Added NetworkGameControl
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@503 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
e79295f271
commit
f3f8ffe462
22 changed files with 227 additions and 83 deletions
|
@ -37,6 +37,8 @@ public class MockConnectionControl implements IConnectionControl {
|
|||
/** */
|
||||
public MockEvent gameStartEvent = new MockEvent();
|
||||
/** */
|
||||
public MockEvent roundStartEvent = new MockEvent();
|
||||
/** */
|
||||
public MockEvent1<ITable> tableUpdateEvent = new MockEvent1<ITable>();
|
||||
/** */
|
||||
public MockEvent1<ITable> turnEndEvent = new MockEvent1<ITable>();
|
||||
|
@ -124,6 +126,11 @@ public class MockConnectionControl implements IConnectionControl {
|
|||
return gameStartEvent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IEvent getRoundStartEvent() {
|
||||
return roundStartEvent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IEvent1<ITable> getTableUpdateEvent() {
|
||||
return tableUpdateEvent;
|
||||
|
@ -203,4 +210,10 @@ public class MockConnectionControl implements IConnectionControl {
|
|||
public void startTurn(IRoundState state) {
|
||||
turnStarted = true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startRound() {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -26,14 +26,16 @@ public class MockRoundState implements IRoundState {
|
|||
/** */
|
||||
public int turnNumber;
|
||||
/** */
|
||||
public GameState gameState;
|
||||
|
||||
/** */
|
||||
public MockRoundState() {
|
||||
table = new MockTable();
|
||||
players = new ArrayList<MockPlayer>();
|
||||
players.add(new MockPlayer(new PlayerSettings("Player 1", Color.RED),
|
||||
gameSettings));
|
||||
players.add(new MockPlayer(
|
||||
new PlayerSettings("Player 2", Color.YELLOW), gameSettings));
|
||||
players.add(new MockPlayer(new PlayerSettings("Player 2", Color.YELLOW),
|
||||
gameSettings));
|
||||
players.add(new MockPlayer(new PlayerSettings("Player 3", Color.GREEN),
|
||||
gameSettings));
|
||||
players.add(new MockPlayer(new PlayerSettings("Player 4", Color.BLACK),
|
||||
|
@ -126,4 +128,9 @@ public class MockRoundState implements IRoundState {
|
|||
public void nextTurn() {
|
||||
turnNumber++;
|
||||
}
|
||||
|
||||
@Override
|
||||
public GameState getGameState() {
|
||||
return gameState;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -206,7 +206,7 @@ public class ApplicationControl {
|
|||
|
||||
private void createNetworkControl(LoginData loginData) {
|
||||
ConnectionControl connectionControl = new ConnectionControl(loginData);
|
||||
networkControl = new NetworkControl(loginData, connectionControl, view);
|
||||
networkControl = new NetworkControl(loginData, connectionControl, saveControl, view);
|
||||
|
||||
networkControl.getStopNetworkEvent().add(new IListener() {
|
||||
@Override
|
||||
|
|
|
@ -20,13 +20,13 @@ import jrummikub.view.IView.BottomPanelType;
|
|||
* Controls a Game, at some point including all Rounds, starts new Rounds
|
||||
*/
|
||||
public class GameControl {
|
||||
private SaveControl saveControl;
|
||||
protected SaveControl saveControl;
|
||||
protected GameSettings gameSettings;
|
||||
protected IView view;
|
||||
protected RoundControl roundControl;
|
||||
protected GameState gameState;
|
||||
protected List<Connection> connections = new ArrayList<Connection>();
|
||||
|
||||
private GameSettings gameSettings;
|
||||
private IView view;
|
||||
RoundControl roundControl;
|
||||
private GameState gameState;
|
||||
private List<Connection> connections = new ArrayList<Connection>();
|
||||
private Event endOfGameEvent = new Event();
|
||||
|
||||
/**
|
||||
|
@ -45,11 +45,13 @@ public class GameControl {
|
|||
this.saveControl = saveControl;
|
||||
this.view = view;
|
||||
|
||||
if (gameSettings != null) {
|
||||
gameState = new GameState();
|
||||
saveControl.setGameState(gameState);
|
||||
|
||||
gameState.setFirstRoundFirstPlayer((int) (Math.random() * gameSettings
|
||||
.getPlayerList().size()));
|
||||
}
|
||||
|
||||
connections.add(view.getNewRoundEvent().add(new IListener() {
|
||||
@Override
|
||||
|
@ -133,14 +135,14 @@ public class GameControl {
|
|||
view.clearView();
|
||||
}
|
||||
|
||||
private void startRound() {
|
||||
protected void startRound() {
|
||||
if (roundControl != null) {
|
||||
return;
|
||||
}
|
||||
|
||||
view.showScorePanel(false);
|
||||
|
||||
IRoundState roundState = new RoundState(gameSettings);
|
||||
IRoundState roundState = createRoundState();
|
||||
prepareRound(roundState);
|
||||
roundControl.startRound();
|
||||
}
|
||||
|
@ -148,10 +150,12 @@ public class GameControl {
|
|||
private void prepareRound(IRoundState roundState) {
|
||||
saveControl.setRoundState(roundState);
|
||||
|
||||
if (roundState != null) {
|
||||
roundState.setActivePlayerNumber(gameState.getFirstRoundFirstPlayer()
|
||||
+ gameState.getScores().size());
|
||||
}
|
||||
|
||||
roundControl = new RoundControl(roundState, view);
|
||||
roundControl = createRoundControl(roundState);
|
||||
roundControl.getEndOfRoundEvent().add(new IListener1<Score>() {
|
||||
|
||||
@Override
|
||||
|
@ -169,6 +173,14 @@ public class GameControl {
|
|||
});
|
||||
}
|
||||
|
||||
protected IRoundState createRoundState() {
|
||||
return new RoundState(gameSettings, gameState);
|
||||
}
|
||||
|
||||
protected RoundControl createRoundControl(IRoundState roundState) {
|
||||
return new RoundControl(roundState, view);
|
||||
}
|
||||
|
||||
private void restartRound() {
|
||||
roundControl = null;
|
||||
startRound();
|
||||
|
@ -188,8 +200,7 @@ public class GameControl {
|
|||
|
||||
view.getScorePanel().setPlayers(gameSettings.getPlayerList());
|
||||
view.getScorePanel().setScores(gameState.getScores());
|
||||
view.getScorePanel().setAccumulatedScore(
|
||||
gameState.getAccumulatedScore());
|
||||
view.getScorePanel().setAccumulatedScore(gameState.getAccumulatedScore());
|
||||
view.getScorePanel().update();
|
||||
view.showScorePanel(true);
|
||||
}
|
||||
|
|
|
@ -244,6 +244,7 @@ public class RoundControl {
|
|||
}
|
||||
}
|
||||
|
||||
view.getSidePanel().setHeapSize(roundState.getGameHeap().getSize());
|
||||
}
|
||||
|
||||
private boolean laidOutValidPoints() {
|
||||
|
|
|
@ -11,10 +11,8 @@ import jrummikub.model.PlayerSettings;
|
|||
import jrummikub.model.PlayerSettings.Type;
|
||||
import jrummikub.util.Connection;
|
||||
import jrummikub.util.Event;
|
||||
import jrummikub.util.Event1;
|
||||
import jrummikub.util.GameData;
|
||||
import jrummikub.util.IEvent;
|
||||
import jrummikub.util.IEvent1;
|
||||
import jrummikub.util.IListener;
|
||||
import jrummikub.util.IListener2;
|
||||
import jrummikub.view.ISettingsPanel;
|
||||
|
@ -31,7 +29,6 @@ public abstract class AbstractGameBeginControl {
|
|||
protected IConnectionControl connectionControl;
|
||||
protected IView view;
|
||||
protected Event backEvent = new Event();
|
||||
private Event1<GameData> gameStartEvent = new Event1<GameData>();
|
||||
|
||||
/**
|
||||
* Create a new game begin control
|
||||
|
@ -115,20 +112,6 @@ public abstract class AbstractGameBeginControl {
|
|||
return backEvent;
|
||||
}
|
||||
|
||||
/**
|
||||
* The event that is emitted when the game is started
|
||||
*
|
||||
* @return the event
|
||||
*/
|
||||
public IEvent1<GameData> getStartTurnEvent() {
|
||||
return gameStartEvent;
|
||||
}
|
||||
|
||||
protected void startGame() {
|
||||
abort();
|
||||
gameStartEvent.emit(gameData);
|
||||
}
|
||||
|
||||
protected void abort() {
|
||||
view.showSettingsPanel(false);
|
||||
for (Connection c : connections) {
|
||||
|
|
|
@ -60,6 +60,7 @@ public class ConnectionControl implements IConnectionControl {
|
|||
private Event2<String, Color> changeColorEvent = new Event2<String, Color>();
|
||||
|
||||
private Event gameStartEvent = new Event();
|
||||
private Event roundStartEvent = new Event();
|
||||
|
||||
private Event1<ITable> tableUpdateEvent = new Event1<ITable>();
|
||||
private Event1<ITable> turnEndEvent = new Event1<ITable>();
|
||||
|
@ -151,6 +152,11 @@ public class ConnectionControl implements IConnectionControl {
|
|||
return gameStartEvent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IEvent getRoundStartEvent() {
|
||||
return roundStartEvent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IEvent1<ITable> getTableUpdateEvent() {
|
||||
return tableUpdateEvent;
|
||||
|
@ -270,6 +276,18 @@ public class ConnectionControl implements IConnectionControl {
|
|||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startRound() {
|
||||
final UUID uuid = currentGame.getGameID();
|
||||
run(new SendRunner() {
|
||||
@Override
|
||||
protected void addData(DefaultPacketExtension extension) {
|
||||
extension.setValue("messageType", "round_start");
|
||||
extension.setValue("uuid", uuid.toString());
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void updateTable(final ITable table) {
|
||||
final UUID uuid = currentGame.getGameID();
|
||||
|
@ -414,6 +432,8 @@ public class ConnectionControl implements IConnectionControl {
|
|||
(Color) Base64.decodeToObject(extension.getValue("color")));
|
||||
} else if (messageType.equals("game_start")) {
|
||||
gameStartEvent.emit();
|
||||
} else if (messageType.equals("round_start")) {
|
||||
roundStartEvent.emit();
|
||||
} else if (messageType.equals("table_update")) {
|
||||
tableUpdateEvent.emit((ITable) Base64.decodeToObject(extension
|
||||
.getValue("table")));
|
||||
|
|
|
@ -5,7 +5,9 @@ import java.util.UUID;
|
|||
import jrummikub.model.GameSettings;
|
||||
import jrummikub.model.PlayerSettings;
|
||||
import jrummikub.model.PlayerSettings.Type;
|
||||
import jrummikub.util.Event;
|
||||
import jrummikub.util.GameData;
|
||||
import jrummikub.util.IEvent;
|
||||
import jrummikub.util.IListener;
|
||||
import jrummikub.util.IListener1;
|
||||
import jrummikub.view.ISettingsPanel.SettingsMode;
|
||||
|
@ -15,6 +17,7 @@ import jrummikub.view.IView;
|
|||
* Control for joining a network game
|
||||
*/
|
||||
public class GameJoinControl extends AbstractGameBeginControl {
|
||||
private Event gameStartEvent = new Event();
|
||||
|
||||
/**
|
||||
* Creates new game join control
|
||||
|
@ -63,11 +66,21 @@ public class GameJoinControl extends AbstractGameBeginControl {
|
|||
connections.add(connectionControl.getGameStartEvent().add(new IListener() {
|
||||
@Override
|
||||
public void handle() {
|
||||
startGame();
|
||||
abort();
|
||||
gameStartEvent.emit();
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
/**
|
||||
* The event that is emitted when the game is started
|
||||
*
|
||||
* @return the event
|
||||
*/
|
||||
public IEvent getStartGameEvent() {
|
||||
return gameStartEvent;
|
||||
}
|
||||
|
||||
private void fixGameSettings(GameSettings settings) {
|
||||
for (PlayerSettings player : settings.getPlayerList()) {
|
||||
if (player.getType() == Type.HUMAN) {
|
||||
|
|
|
@ -1,12 +1,15 @@
|
|||
package jrummikub.control.network;
|
||||
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
import jrummikub.model.GameSettings;
|
||||
import jrummikub.model.PlayerSettings;
|
||||
import jrummikub.model.PlayerSettings.Type;
|
||||
import jrummikub.util.Event1;
|
||||
import jrummikub.util.GameData;
|
||||
import jrummikub.util.IEvent1;
|
||||
import jrummikub.util.IListener;
|
||||
import jrummikub.util.IListener1;
|
||||
import jrummikub.view.ISettingsPanel.SettingsMode;
|
||||
|
@ -16,6 +19,7 @@ import jrummikub.view.IView;
|
|||
* Control for network game host
|
||||
*/
|
||||
public class GameOfferControl extends AbstractGameBeginControl {
|
||||
private Event1<GameSettings> gameStartEvent = new Event1<GameSettings>();
|
||||
|
||||
/**
|
||||
* Creates new game offer control
|
||||
|
@ -84,10 +88,32 @@ public class GameOfferControl extends AbstractGameBeginControl {
|
|||
}));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void startGame() {
|
||||
super.startGame();
|
||||
/**
|
||||
* The event that is emitted when the game is started
|
||||
*
|
||||
* @return the event
|
||||
*/
|
||||
public IEvent1<GameSettings> getStartGameEvent() {
|
||||
return gameStartEvent;
|
||||
}
|
||||
|
||||
private void startGame() {
|
||||
abort();
|
||||
connectionControl.startGame();
|
||||
|
||||
GameSettings settings = gameData.getGameSettings();
|
||||
removeVacant(settings);
|
||||
|
||||
gameStartEvent.emit(settings);
|
||||
}
|
||||
|
||||
private void removeVacant(GameSettings settings) {
|
||||
Iterator<PlayerSettings> it = settings.getPlayerList().iterator();
|
||||
while (it.hasNext()) {
|
||||
if (it.next().getType() == Type.VACANT) {
|
||||
it.remove();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -98,7 +124,6 @@ public class GameOfferControl extends AbstractGameBeginControl {
|
|||
connectionControl.offerGame(gameData);
|
||||
|
||||
view.showSettingsPanel(true);
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -37,6 +37,8 @@ interface IConnectionControl {
|
|||
|
||||
public IEvent getGameStartEvent();
|
||||
|
||||
public IEvent getRoundStartEvent();
|
||||
|
||||
public IEvent1<ITable> getTableUpdateEvent();
|
||||
|
||||
public IEvent1<ITable> getTurnEndEvent();
|
||||
|
@ -61,6 +63,8 @@ interface IConnectionControl {
|
|||
|
||||
public void startGame();
|
||||
|
||||
public void startRound();
|
||||
|
||||
public void updateTable(ITable table);
|
||||
|
||||
public void endTurn(ITable table);
|
||||
|
|
|
@ -6,6 +6,7 @@ import java.util.List;
|
|||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
import jrummikub.control.SaveControl;
|
||||
import jrummikub.model.GameSettings;
|
||||
import jrummikub.util.Connection;
|
||||
import jrummikub.util.Event;
|
||||
|
@ -31,6 +32,10 @@ public class NetworkControl {
|
|||
private GameOfferControl gameOfferControl;
|
||||
private GameJoinControl gameJoinControl;
|
||||
|
||||
private SaveControl saveControl;
|
||||
|
||||
private NetworkGameControl gameControl;
|
||||
|
||||
private List<UUID> games = new ArrayList<UUID>();
|
||||
private Map<UUID, GameData> gameMap = new HashMap<UUID, GameData>();
|
||||
|
||||
|
@ -45,9 +50,11 @@ public class NetworkControl {
|
|||
* for events and handlers
|
||||
*/
|
||||
public NetworkControl(final LoginData loginData,
|
||||
IConnectionControl connectionControl, final IView view) {
|
||||
IConnectionControl connectionControl, SaveControl saveControl,
|
||||
final IView view) {
|
||||
this.view = view;
|
||||
this.connectionControl = connectionControl;
|
||||
this.saveControl = saveControl;
|
||||
|
||||
addConnectionSetupListeners(loginData, view);
|
||||
addConnectionControlListeners(view);
|
||||
|
@ -186,6 +193,14 @@ public class NetworkControl {
|
|||
view.showGameListPanel(true);
|
||||
}
|
||||
});
|
||||
gameJoinControl.getStartGameEvent().add(new IListener() {
|
||||
@Override
|
||||
public void handle() {
|
||||
gameControl = new NetworkGameControl(null, saveControl, view,
|
||||
connectionControl, false);
|
||||
gameControl.startGame();
|
||||
}
|
||||
});
|
||||
gameJoinControl.startGameJoin();
|
||||
}
|
||||
|
||||
|
@ -271,6 +286,14 @@ public class NetworkControl {
|
|||
view.showGameListPanel(true);
|
||||
}
|
||||
});
|
||||
gameOfferControl.getStartGameEvent().add(new IListener1<GameSettings>() {
|
||||
@Override
|
||||
public void handle(GameSettings settings) {
|
||||
gameControl = new NetworkGameControl(settings, saveControl, view,
|
||||
connectionControl, true);
|
||||
gameControl.startGame();
|
||||
}
|
||||
});
|
||||
gameOfferControl.startGameOffer();
|
||||
}
|
||||
|
||||
|
|
46
src/jrummikub/control/network/NetworkGameControl.java
Normal file
46
src/jrummikub/control/network/NetworkGameControl.java
Normal file
|
@ -0,0 +1,46 @@
|
|||
package jrummikub.control.network;
|
||||
|
||||
import jrummikub.control.GameControl;
|
||||
import jrummikub.control.RoundControl;
|
||||
import jrummikub.control.SaveControl;
|
||||
import jrummikub.model.GameSettings;
|
||||
import jrummikub.model.IRoundState;
|
||||
import jrummikub.util.IListener;
|
||||
import jrummikub.view.IView;
|
||||
|
||||
public class NetworkGameControl extends GameControl {
|
||||
private IConnectionControl connectionControl;
|
||||
private boolean host;
|
||||
|
||||
public NetworkGameControl(GameSettings gameSettings, SaveControl saveControl,
|
||||
IView view, IConnectionControl connectionControl, boolean host) {
|
||||
super(gameSettings, saveControl, view);
|
||||
|
||||
this.connectionControl = connectionControl;
|
||||
this.host = host;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startGame() {
|
||||
connections.add(connectionControl.getRoundStartEvent().add(new IListener() {
|
||||
@Override
|
||||
public void handle() {
|
||||
startRound();
|
||||
}
|
||||
}));
|
||||
|
||||
if (host) {
|
||||
connectionControl.startRound();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected IRoundState createRoundState() {
|
||||
return host ? super.createRoundState() : null;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected RoundControl createRoundControl(IRoundState roundState) {
|
||||
return new NetworkRoundControl(roundState, view, connectionControl, host);
|
||||
}
|
||||
}
|
|
@ -96,13 +96,15 @@ public interface IRoundState extends Serializable {
|
|||
*/
|
||||
public void setActivePlayerNumber(int i);
|
||||
|
||||
public GameState getGameState();
|
||||
|
||||
/**
|
||||
* Gets the number of the current turn. Numbers smaller than one indicate hand
|
||||
* inspection turns
|
||||
*
|
||||
* @return current turn number
|
||||
*/
|
||||
public abstract int getTurnNumber();
|
||||
public int getTurnNumber();
|
||||
|
||||
/**
|
||||
* Increments the turn number
|
||||
|
|
|
@ -7,6 +7,7 @@ public class RoundState implements IRoundState {
|
|||
private static final long serialVersionUID = 8678490099871939059L;
|
||||
|
||||
private GameSettings gameSettings;
|
||||
private GameState gameState;
|
||||
|
||||
private ITable table;
|
||||
private ArrayList<Player> players;
|
||||
|
@ -21,8 +22,9 @@ public class RoundState implements IRoundState {
|
|||
* @param gameSettings
|
||||
* the game settings
|
||||
*/
|
||||
public RoundState(GameSettings gameSettings) {
|
||||
public RoundState(GameSettings gameSettings, GameState gameState) {
|
||||
this.gameSettings = gameSettings;
|
||||
this.gameState = gameState;
|
||||
|
||||
table = new Table(gameSettings);
|
||||
players = new ArrayList<Player>();
|
||||
|
@ -118,4 +120,9 @@ public class RoundState implements IRoundState {
|
|||
public void nextTurn() {
|
||||
turnNumber++;
|
||||
}
|
||||
|
||||
@Override
|
||||
public GameState getGameState() {
|
||||
return gameState;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -105,7 +105,7 @@ public class RoundControlTest {
|
|||
new PlayerSettings("Matthias", Color.YELLOW));
|
||||
gameSettings.getPlayerList().add(new PlayerSettings("Jannis", Color.GREEN));
|
||||
gameSettings.getPlayerList().add(new PlayerSettings("Bennet", Color.BLACK));
|
||||
roundState = new RoundState(gameSettings);
|
||||
roundState = new RoundState(gameSettings, null);
|
||||
roundControl = new RoundControl(roundState, view);
|
||||
}
|
||||
|
||||
|
|
|
@ -33,7 +33,7 @@ public class SaveControlTest {
|
|||
settings.getPlayerList().add(new PlayerSettings("Ida", Color.PINK));
|
||||
|
||||
GameState gameState = new GameState();
|
||||
RoundState roundState = new RoundState(settings);
|
||||
RoundState roundState = new RoundState(settings, null);
|
||||
|
||||
Stone stone1 = new Stone(1, RED);
|
||||
Stone stone2 = new Stone(5, RED);
|
||||
|
@ -57,12 +57,11 @@ public class SaveControlTest {
|
|||
new IListener3<GameSettings, GameState, IRoundState>() {
|
||||
|
||||
@Override
|
||||
public void handle(GameSettings settings,
|
||||
GameState gameState, IRoundState roundState) {
|
||||
public void handle(GameSettings settings, GameState gameState,
|
||||
IRoundState roundState) {
|
||||
assertEquals(2, settings.getPlayerList().size());
|
||||
assertEquals(1, roundState.getTable().getSize());
|
||||
assertEquals(2, roundState.getActivePlayer().getHand()
|
||||
.getSize());
|
||||
assertEquals(2, roundState.getActivePlayer().getHand().getSize());
|
||||
}
|
||||
});
|
||||
|
||||
|
|
|
@ -1,7 +1,6 @@
|
|||
package jrummikub.control.network;
|
||||
|
||||
import static org.junit.Assert.assertEquals;
|
||||
import static org.junit.Assert.assertTrue;
|
||||
import static org.junit.Assert.*;
|
||||
|
||||
import java.awt.Color;
|
||||
import java.util.UUID;
|
||||
|
@ -37,7 +36,7 @@ public class GameJoinControlTest {
|
|||
mockConnection.nickname = "Karl";
|
||||
view = new MockView();
|
||||
loginData = new LoginData("Karl", "server", "password", "channel");
|
||||
networkControl = new NetworkControl(loginData, mockConnection, view);
|
||||
networkControl = new NetworkControl(loginData, mockConnection, null, view);
|
||||
networkControl.startNetwork();
|
||||
|
||||
mockConnection.connectedEvent.emit();
|
||||
|
|
|
@ -1,9 +1,6 @@
|
|||
package jrummikub.control.network;
|
||||
|
||||
import static org.junit.Assert.assertEquals;
|
||||
import static org.junit.Assert.assertFalse;
|
||||
import static org.junit.Assert.assertSame;
|
||||
import static org.junit.Assert.assertTrue;
|
||||
import static org.junit.Assert.*;
|
||||
|
||||
import java.awt.Color;
|
||||
import java.util.UUID;
|
||||
|
@ -36,7 +33,7 @@ public class GameOfferControlTest {
|
|||
mockConnection.nickname = "Karl";
|
||||
view = new MockView();
|
||||
loginData = new LoginData("Karl", "server", "password", "channel");
|
||||
networkControl = new NetworkControl(loginData, mockConnection, view);
|
||||
networkControl = new NetworkControl(loginData, mockConnection, null, view);
|
||||
networkControl.startNetwork();
|
||||
|
||||
mockConnection.connectedEvent.emit();
|
||||
|
|
|
@ -1,9 +1,6 @@
|
|||
package jrummikub.control.network;
|
||||
|
||||
import static org.junit.Assert.assertEquals;
|
||||
import static org.junit.Assert.assertFalse;
|
||||
import static org.junit.Assert.assertSame;
|
||||
import static org.junit.Assert.assertTrue;
|
||||
import static org.junit.Assert.*;
|
||||
|
||||
import java.awt.Color;
|
||||
import java.util.UUID;
|
||||
|
@ -38,7 +35,7 @@ public class NetworkControlTest {
|
|||
mockConnection.nickname = "Karl";
|
||||
view = new MockView();
|
||||
loginData = new LoginData("Karl", "server", "password", "channel");
|
||||
networkControl = new NetworkControl(loginData, mockConnection, view);
|
||||
networkControl = new NetworkControl(loginData, mockConnection, null, view);
|
||||
networkControl.startNetwork();
|
||||
}
|
||||
|
||||
|
|
|
@ -47,7 +47,7 @@ public class NetworkRoundControlTest {
|
|||
gameSettings.getPlayerList().get(1).setType(Type.COMPUTER);
|
||||
gameSettings.getPlayerList().get(2).setType(Type.NETWORK);
|
||||
gameSettings.getPlayerList().get(3).setType(Type.COMPUTER);
|
||||
testRoundState = new RoundState(gameSettings);
|
||||
testRoundState = new RoundState(gameSettings, null);
|
||||
testRound = new NetworkRoundControl(testRoundState, view,
|
||||
connectionControl, true);
|
||||
|
||||
|
@ -122,7 +122,7 @@ public class NetworkRoundControlTest {
|
|||
gameSettings.getPlayerList().get(0).setType(Type.NETWORK);
|
||||
gameSettings.getPlayerList().get(1).setType(Type.COMPUTER);
|
||||
gameSettings.getPlayerList().get(3).setType(Type.COMPUTER);
|
||||
testRoundState = new RoundState(gameSettings);
|
||||
testRoundState = new RoundState(gameSettings, null);
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
IPlayer player = testRoundState.getNthPlayer(i);
|
||||
|
||||
|
|
|
@ -1,9 +1,6 @@
|
|||
package jrummikub.control.network;
|
||||
|
||||
import static org.junit.Assert.assertEquals;
|
||||
import static org.junit.Assert.assertFalse;
|
||||
import static org.junit.Assert.assertSame;
|
||||
import static org.junit.Assert.assertTrue;
|
||||
import static org.junit.Assert.*;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
|
@ -35,7 +32,7 @@ public class NetworkSettingsControlTest {
|
|||
mockConnection.nickname = "Karl";
|
||||
view = new MockView();
|
||||
loginData = new LoginData("Karl", "server", "password", "channel");
|
||||
networkControl = new NetworkControl(loginData, mockConnection, view);
|
||||
networkControl = new NetworkControl(loginData, mockConnection, null, view);
|
||||
networkControl.startNetwork();
|
||||
|
||||
mockConnection.connectedEvent.emit();
|
||||
|
|
|
@ -21,7 +21,7 @@ public class RoundStateTest {
|
|||
settings.getPlayerList().add(new PlayerSettings("Player 2", Color.YELLOW));
|
||||
settings.getPlayerList().add(new PlayerSettings("Player 3", Color.BLUE));
|
||||
|
||||
testRound = new RoundState(settings);
|
||||
testRound = new RoundState(settings, null);
|
||||
}
|
||||
|
||||
/** */
|
||||
|
|
Reference in a new issue