git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@503 72836036-5685-4462-b002-a69064685172
212 lines
4.6 KiB
Java
212 lines
4.6 KiB
Java
package jrummikub.control;
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import java.util.ArrayList;
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import java.util.List;
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import jrummikub.model.GameSettings;
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import jrummikub.model.GameState;
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import jrummikub.model.IRoundState;
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import jrummikub.model.RoundState;
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import jrummikub.model.Score;
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import jrummikub.util.Connection;
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import jrummikub.util.Event;
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import jrummikub.util.IEvent;
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import jrummikub.util.IListener;
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import jrummikub.util.IListener1;
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import jrummikub.view.IView;
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import jrummikub.view.IView.BottomPanelType;
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/**
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* Controls a Game, at some point including all Rounds, starts new Rounds
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*/
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public class GameControl {
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protected SaveControl saveControl;
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protected GameSettings gameSettings;
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protected IView view;
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protected RoundControl roundControl;
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protected GameState gameState;
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protected List<Connection> connections = new ArrayList<Connection>();
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private Event endOfGameEvent = new Event();
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/**
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* Constructor
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*
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* @param gameSettings
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* the game settings
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* @param saveControl
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* the save control
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* @param view
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* the view
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*/
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public GameControl(GameSettings gameSettings, SaveControl saveControl,
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IView view) {
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this.gameSettings = gameSettings;
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this.saveControl = saveControl;
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this.view = view;
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if (gameSettings != null) {
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gameState = new GameState();
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saveControl.setGameState(gameState);
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gameState.setFirstRoundFirstPlayer((int) (Math.random() * gameSettings
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.getPlayerList().size()));
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}
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connections.add(view.getNewRoundEvent().add(new IListener() {
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@Override
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public void handle() {
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startRound();
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}
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}));
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connections.add(view.getNewGameEvent().add(new IListener() {
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@Override
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public void handle() {
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endGame();
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}
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}));
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connections.add(view.getEndProgramEvent().add(new IListener() {
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@Override
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public void handle() {
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endProgram();
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}
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}));
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}
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/**
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* Is emitted when the user ends the game and start a new one
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*
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* @return the endOfGameEvent
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*/
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public IEvent getEndOfGameEvent() {
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return endOfGameEvent;
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}
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private void endGame() {
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removeListeners();
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endOfGameEvent.emit();
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}
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private void removeListeners() {
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for (Connection c : connections) {
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c.remove();
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}
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}
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/**
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* Game gets started by initializing the first Round
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*/
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public void startGame() {
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startRound();
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}
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/**
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* Continues game after loading
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*
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* @param gameState
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* the saved GameState (Players, startplayer, points)
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* @param roundState
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* the saved RoundState (activePlayer, Table, heap etc)
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*/
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public void continueGame(GameState gameState, IRoundState roundState) {
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this.gameState = gameState;
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if (roundState == null) {
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showScorePanel();
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} else {
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prepareRound(roundState);
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roundControl.continueRound();
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}
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}
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/**
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* Clean abortion of a running game when another one is loaded or when a new
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* one is started
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*
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*/
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public void abortGame() {
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removeListeners();
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if (roundControl != null) {
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roundControl.abortRound();
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roundControl = null;
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}
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view.clearView();
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}
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protected void startRound() {
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if (roundControl != null) {
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return;
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}
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view.showScorePanel(false);
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IRoundState roundState = createRoundState();
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prepareRound(roundState);
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roundControl.startRound();
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}
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private void prepareRound(IRoundState roundState) {
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saveControl.setRoundState(roundState);
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if (roundState != null) {
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roundState.setActivePlayerNumber(gameState.getFirstRoundFirstPlayer()
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+ gameState.getScores().size());
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}
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roundControl = createRoundControl(roundState);
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roundControl.getEndOfRoundEvent().add(new IListener1<Score>() {
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@Override
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public void handle(Score roundScore) {
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endOfRound(roundScore);
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}
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});
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roundControl.getRestartRoundEvent().add(new IListener() {
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@Override
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public void handle() {
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restartRound();
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}
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});
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}
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protected IRoundState createRoundState() {
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return new RoundState(gameSettings, gameState);
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}
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protected RoundControl createRoundControl(IRoundState roundState) {
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return new RoundControl(roundState, view);
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}
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private void restartRound() {
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roundControl = null;
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startRound();
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}
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private void endOfRound(Score roundScore) {
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gameState.getScores().add(roundScore);
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saveControl.setRoundState(null);
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roundControl = null;
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showScorePanel();
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}
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private void showScorePanel() {
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view.showSidePanel(false);
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view.setBottomPanel(BottomPanelType.WIN_PANEL);
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view.getScorePanel().setPlayers(gameSettings.getPlayerList());
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view.getScorePanel().setScores(gameState.getScores());
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view.getScorePanel().setAccumulatedScore(gameState.getAccumulatedScore());
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view.getScorePanel().update();
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view.showScorePanel(true);
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}
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private void endProgram() {
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System.exit(0);
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}
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}
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