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JRummikub/src/jrummikub/control/turn/ITurnControl.java
Bennet Gerlach 061e7ab305 Base AI is now able to meld initially properly
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@346 72836036-5685-4462-b002-a69064685172
2011-05-31 04:56:09 +02:00

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1.1 KiB
Java

package jrummikub.control.turn;
import jrummikub.model.GameSettings;
import jrummikub.model.IPlayer;
import jrummikub.model.ITable;
import jrummikub.util.Event;
import jrummikub.util.IEvent;
import jrummikub.view.IView;
public interface ITurnControl {
/**
* Start the turn
*
* @param settings
* the game settings
* @param player
* the active player
* @param table
* current table
* @param view
* view for user interaction.
* @param inspectOnly
* the current turn doesn't allow any table manipulation
* @param mayRedeal
* true when the current player may decide to redeal
*/
public void setup(GameSettings settings, IPlayer player, ITable table,
IView view, boolean inspectOnly, boolean mayRedeal);
/**
* Get the event that is emitted when the turn is over
*
* @return end of turn event
*/
public abstract IEvent getEndOfTurnEvent();
/**
* Emitted when the round is aborted and needs to be restarted
*
* @return the event
*/
public abstract Event getRedealEvent();
/**
* Start the turn
*/
public abstract void startTurn();
}