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view.getSettingsPanel().enableAddPlayerButton(
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settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
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view.getSettingsPanel()
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.enableAddPlayerButton(
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settings.getPlayerList().size() < ISettingsPanel.PLAYER_COLORS.length);
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checkSettings();
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@ -302,8 +313,9 @@ public class SettingsControl {
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for (int j = i + 1; j < settings.getPlayerList().size(); ++j) {
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if (settings.getPlayerList().get(j).getName().equals(name)) {
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view.getSettingsPanel().setError(
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ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME_ERROR);
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view.getSettingsPanel()
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.setError(
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ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME_ERROR);
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view.getSettingsPanel().enableStartGameButton(false);
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return false;
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}
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@ -312,7 +324,8 @@ public class SettingsControl {
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int totalStonesDealt = settings.getNumberOfStonesDealt()
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* settings.getPlayerList().size();
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int totalStones = settings.getHighestValue() * settings.getStoneSetNumber()
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int totalStones = settings.getHighestValue()
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* settings.getStoneSetNumber()
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* settings.getStoneColors().size() + settings.getJokerNumber();
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if (totalStones <= totalStonesDealt) {
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@ -368,6 +381,9 @@ public class SettingsControl {
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startGameEvent.emit(settings);
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}
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/**
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* Abort settings control once settings are set
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*/
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public void abort() {
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view.showSettingsPanel(false);
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for (Connection c : connections) {
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|
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@ -23,7 +23,9 @@ public class TurnTimer implements ActionListener, ITurnTimer {
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* Create a new timer using a given view to display the current time left
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*
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* @param view
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* view to display
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* view to display
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* @param totalTime
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* total time for turn
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*/
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public TurnTimer(IView view, int totalTime) {
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this.view = view;
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@ -17,6 +17,9 @@ import jrummikub.view.IGameListPanel;
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import jrummikub.view.IGameListPanel.GameData;
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import jrummikub.view.IView;
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/**
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* Class dealing with network connection, offering and choice of network games
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*/
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public class NetworkControl {
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private ConnectionControl connectionControl;
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private IView view;
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@ -27,17 +30,72 @@ public class NetworkControl {
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private Map<UUID, GameData> gameMap = new HashMap<UUID, GameData>();
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/**
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* Creates a new network control
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*
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* @param loginData
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* user's login data
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* @param view
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* for events and handlers
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*/
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public NetworkControl(final LoginData loginData, final IView view) {
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this.view = view;
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connectionControl = new ConnectionControl(loginData);
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connections.add(connectionControl.getConnectedEvent().add(new IListener() {
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@Override
|
||||
public void handle() {
|
||||
view.getGameListPanel().setChannelName(loginData.getChannelName());
|
||||
view.showGameListPanel(true);
|
||||
}
|
||||
}));
|
||||
addConnectionControlListeners(loginData, view);
|
||||
|
||||
connections.add(view.getGameListPanel().getJoinEvent()
|
||||
.add(new IListener1<IGameListPanel.GameData>() {
|
||||
@Override
|
||||
public void handle(GameData value) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
}));
|
||||
|
||||
connections.add(view.getGameListPanel().getOpenNewGameEvent()
|
||||
.add(new IListener() {
|
||||
@Override
|
||||
public void handle() {
|
||||
if (settingsControl == null) {
|
||||
view.showGameListPanel(false);
|
||||
|
||||
settingsControl = new NetworkSettingsControl(
|
||||
connectionControl, view, new GameSettings());
|
||||
settingsControl.startSettings();
|
||||
}
|
||||
}
|
||||
}));
|
||||
|
||||
connections.add(view.getGameListPanel().getCancelEvent()
|
||||
.add(new IListener() {
|
||||
@Override
|
||||
public void handle() {
|
||||
abort();
|
||||
stopNetworkEvent.emit();
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds the listeners for connection control events
|
||||
*
|
||||
* @param loginData
|
||||
* player's login data
|
||||
* @param view
|
||||
* view for events
|
||||
*/
|
||||
public void addConnectionControlListeners(final LoginData loginData,
|
||||
final IView view) {
|
||||
connections.add(connectionControl.getConnectedEvent().add(
|
||||
new IListener() {
|
||||
@Override
|
||||
public void handle() {
|
||||
view.getGameListPanel().setChannelName(
|
||||
loginData.getChannelName());
|
||||
view.showGameListPanel(true);
|
||||
}
|
||||
}));
|
||||
|
||||
connections.add(connectionControl.getConnectionFailedEvent().add(
|
||||
new IListener() {
|
||||
|
@ -76,44 +134,18 @@ public class NetworkControl {
|
|||
}
|
||||
}
|
||||
}));
|
||||
|
||||
connections.add(view.getGameListPanel().getJoinEvent()
|
||||
.add(new IListener1<IGameListPanel.GameData>() {
|
||||
@Override
|
||||
public void handle(GameData value) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
}));
|
||||
|
||||
connections.add(view.getGameListPanel().getOpenNewGameEvent()
|
||||
.add(new IListener() {
|
||||
@Override
|
||||
public void handle() {
|
||||
if (settingsControl == null) {
|
||||
view.showGameListPanel(false);
|
||||
|
||||
settingsControl = new NetworkSettingsControl(connectionControl,
|
||||
view, new GameSettings());
|
||||
settingsControl.startSettings();
|
||||
}
|
||||
}
|
||||
}));
|
||||
|
||||
connections.add(view.getGameListPanel().getCancelEvent()
|
||||
.add(new IListener() {
|
||||
@Override
|
||||
public void handle() {
|
||||
abort();
|
||||
stopNetworkEvent.emit();
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
/**
|
||||
* Starts a new network connection with the sepcified data
|
||||
*/
|
||||
public void startNetwork() {
|
||||
connectionControl.connect();
|
||||
}
|
||||
|
||||
/**
|
||||
* Ends the network connection if canceled
|
||||
*/
|
||||
public void abort() {
|
||||
for (Connection c : connections) {
|
||||
c.remove();
|
||||
|
@ -122,6 +154,11 @@ public class NetworkControl {
|
|||
view.showGameListPanel(false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Getter for stopNetworkEvent
|
||||
*
|
||||
* @return stopNetworkEvent
|
||||
*/
|
||||
public IEvent getStopNetworkEvent() {
|
||||
return stopNetworkEvent;
|
||||
}
|
||||
|
|
|
@ -7,26 +7,40 @@ import jrummikub.model.GameSettings;
|
|||
import jrummikub.view.IGameListPanel.GameData;
|
||||
import jrummikub.view.IView;
|
||||
|
||||
/**
|
||||
* Settings for network games, entered by host
|
||||
*/
|
||||
public class NetworkSettingsControl extends SettingsControl {
|
||||
private GameData gameData = new GameData(UUID.randomUUID(), settings);
|
||||
private ConnectionControl connectionControl;
|
||||
|
||||
public NetworkSettingsControl(ConnectionControl connectionControl, IView view, GameSettings settings) {
|
||||
|
||||
/**
|
||||
* Creates a new network settings control
|
||||
*
|
||||
* @param connectionControl
|
||||
* for gameOffers
|
||||
* @param view
|
||||
* for events and handlers
|
||||
* @param settings
|
||||
* for playerNumber, color...
|
||||
*/
|
||||
public NetworkSettingsControl(ConnectionControl connectionControl,
|
||||
IView view, GameSettings settings) {
|
||||
super(view, settings);
|
||||
this.connectionControl = connectionControl;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void startSettings() {
|
||||
super.startSettings();
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
protected void update() {
|
||||
super.update();
|
||||
connectionControl.offerGame(gameData);
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void abort() {
|
||||
super.abort();
|
||||
|
|
|
@ -52,7 +52,7 @@ public abstract class AbstractTurnControl implements ITurnControl {
|
|||
this.settings = settings;
|
||||
this.view = view;
|
||||
if (timer == null) {
|
||||
timer = new TurnTimer(view, settings.getTime());
|
||||
timer = new TurnTimer(view, settings.getTotalTime());
|
||||
}
|
||||
connections.add(timer.getTimeRunOutEvent().add(new IListener() {
|
||||
@Override
|
||||
|
|
|
@ -23,7 +23,7 @@ public class GameSettings implements Serializable {
|
|||
private int highestValue;
|
||||
private int stoneSetNumber;
|
||||
private int numberOfStonesDealt;
|
||||
private int time;
|
||||
private int totalTime;
|
||||
private boolean noLimits;
|
||||
private HashSet<StoneColor> stoneColors;
|
||||
|
||||
|
@ -34,6 +34,9 @@ public class GameSettings implements Serializable {
|
|||
reset();
|
||||
}
|
||||
|
||||
/**
|
||||
* Reset the game settings to the default values
|
||||
*/
|
||||
public void reset() {
|
||||
initialMeldThreshold = 30;
|
||||
jokerPoints = 50;
|
||||
|
@ -41,7 +44,7 @@ public class GameSettings implements Serializable {
|
|||
highestValue = 13;
|
||||
stoneSetNumber = 2;
|
||||
numberOfStonesDealt = 14;
|
||||
time = 60;
|
||||
totalTime = 60;
|
||||
noLimits = false;
|
||||
stoneColors = new HashSet<StoneColor>(Arrays.asList(BLACK, BLUE,
|
||||
ORANGE, RED));
|
||||
|
@ -151,12 +154,23 @@ public class GameSettings implements Serializable {
|
|||
this.stoneSetNumber = stoneSets;
|
||||
}
|
||||
|
||||
public int getTime() {
|
||||
return time;
|
||||
/**
|
||||
* Getter for the time for a turn
|
||||
*
|
||||
* @return time for a turn
|
||||
*/
|
||||
public int getTotalTime() {
|
||||
return totalTime;
|
||||
}
|
||||
|
||||
public void setTime(int time) {
|
||||
this.time = time;
|
||||
/**
|
||||
* Setter for the time for a turn
|
||||
*
|
||||
* @param totalTime
|
||||
* for a turn
|
||||
*/
|
||||
public void setTotalTime(int totalTime) {
|
||||
this.totalTime = totalTime;
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -84,25 +84,7 @@ public class StoneSet implements Iterable<Stone>, Sizeable, Serializable {
|
|||
}
|
||||
|
||||
if (nonJoker == -1) {
|
||||
if (stones.size() > settings.getHighestValue()
|
||||
&& stones.size() > settings.getStoneColors().size()
|
||||
&& !settings.isNoLimits()) {
|
||||
return new Pair<Type, Integer>(INVALID, 0);
|
||||
} else if (stones.size() > settings.getStoneColors().size()) {
|
||||
int value = 0;
|
||||
int stoneValue = settings.getHighestValue();
|
||||
for (int i = 0; i < stones.size(); i++) {
|
||||
value += stoneValue;
|
||||
stoneValue--;
|
||||
if (stoneValue == 0) {
|
||||
stoneValue = settings.getHighestValue();
|
||||
}
|
||||
}
|
||||
return new Pair<Type, Integer>(RUN, value);
|
||||
} else {
|
||||
return new Pair<Type, Integer>(GROUP, stones.size()
|
||||
* settings.getHighestValue());
|
||||
}
|
||||
return classifyJokersOnly(settings, nonJoker);
|
||||
}
|
||||
|
||||
int runScore = isValidRun(nonJoker, settings);
|
||||
|
@ -117,6 +99,29 @@ public class StoneSet implements Iterable<Stone>, Sizeable, Serializable {
|
|||
}
|
||||
}
|
||||
|
||||
private Pair<Type, Integer> classifyJokersOnly(GameSettings settings,
|
||||
int nonJoker) {
|
||||
if (stones.size() > settings.getHighestValue()
|
||||
&& stones.size() > settings.getStoneColors().size()
|
||||
&& !settings.isNoLimits()) {
|
||||
return new Pair<Type, Integer>(INVALID, 0);
|
||||
} else if (stones.size() > settings.getStoneColors().size()) {
|
||||
int value = 0;
|
||||
int stoneValue = settings.getHighestValue();
|
||||
for (int i = 0; i < stones.size(); i++) {
|
||||
value += stoneValue;
|
||||
stoneValue--;
|
||||
if (stoneValue == 0) {
|
||||
stoneValue = settings.getHighestValue();
|
||||
}
|
||||
}
|
||||
return new Pair<Type, Integer>(RUN, value);
|
||||
} else {
|
||||
return new Pair<Type, Integer>(GROUP, stones.size()
|
||||
* settings.getHighestValue());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Test for rule conflict within the StoneSet, assuming we have a run
|
||||
*
|
||||
|
|
|
@ -6,9 +6,11 @@ import java.util.HashSet;
|
|||
* Simple single parameter event generator
|
||||
*
|
||||
* @param <T1>
|
||||
* type of the first event parameter
|
||||
* type of the first event parameter
|
||||
* @param <T2>
|
||||
* type of the second event parameter
|
||||
* type of the second event parameter
|
||||
* @param <T3>
|
||||
* type of third event parameter
|
||||
*/
|
||||
public class Event3<T1, T2, T3> implements IEvent3<T1, T2, T3> {
|
||||
private HashSet<IListener3<T1, T2, T3>> listeners = new HashSet<IListener3<T1, T2, T3>>();
|
||||
|
@ -34,9 +36,11 @@ public class Event3<T1, T2, T3> implements IEvent3<T1, T2, T3> {
|
|||
* Generate a single event
|
||||
*
|
||||
* @param value1
|
||||
* the first event parameter
|
||||
* the first event parameter
|
||||
* @param value2
|
||||
* the second event parameter
|
||||
* the second event parameter
|
||||
* @param value3
|
||||
* the third event parameter
|
||||
*/
|
||||
public void emit(T1 value1, T2 value2, T3 value3) {
|
||||
for (IListener3<T1, T2, T3> listener : listeners) {
|
||||
|
|
|
@ -4,16 +4,18 @@ package jrummikub.util;
|
|||
* Interface for classes that can generate events having a two parameters
|
||||
*
|
||||
* @param <T1>
|
||||
* type of the first event parameter
|
||||
* type of the first event parameter
|
||||
* @param <T2>
|
||||
* type of the second event parameter
|
||||
* type of the second event parameter
|
||||
* @param <T3>
|
||||
* type of third event parameter
|
||||
*/
|
||||
public interface IEvent3<T1, T2, T3> {
|
||||
/**
|
||||
* Start to publish all events to a given listener
|
||||
*
|
||||
* @param listener
|
||||
* target listener
|
||||
* target listener
|
||||
* @return a connection to remove the listener
|
||||
*/
|
||||
public Connection add(IListener3<T1, T2, T3> listener);
|
||||
|
@ -22,7 +24,7 @@ public interface IEvent3<T1, T2, T3> {
|
|||
* Stop publishing events to a given listener
|
||||
*
|
||||
* @param listener
|
||||
* target listener
|
||||
* target listener
|
||||
*/
|
||||
public void remove(IListener3<T1, T2, T3> listener);
|
||||
}
|
||||
|
|
|
@ -5,18 +5,22 @@ package jrummikub.util;
|
|||
* parameters
|
||||
*
|
||||
* @param <T1>
|
||||
* type of the first event parameter
|
||||
* type of the first event parameter
|
||||
* @param <T2>
|
||||
* type of the first event parameter
|
||||
* type of the second event parameter
|
||||
* @param <T3>
|
||||
* type of third event parameter
|
||||
*/
|
||||
public interface IListener3<T1, T2, T3> {
|
||||
/**
|
||||
* This method is called whenever a class we're listening to emits an event
|
||||
*
|
||||
* @param value1
|
||||
* the first event parameter
|
||||
* the first event parameter
|
||||
* @param value2
|
||||
* the second event parameter
|
||||
* the second event parameter
|
||||
* @param value3
|
||||
* the third event parameter
|
||||
*/
|
||||
public void handle(T1 value1, T2 value2, T3 value3);
|
||||
}
|
||||
|
|
|
@ -265,7 +265,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
|
|||
highestValueSpinner.setValue(gameSettings.getHighestValue());
|
||||
numberOfStonesDealtSpinner.setValue(gameSettings.getNumberOfStonesDealt());
|
||||
jokerNumberSpinner.setValue(gameSettings.getJokerNumber());
|
||||
timeSpinner.setValue(gameSettings.getTime());
|
||||
timeSpinner.setValue(gameSettings.getTotalTime());
|
||||
noLimitsBox.setSelected(gameSettings.isNoLimits());
|
||||
|
||||
for (StoneColor color : StoneColor.values()) {
|
||||
|
|
Reference in a new issue