
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@609 72836036-5685-4462-b002-a69064685172
1305 lines
45 KiB
HTML
1305 lines
45 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
|
|
<!--NewPage-->
|
|
<HTML>
|
|
<HEAD>
|
|
<!-- Generated by javadoc (build 1.6.0_22) on Tue Jul 05 21:51:55 CEST 2011 -->
|
|
<TITLE>
|
|
IView
|
|
</TITLE>
|
|
|
|
<META NAME="date" CONTENT="2011-07-05">
|
|
|
|
<LINK REL ="stylesheet" TYPE="text/css" HREF="../../stylesheet.css" TITLE="Style">
|
|
|
|
<SCRIPT type="text/javascript">
|
|
function windowTitle()
|
|
{
|
|
if (location.href.indexOf('is-external=true') == -1) {
|
|
parent.document.title="IView";
|
|
}
|
|
}
|
|
</SCRIPT>
|
|
<NOSCRIPT>
|
|
</NOSCRIPT>
|
|
|
|
</HEAD>
|
|
|
|
<BODY BGCOLOR="white" onload="windowTitle();">
|
|
<HR>
|
|
|
|
|
|
<!-- ========= START OF TOP NAVBAR ======= -->
|
|
<A NAME="navbar_top"><!-- --></A>
|
|
<A HREF="#skip-navbar_top" title="Skip navigation links"></A>
|
|
<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
|
|
<TR>
|
|
<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
|
|
<A NAME="navbar_top_firstrow"><!-- --></A>
|
|
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
|
|
<TR ALIGN="center" VALIGN="top">
|
|
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD>
|
|
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD>
|
|
<TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD>
|
|
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="class-use/IView.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A> </TD>
|
|
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD>
|
|
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD>
|
|
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../index-files/index-1.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD>
|
|
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD>
|
|
</TR>
|
|
</TABLE>
|
|
</TD>
|
|
<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
|
|
</EM>
|
|
</TD>
|
|
</TR>
|
|
|
|
<TR>
|
|
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
|
|
<A HREF="../../jrummikub/view/ITablePanel.html" title="interface in jrummikub.view"><B>PREV CLASS</B></A>
|
|
<A HREF="../../jrummikub/view/IView.BottomPanelType.html" title="enum in jrummikub.view"><B>NEXT CLASS</B></A></FONT></TD>
|
|
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
|
|
<A HREF="../../index.html?jrummikub/view/IView.html" target="_top"><B>FRAMES</B></A>
|
|
<A HREF="IView.html" target="_top"><B>NO FRAMES</B></A>
|
|
<SCRIPT type="text/javascript">
|
|
<!--
|
|
if(window==top) {
|
|
document.writeln('<A HREF="../../allclasses-noframe.html"><B>All Classes</B></A>');
|
|
}
|
|
//-->
|
|
</SCRIPT>
|
|
<NOSCRIPT>
|
|
<A HREF="../../allclasses-noframe.html"><B>All Classes</B></A>
|
|
</NOSCRIPT>
|
|
|
|
|
|
</FONT></TD>
|
|
</TR>
|
|
<TR>
|
|
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
|
|
SUMMARY: <A HREF="#nested_class_summary">NESTED</A> | FIELD | CONSTR | <A HREF="#method_summary">METHOD</A></FONT></TD>
|
|
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
|
|
DETAIL: FIELD | CONSTR | <A HREF="#method_detail">METHOD</A></FONT></TD>
|
|
</TR>
|
|
</TABLE>
|
|
<A NAME="skip-navbar_top"></A>
|
|
<!-- ========= END OF TOP NAVBAR ========= -->
|
|
|
|
<HR>
|
|
<!-- ======== START OF CLASS DATA ======== -->
|
|
<H2>
|
|
<FONT SIZE="-1">
|
|
jrummikub.view</FONT>
|
|
<BR>
|
|
Interface IView</H2>
|
|
<DL>
|
|
<DT><B>All Known Implementing Classes:</B> <DD><A HREF="../../jrummikub/view/impl/View.html" title="class in jrummikub.view.impl">View</A></DD>
|
|
</DL>
|
|
<HR>
|
|
<DL>
|
|
<DT><PRE>public interface <B>IView</B></DL>
|
|
</PRE>
|
|
|
|
<P>
|
|
The top-level view interface
|
|
<P>
|
|
|
|
<P>
|
|
<HR>
|
|
|
|
<P>
|
|
<!-- ======== NESTED CLASS SUMMARY ======== -->
|
|
|
|
<A NAME="nested_class_summary"><!-- --></A>
|
|
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
|
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
|
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
|
<B>Nested Class Summary</B></FONT></TH>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE>static class</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.BottomPanelType.html" title="enum in jrummikub.view">IView.BottomPanelType</A></B></CODE>
|
|
|
|
<BR>
|
|
Different types of bottom panels</TD>
|
|
</TR>
|
|
</TABLE>
|
|
|
|
<!-- ========== METHOD SUMMARY =========== -->
|
|
|
|
<A NAME="method_summary"><!-- --></A>
|
|
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
|
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
|
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
|
|
<B>Method Summary</B></FONT></TH>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#clearView()">clearView</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Hides all view elements and panels except for the cleared table and an
|
|
empty hand panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#enablePauseMode(boolean)">enablePauseMode</A></B>(boolean enable)</CODE>
|
|
|
|
<BR>
|
|
Enable/disable pause mode</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#enableSave(boolean)">enableSave</A></B>(boolean enable)</CODE>
|
|
|
|
<BR>
|
|
Enables/disables saving in menu bar</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getAcknowledgeConnectionLostEvent()">getAcknowledgeConnectionLostEvent</A></B>()</CODE>
|
|
|
|
<BR>
|
|
The acknoledge connection lost event is emitted when the user has
|
|
acknowledged that the network connection was lost</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getAcknowledgeInvalidEvent()">getAcknowledgeInvalidEvent</A></B>()</CODE>
|
|
|
|
<BR>
|
|
The start turn event is emitted when the player knows what invalid stones
|
|
he played</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/view/IConnectPanel.html" title="interface in jrummikub.view">IConnectPanel</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getConnectPanel()">getConnectPanel</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Getter for connect panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getEndPauseEvent()">getEndPauseEvent</A></B>()</CODE>
|
|
|
|
<BR>
|
|
The end pause event is emitted when the user wants to sresume the game
|
|
after a pause</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getEndProgramEvent()">getEndProgramEvent</A></B>()</CODE>
|
|
|
|
<BR>
|
|
The quit event is emitted when the player wants to quit the game</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/view/IGameListPanel.html" title="interface in jrummikub.view">IGameListPanel</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getGameListPanel()">getGameListPanel</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Getter for game list panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/view/IHandPanel.html" title="interface in jrummikub.view">IHandPanel</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getHandPanel()">getHandPanel</A></B>()</CODE>
|
|
|
|
<BR>
|
|
</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getLoadEvent()">getLoadEvent</A></B>()</CODE>
|
|
|
|
<BR>
|
|
The load event is emitted when the user wants to load a previously saved
|
|
game state</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/util/IEvent1.html" title="interface in jrummikub.util">IEvent1</A><java.io.File></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getLoadFileEvent()">getLoadFileEvent</A></B>()</CODE>
|
|
|
|
<BR>
|
|
The load file event is emitted when the user chose to discard the current
|
|
game to save another</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/view/ILoginPanel.html" title="interface in jrummikub.view">ILoginPanel</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getLoginPanel()">getLoginPanel</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Getter for login panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getMenuNewGameEvent()">getMenuNewGameEvent</A></B>()</CODE>
|
|
|
|
<BR>
|
|
The menu new game event is emitted when the user selects the new game menu
|
|
entry</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getNetworkGameEvent()">getNetworkGameEvent</A></B>()</CODE>
|
|
|
|
<BR>
|
|
The network game event is emitted when the user chooses a network game</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getNewGameEvent()">getNewGameEvent</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Is emitted if the player wants to end the game and start a new one</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getNewRoundEvent()">getNewRoundEvent</A></B>()</CODE>
|
|
|
|
<BR>
|
|
The new round event is emitted when the player wants to start a new round</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getPauseEvent()">getPauseEvent</A></B>()</CODE>
|
|
|
|
<BR>
|
|
The pause event is emitted when the user wants to pause the current turn</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/view/IPlayerPanel.html" title="interface in jrummikub.view">IPlayerPanel</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getPlayerPanel()">getPlayerPanel</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Returns the player panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getQuitEvent()">getQuitEvent</A></B>()</CODE>
|
|
|
|
<BR>
|
|
The quit event is emitted when the user wants to leave the application</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/view/IQuitWarningPanel.html" title="interface in jrummikub.view">IQuitWarningPanel</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getQuitWarningPanel()">getQuitWarningPanel</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Getter for quit warning panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/util/IEvent1.html" title="interface in jrummikub.util">IEvent1</A><java.io.File></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getSaveEvent()">getSaveEvent</A></B>()</CODE>
|
|
|
|
<BR>
|
|
The save event is emitted when the user wants to save the current game
|
|
state</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/view/IScorePanel.html" title="interface in jrummikub.view">IScorePanel</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getScorePanel()">getScorePanel</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Returns the score panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getSettingsPanel()">getSettingsPanel</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Returns the settings panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/view/ISidePanel.html" title="interface in jrummikub.view">ISidePanel</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getSidePanel()">getSidePanel</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Returns the side panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getStartTurnEvent()">getStartTurnEvent</A></B>()</CODE>
|
|
|
|
<BR>
|
|
The start turn event is emitted when the player wants to start his turn</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> <A HREF="../../jrummikub/view/ITablePanel.html" title="interface in jrummikub.view">ITablePanel</A></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#getTablePanel()">getTablePanel</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Returns the table</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#load()">load</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Loading a game</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#resetLoginPanel()">resetLoginPanel</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Clears user input of the resetLoginPanel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#setBottomPanel(jrummikub.view.IView.BottomPanelType)">setBottomPanel</A></B>(<A HREF="../../jrummikub/view/IView.BottomPanelType.html" title="enum in jrummikub.view">IView.BottomPanelType</A> type)</CODE>
|
|
|
|
<BR>
|
|
Sets the bottom panels type</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#setCurrentPlayerColor(java.awt.Color)">setCurrentPlayerColor</A></B>(java.awt.Color color)</CODE>
|
|
|
|
<BR>
|
|
Is used for the PlayerPanel and ScorePanel to display a player's color
|
|
along with the name</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#setCurrentPlayerHasLaidOut(boolean)">setCurrentPlayerHasLaidOut</A></B>(boolean hasLaidOut)</CODE>
|
|
|
|
<BR>
|
|
Is used for the PlayerPanel to display if a player has laid out along with
|
|
the name</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#setCurrentPlayerName(java.lang.String)">setCurrentPlayerName</A></B>(java.lang.String playerName)</CODE>
|
|
|
|
<BR>
|
|
Sets the current player's name</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#setInitialMeldError(int)">setInitialMeldError</A></B>(int points)</CODE>
|
|
|
|
<BR>
|
|
Is set if a player tried to lay out less than initial meld threshold</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#setInitialMeldFirstError()">setInitialMeldFirstError</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Is set if the player tried to modify the table without laying out first</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#setInvalidStoneSets(java.util.Collection)">setInvalidStoneSets</A></B>(java.util.Collection<<A HREF="../../jrummikub/model/StoneSet.html" title="class in jrummikub.model">StoneSet</A>> sets)</CODE>
|
|
|
|
<BR>
|
|
Set invalid sets to enable showing</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#setLastStonePlayerName(java.lang.String)">setLastStonePlayerName</A></B>(java.lang.String name)</CODE>
|
|
|
|
<BR>
|
|
Sets the name of the player that has drawn the last stone</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#setMayPause(boolean)">setMayPause</A></B>(boolean mayPause)</CODE>
|
|
|
|
<BR>
|
|
Sets the pause button if pausing should be possible in the current
|
|
situation</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#setRedealedPlayerName(java.lang.String)">setRedealedPlayerName</A></B>(java.lang.String name)</CODE>
|
|
|
|
<BR>
|
|
Sets the name of the player that has redealt last</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#setSelectedStones(java.util.Collection)">setSelectedStones</A></B>(java.util.Collection<<A HREF="../../jrummikub/model/Stone.html" title="class in jrummikub.model">Stone</A>> stones)</CODE>
|
|
|
|
<BR>
|
|
Sets the stones that are to be painted selected</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#setStoneCollectionHidden(boolean)">setStoneCollectionHidden</A></B>(boolean enable)</CODE>
|
|
|
|
<BR>
|
|
Show stone collection</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#showConnectPanel(boolean)">showConnectPanel</A></B>(boolean show)</CODE>
|
|
|
|
<BR>
|
|
Set the connect panel visible</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#showGameListPanel(boolean)">showGameListPanel</A></B>(boolean show)</CODE>
|
|
|
|
<BR>
|
|
Show/hide game list panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#showLoadingError()">showLoadingError</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Show when loading is unsuccessful</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#showLoginPanel(boolean)">showLoginPanel</A></B>(boolean show)</CODE>
|
|
|
|
<BR>
|
|
Show/hide login panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#showQuitWarningPanel(boolean)">showQuitWarningPanel</A></B>(boolean show)</CODE>
|
|
|
|
<BR>
|
|
Sets the quit warning panel visible</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#showScorePanel(boolean)">showScorePanel</A></B>(boolean show)</CODE>
|
|
|
|
<BR>
|
|
Shows or hides the score panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#showServerStartupError(boolean)">showServerStartupError</A></B>(boolean alreadyRunning)</CODE>
|
|
|
|
<BR>
|
|
Show an error message when the server couldn't be started</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#showSettingsPanel(boolean)">showSettingsPanel</A></B>(boolean show)</CODE>
|
|
|
|
<BR>
|
|
Shows or hides the game settings panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../jrummikub/view/IView.html#showSidePanel(boolean)">showSidePanel</A></B>(boolean show)</CODE>
|
|
|
|
<BR>
|
|
Show/hide side panel</TD>
|
|
</TR>
|
|
</TABLE>
|
|
|
|
<P>
|
|
|
|
<!-- ============ METHOD DETAIL ========== -->
|
|
|
|
<A NAME="method_detail"><!-- --></A>
|
|
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
|
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
|
|
<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
|
|
<B>Method Detail</B></FONT></TH>
|
|
</TR>
|
|
</TABLE>
|
|
|
|
<A NAME="getSettingsPanel()"><!-- --></A><H3>
|
|
getSettingsPanel</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/view/ISettingsPanel.html" title="interface in jrummikub.view">ISettingsPanel</A> <B>getSettingsPanel</B>()</PRE>
|
|
<DL>
|
|
<DD>Returns the settings panel
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the settings panel</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getScorePanel()"><!-- --></A><H3>
|
|
getScorePanel</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/view/IScorePanel.html" title="interface in jrummikub.view">IScorePanel</A> <B>getScorePanel</B>()</PRE>
|
|
<DL>
|
|
<DD>Returns the score panel
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the score panel</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getTablePanel()"><!-- --></A><H3>
|
|
getTablePanel</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/view/ITablePanel.html" title="interface in jrummikub.view">ITablePanel</A> <B>getTablePanel</B>()</PRE>
|
|
<DL>
|
|
<DD>Returns the table
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the table</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getSidePanel()"><!-- --></A><H3>
|
|
getSidePanel</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/view/ISidePanel.html" title="interface in jrummikub.view">ISidePanel</A> <B>getSidePanel</B>()</PRE>
|
|
<DL>
|
|
<DD>Returns the side panel
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the side panel</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getHandPanel()"><!-- --></A><H3>
|
|
getHandPanel</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/view/IHandPanel.html" title="interface in jrummikub.view">IHandPanel</A> <B>getHandPanel</B>()</PRE>
|
|
<DL>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the board where the players hand stones are displayed</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getPlayerPanel()"><!-- --></A><H3>
|
|
getPlayerPanel</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/view/IPlayerPanel.html" title="interface in jrummikub.view">IPlayerPanel</A> <B>getPlayerPanel</B>()</PRE>
|
|
<DL>
|
|
<DD>Returns the player panel
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the playerPanel</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setCurrentPlayerName(java.lang.String)"><!-- --></A><H3>
|
|
setCurrentPlayerName</H3>
|
|
<PRE>
|
|
void <B>setCurrentPlayerName</B>(java.lang.String playerName)</PRE>
|
|
<DL>
|
|
<DD>Sets the current player's name
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>playerName</CODE> - the player name</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setRedealedPlayerName(java.lang.String)"><!-- --></A><H3>
|
|
setRedealedPlayerName</H3>
|
|
<PRE>
|
|
void <B>setRedealedPlayerName</B>(java.lang.String name)</PRE>
|
|
<DL>
|
|
<DD>Sets the name of the player that has redealt last
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>name</CODE> - the player name</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setLastStonePlayerName(java.lang.String)"><!-- --></A><H3>
|
|
setLastStonePlayerName</H3>
|
|
<PRE>
|
|
void <B>setLastStonePlayerName</B>(java.lang.String name)</PRE>
|
|
<DL>
|
|
<DD>Sets the name of the player that has drawn the last stone
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>name</CODE> - the player name</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setSelectedStones(java.util.Collection)"><!-- --></A><H3>
|
|
setSelectedStones</H3>
|
|
<PRE>
|
|
void <B>setSelectedStones</B>(java.util.Collection<<A HREF="../../jrummikub/model/Stone.html" title="class in jrummikub.model">Stone</A>> stones)</PRE>
|
|
<DL>
|
|
<DD>Sets the stones that are to be painted selected
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>stones</CODE> - the stones to be painted selected</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getStartTurnEvent()"><!-- --></A><H3>
|
|
getStartTurnEvent</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> <B>getStartTurnEvent</B>()</PRE>
|
|
<DL>
|
|
<DD>The start turn event is emitted when the player wants to start his turn
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the event</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getAcknowledgeInvalidEvent()"><!-- --></A><H3>
|
|
getAcknowledgeInvalidEvent</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> <B>getAcknowledgeInvalidEvent</B>()</PRE>
|
|
<DL>
|
|
<DD>The start turn event is emitted when the player knows what invalid stones
|
|
he played
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the event</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getAcknowledgeConnectionLostEvent()"><!-- --></A><H3>
|
|
getAcknowledgeConnectionLostEvent</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> <B>getAcknowledgeConnectionLostEvent</B>()</PRE>
|
|
<DL>
|
|
<DD>The acknoledge connection lost event is emitted when the user has
|
|
acknowledged that the network connection was lost
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the event</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getEndProgramEvent()"><!-- --></A><H3>
|
|
getEndProgramEvent</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> <B>getEndProgramEvent</B>()</PRE>
|
|
<DL>
|
|
<DD>The quit event is emitted when the player wants to quit the game
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the event</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getNewRoundEvent()"><!-- --></A><H3>
|
|
getNewRoundEvent</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> <B>getNewRoundEvent</B>()</PRE>
|
|
<DL>
|
|
<DD>The new round event is emitted when the player wants to start a new round
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the event</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="showSettingsPanel(boolean)"><!-- --></A><H3>
|
|
showSettingsPanel</H3>
|
|
<PRE>
|
|
void <B>showSettingsPanel</B>(boolean show)</PRE>
|
|
<DL>
|
|
<DD>Shows or hides the game settings panel
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>show</CODE> - specifies if the panel shall be shown or hidden</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="showScorePanel(boolean)"><!-- --></A><H3>
|
|
showScorePanel</H3>
|
|
<PRE>
|
|
void <B>showScorePanel</B>(boolean show)</PRE>
|
|
<DL>
|
|
<DD>Shows or hides the score panel
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>show</CODE> - specifies if the panel shall be shown or hidden</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setCurrentPlayerColor(java.awt.Color)"><!-- --></A><H3>
|
|
setCurrentPlayerColor</H3>
|
|
<PRE>
|
|
void <B>setCurrentPlayerColor</B>(java.awt.Color color)</PRE>
|
|
<DL>
|
|
<DD>Is used for the PlayerPanel and ScorePanel to display a player's color
|
|
along with the name
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>color</CODE> - the current player's color</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setCurrentPlayerHasLaidOut(boolean)"><!-- --></A><H3>
|
|
setCurrentPlayerHasLaidOut</H3>
|
|
<PRE>
|
|
void <B>setCurrentPlayerHasLaidOut</B>(boolean hasLaidOut)</PRE>
|
|
<DL>
|
|
<DD>Is used for the PlayerPanel to display if a player has laid out along with
|
|
the name
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>hasLaidOut</CODE> - specifies if the current player has laid out or not</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getNewGameEvent()"><!-- --></A><H3>
|
|
getNewGameEvent</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> <B>getNewGameEvent</B>()</PRE>
|
|
<DL>
|
|
<DD>Is emitted if the player wants to end the game and start a new one
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>newGameEvent</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setBottomPanel(jrummikub.view.IView.BottomPanelType)"><!-- --></A><H3>
|
|
setBottomPanel</H3>
|
|
<PRE>
|
|
void <B>setBottomPanel</B>(<A HREF="../../jrummikub/view/IView.BottomPanelType.html" title="enum in jrummikub.view">IView.BottomPanelType</A> type)</PRE>
|
|
<DL>
|
|
<DD>Sets the bottom panels type
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>type</CODE> - the type of the bottom panel</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getMenuNewGameEvent()"><!-- --></A><H3>
|
|
getMenuNewGameEvent</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> <B>getMenuNewGameEvent</B>()</PRE>
|
|
<DL>
|
|
<DD>The menu new game event is emitted when the user selects the new game menu
|
|
entry
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the event</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getLoadEvent()"><!-- --></A><H3>
|
|
getLoadEvent</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> <B>getLoadEvent</B>()</PRE>
|
|
<DL>
|
|
<DD>The load event is emitted when the user wants to load a previously saved
|
|
game state
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the event</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getSaveEvent()"><!-- --></A><H3>
|
|
getSaveEvent</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/util/IEvent1.html" title="interface in jrummikub.util">IEvent1</A><java.io.File> <B>getSaveEvent</B>()</PRE>
|
|
<DL>
|
|
<DD>The save event is emitted when the user wants to save the current game
|
|
state
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the event</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getPauseEvent()"><!-- --></A><H3>
|
|
getPauseEvent</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> <B>getPauseEvent</B>()</PRE>
|
|
<DL>
|
|
<DD>The pause event is emitted when the user wants to pause the current turn
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the event</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getEndPauseEvent()"><!-- --></A><H3>
|
|
getEndPauseEvent</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> <B>getEndPauseEvent</B>()</PRE>
|
|
<DL>
|
|
<DD>The end pause event is emitted when the user wants to sresume the game
|
|
after a pause
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the event</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="clearView()"><!-- --></A><H3>
|
|
clearView</H3>
|
|
<PRE>
|
|
void <B>clearView</B>()</PRE>
|
|
<DL>
|
|
<DD>Hides all view elements and panels except for the cleared table and an
|
|
empty hand panel
|
|
<P>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getNetworkGameEvent()"><!-- --></A><H3>
|
|
getNetworkGameEvent</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> <B>getNetworkGameEvent</B>()</PRE>
|
|
<DL>
|
|
<DD>The network game event is emitted when the user chooses a network game
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the event</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getLoginPanel()"><!-- --></A><H3>
|
|
getLoginPanel</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/view/ILoginPanel.html" title="interface in jrummikub.view">ILoginPanel</A> <B>getLoginPanel</B>()</PRE>
|
|
<DL>
|
|
<DD>Getter for login panel
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>login panel</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getGameListPanel()"><!-- --></A><H3>
|
|
getGameListPanel</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/view/IGameListPanel.html" title="interface in jrummikub.view">IGameListPanel</A> <B>getGameListPanel</B>()</PRE>
|
|
<DL>
|
|
<DD>Getter for game list panel
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>game list panel</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="showLoginPanel(boolean)"><!-- --></A><H3>
|
|
showLoginPanel</H3>
|
|
<PRE>
|
|
void <B>showLoginPanel</B>(boolean show)</PRE>
|
|
<DL>
|
|
<DD>Show/hide login panel
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>show</CODE> - true = login panel is shown</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="resetLoginPanel()"><!-- --></A><H3>
|
|
resetLoginPanel</H3>
|
|
<PRE>
|
|
void <B>resetLoginPanel</B>()</PRE>
|
|
<DL>
|
|
<DD>Clears user input of the resetLoginPanel
|
|
<P>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="enablePauseMode(boolean)"><!-- --></A><H3>
|
|
enablePauseMode</H3>
|
|
<PRE>
|
|
void <B>enablePauseMode</B>(boolean enable)</PRE>
|
|
<DL>
|
|
<DD>Enable/disable pause mode
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>enable</CODE> - true = enable</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="showGameListPanel(boolean)"><!-- --></A><H3>
|
|
showGameListPanel</H3>
|
|
<PRE>
|
|
void <B>showGameListPanel</B>(boolean show)</PRE>
|
|
<DL>
|
|
<DD>Show/hide game list panel
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>show</CODE> - true = show</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="showSidePanel(boolean)"><!-- --></A><H3>
|
|
showSidePanel</H3>
|
|
<PRE>
|
|
void <B>showSidePanel</B>(boolean show)</PRE>
|
|
<DL>
|
|
<DD>Show/hide side panel
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>show</CODE> - true to show</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setInitialMeldError(int)"><!-- --></A><H3>
|
|
setInitialMeldError</H3>
|
|
<PRE>
|
|
void <B>setInitialMeldError</B>(int points)</PRE>
|
|
<DL>
|
|
<DD>Is set if a player tried to lay out less than initial meld threshold
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>points</CODE> - initial meld threshold</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setStoneCollectionHidden(boolean)"><!-- --></A><H3>
|
|
setStoneCollectionHidden</H3>
|
|
<PRE>
|
|
void <B>setStoneCollectionHidden</B>(boolean enable)</PRE>
|
|
<DL>
|
|
<DD>Show stone collection
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>enable</CODE> - showing collection</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setInitialMeldFirstError()"><!-- --></A><H3>
|
|
setInitialMeldFirstError</H3>
|
|
<PRE>
|
|
void <B>setInitialMeldFirstError</B>()</PRE>
|
|
<DL>
|
|
<DD>Is set if the player tried to modify the table without laying out first
|
|
<P>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setInvalidStoneSets(java.util.Collection)"><!-- --></A><H3>
|
|
setInvalidStoneSets</H3>
|
|
<PRE>
|
|
void <B>setInvalidStoneSets</B>(java.util.Collection<<A HREF="../../jrummikub/model/StoneSet.html" title="class in jrummikub.model">StoneSet</A>> sets)</PRE>
|
|
<DL>
|
|
<DD>Set invalid sets to enable showing
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>sets</CODE> - invalid sets on table</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="showLoadingError()"><!-- --></A><H3>
|
|
showLoadingError</H3>
|
|
<PRE>
|
|
void <B>showLoadingError</B>()</PRE>
|
|
<DL>
|
|
<DD>Show when loading is unsuccessful
|
|
<P>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="showServerStartupError(boolean)"><!-- --></A><H3>
|
|
showServerStartupError</H3>
|
|
<PRE>
|
|
void <B>showServerStartupError</B>(boolean alreadyRunning)</PRE>
|
|
<DL>
|
|
<DD>Show an error message when the server couldn't be started
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>alreadyRunning</CODE> - true when the server is already running on this machine</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="enableSave(boolean)"><!-- --></A><H3>
|
|
enableSave</H3>
|
|
<PRE>
|
|
void <B>enableSave</B>(boolean enable)</PRE>
|
|
<DL>
|
|
<DD>Enables/disables saving in menu bar
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>enable</CODE> - saving possible</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="showQuitWarningPanel(boolean)"><!-- --></A><H3>
|
|
showQuitWarningPanel</H3>
|
|
<PRE>
|
|
void <B>showQuitWarningPanel</B>(boolean show)</PRE>
|
|
<DL>
|
|
<DD>Sets the quit warning panel visible
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>show</CODE> - is visible</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getQuitEvent()"><!-- --></A><H3>
|
|
getQuitEvent</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/util/IEvent.html" title="interface in jrummikub.util">IEvent</A> <B>getQuitEvent</B>()</PRE>
|
|
<DL>
|
|
<DD>The quit event is emitted when the user wants to leave the application
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the event</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getQuitWarningPanel()"><!-- --></A><H3>
|
|
getQuitWarningPanel</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/view/IQuitWarningPanel.html" title="interface in jrummikub.view">IQuitWarningPanel</A> <B>getQuitWarningPanel</B>()</PRE>
|
|
<DL>
|
|
<DD>Getter for quit warning panel
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the panel</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getLoadFileEvent()"><!-- --></A><H3>
|
|
getLoadFileEvent</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/util/IEvent1.html" title="interface in jrummikub.util">IEvent1</A><java.io.File> <B>getLoadFileEvent</B>()</PRE>
|
|
<DL>
|
|
<DD>The load file event is emitted when the user chose to discard the current
|
|
game to save another
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the event</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="load()"><!-- --></A><H3>
|
|
load</H3>
|
|
<PRE>
|
|
void <B>load</B>()</PRE>
|
|
<DL>
|
|
<DD>Loading a game
|
|
<P>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="showConnectPanel(boolean)"><!-- --></A><H3>
|
|
showConnectPanel</H3>
|
|
<PRE>
|
|
void <B>showConnectPanel</B>(boolean show)</PRE>
|
|
<DL>
|
|
<DD>Set the connect panel visible
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>show</CODE> - is visible</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getConnectPanel()"><!-- --></A><H3>
|
|
getConnectPanel</H3>
|
|
<PRE>
|
|
<A HREF="../../jrummikub/view/IConnectPanel.html" title="interface in jrummikub.view">IConnectPanel</A> <B>getConnectPanel</B>()</PRE>
|
|
<DL>
|
|
<DD>Getter for connect panel
|
|
<P>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the panel</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setMayPause(boolean)"><!-- --></A><H3>
|
|
setMayPause</H3>
|
|
<PRE>
|
|
void <B>setMayPause</B>(boolean mayPause)</PRE>
|
|
<DL>
|
|
<DD>Sets the pause button if pausing should be possible in the current
|
|
situation
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>mayPause</CODE> - pausing possible</DL>
|
|
</DD>
|
|
</DL>
|
|
<!-- ========= END OF CLASS DATA ========= -->
|
|
<HR>
|
|
|
|
|
|
<!-- ======= START OF BOTTOM NAVBAR ====== -->
|
|
<A NAME="navbar_bottom"><!-- --></A>
|
|
<A HREF="#skip-navbar_bottom" title="Skip navigation links"></A>
|
|
<TABLE BORDER="0" WIDTH="100%" CELLPADDING="1" CELLSPACING="0" SUMMARY="">
|
|
<TR>
|
|
<TD COLSPAN=2 BGCOLOR="#EEEEFF" CLASS="NavBarCell1">
|
|
<A NAME="navbar_bottom_firstrow"><!-- --></A>
|
|
<TABLE BORDER="0" CELLPADDING="0" CELLSPACING="3" SUMMARY="">
|
|
<TR ALIGN="center" VALIGN="top">
|
|
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../overview-summary.html"><FONT CLASS="NavBarFont1"><B>Overview</B></FONT></A> </TD>
|
|
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-summary.html"><FONT CLASS="NavBarFont1"><B>Package</B></FONT></A> </TD>
|
|
<TD BGCOLOR="#FFFFFF" CLASS="NavBarCell1Rev"> <FONT CLASS="NavBarFont1Rev"><B>Class</B></FONT> </TD>
|
|
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="class-use/IView.html"><FONT CLASS="NavBarFont1"><B>Use</B></FONT></A> </TD>
|
|
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="package-tree.html"><FONT CLASS="NavBarFont1"><B>Tree</B></FONT></A> </TD>
|
|
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../deprecated-list.html"><FONT CLASS="NavBarFont1"><B>Deprecated</B></FONT></A> </TD>
|
|
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../index-files/index-1.html"><FONT CLASS="NavBarFont1"><B>Index</B></FONT></A> </TD>
|
|
<TD BGCOLOR="#EEEEFF" CLASS="NavBarCell1"> <A HREF="../../help-doc.html"><FONT CLASS="NavBarFont1"><B>Help</B></FONT></A> </TD>
|
|
</TR>
|
|
</TABLE>
|
|
</TD>
|
|
<TD ALIGN="right" VALIGN="top" ROWSPAN=3><EM>
|
|
</EM>
|
|
</TD>
|
|
</TR>
|
|
|
|
<TR>
|
|
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
|
|
<A HREF="../../jrummikub/view/ITablePanel.html" title="interface in jrummikub.view"><B>PREV CLASS</B></A>
|
|
<A HREF="../../jrummikub/view/IView.BottomPanelType.html" title="enum in jrummikub.view"><B>NEXT CLASS</B></A></FONT></TD>
|
|
<TD BGCOLOR="white" CLASS="NavBarCell2"><FONT SIZE="-2">
|
|
<A HREF="../../index.html?jrummikub/view/IView.html" target="_top"><B>FRAMES</B></A>
|
|
<A HREF="IView.html" target="_top"><B>NO FRAMES</B></A>
|
|
<SCRIPT type="text/javascript">
|
|
<!--
|
|
if(window==top) {
|
|
document.writeln('<A HREF="../../allclasses-noframe.html"><B>All Classes</B></A>');
|
|
}
|
|
//-->
|
|
</SCRIPT>
|
|
<NOSCRIPT>
|
|
<A HREF="../../allclasses-noframe.html"><B>All Classes</B></A>
|
|
</NOSCRIPT>
|
|
|
|
|
|
</FONT></TD>
|
|
</TR>
|
|
<TR>
|
|
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
|
|
SUMMARY: <A HREF="#nested_class_summary">NESTED</A> | FIELD | CONSTR | <A HREF="#method_summary">METHOD</A></FONT></TD>
|
|
<TD VALIGN="top" CLASS="NavBarCell3"><FONT SIZE="-2">
|
|
DETAIL: FIELD | CONSTR | <A HREF="#method_detail">METHOD</A></FONT></TD>
|
|
</TR>
|
|
</TABLE>
|
|
<A NAME="skip-navbar_bottom"></A>
|
|
<!-- ======== END OF BOTTOM NAVBAR ======= -->
|
|
|
|
<HR>
|
|
|
|
</BODY>
|
|
</HTML>
|