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JRummikub/src/jrummikub/model/IRoundState.java
Matthias Schiffer 5169f31af0 Add GameSettings with the initial meld threshold
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@251 72836036-5685-4462-b002-a69064685172
2011-05-18 16:02:23 +02:00

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1.1 KiB
Java

package jrummikub.model;
/**
* Interface for {@link RoundState} model
*/
public interface IRoundState {
/**
* Get the current {@link GameSettings}
*
* @return The game settings
*/
public GameSettings getGameSettings();
/**
* Get the current {@link Table}
*
* @return The current Table
*/
public ITable getTable();
/**
* Sets the current {@link Table}
*
* @param table
* The new Table
*/
public void setTable(ITable table);
/**
* Returns the number of players
*
* @return number of players
*/
public int getPlayerCount();
/** Changes the activePlayer to the next {@link Player} in the list */
public void nextPlayer();
/**
* Returns the currently active player
*
* @return currently active player
*/
public IPlayer getActivePlayer();
/**
* Returns the heap of stones to draw from
*
* @return heap of stones
*/
public StoneHeap getGameHeap();
/**
* Returns the player that would be the active player after i turns
*
* @param i
* number of turns
* @return player active after i turns
*/
public IPlayer getNthNextPlayer(int i);
}