git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@354 72836036-5685-4462-b002-a69064685172
964 lines
29 KiB
Java
964 lines
29 KiB
Java
package jrummikub.control;
|
|
|
|
import static jrummikub.model.StoneColor.*;
|
|
import static org.junit.Assert.*;
|
|
|
|
import java.awt.Color;
|
|
import java.util.Arrays;
|
|
import java.util.HashSet;
|
|
import java.util.Iterator;
|
|
import java.util.List;
|
|
import java.util.Set;
|
|
|
|
import jrummikub.model.GameSettings;
|
|
import jrummikub.model.Hand;
|
|
import jrummikub.model.IHand;
|
|
import jrummikub.model.IPlayer;
|
|
import jrummikub.model.IRoundState;
|
|
import jrummikub.model.ITable;
|
|
import jrummikub.model.MockRoundState;
|
|
import jrummikub.model.MockTable;
|
|
import jrummikub.model.PlayerSettings;
|
|
import jrummikub.model.Position;
|
|
import jrummikub.model.RoundState;
|
|
import jrummikub.model.Score;
|
|
import jrummikub.model.Stone;
|
|
import jrummikub.model.StoneSet;
|
|
import jrummikub.model.Table;
|
|
import jrummikub.util.IListener;
|
|
import jrummikub.util.IListener1;
|
|
import jrummikub.util.Pair;
|
|
import jrummikub.view.IView.BottomPanelType;
|
|
import jrummikub.view.MockView;
|
|
|
|
import org.junit.Before;
|
|
import org.junit.Test;
|
|
|
|
/**
|
|
* Tests for {@link RoundControl}
|
|
*/
|
|
public class RoundControlTest {
|
|
private MockView view;
|
|
private MockRoundState testRoundState;
|
|
private RoundControl testRound;
|
|
private MockTable testTable;
|
|
|
|
private GameSettings gameSettings;
|
|
private IRoundState roundState;
|
|
private RoundControl roundControl;
|
|
|
|
private boolean roundEnded;
|
|
private Score roundScore;
|
|
protected boolean roundRestarted;
|
|
|
|
/**
|
|
* For each test create a round control initialized by a mock model and view
|
|
*/
|
|
@Before
|
|
public void setup() {
|
|
view = new MockView();
|
|
testRoundState = new MockRoundState();
|
|
testRound = new RoundControl(testRoundState, view);
|
|
Stone stone = testRoundState.getGameHeap().drawStone();
|
|
testRoundState.table.drop(new StoneSet(stone), new Position(5, 0));
|
|
testTable = new MockTable();
|
|
testTable.sets.add(testRoundState.table.sets.get(0));
|
|
testRoundState.table.clonedTable = testTable;
|
|
roundEnded = false;
|
|
|
|
gameSettings = new GameSettings();
|
|
|
|
gameSettings.getPlayerList().add(new PlayerSettings("Ida", Color.RED));
|
|
gameSettings.getPlayerList().add(
|
|
new PlayerSettings("Matthias", Color.YELLOW));
|
|
gameSettings.getPlayerList().add(new PlayerSettings("Jannis", Color.GREEN));
|
|
gameSettings.getPlayerList().add(new PlayerSettings("Bennet", Color.BLACK));
|
|
roundState = new RoundState(gameSettings);
|
|
roundControl = new RoundControl(roundState, view);
|
|
}
|
|
|
|
private void checkCorrectlyDealt() {
|
|
GameSettings settings = testRoundState.getGameSettings();
|
|
int totalStones = settings.getHighestValue() * settings.getStoneSetNumber()
|
|
* settings.getStoneColors().size() + settings.getJokerNumber();
|
|
assertEquals(
|
|
totalStones - testRoundState.getPlayerCount()
|
|
* settings.getNumberOfStonesDealt()
|
|
- testRoundState.table.getSize(), testRoundState.getGameHeap()
|
|
.getSize());
|
|
for (int i = 0; i < testRoundState.getPlayerCount(); i++) {
|
|
assertEquals(settings.getNumberOfStonesDealt(), testRoundState
|
|
.getNthNextPlayer(i).getHand().getSize());
|
|
}
|
|
}
|
|
|
|
private void checkTurnStartSetUp() {
|
|
assertNotNull(view.currentPlayerName);
|
|
// TODO Check player list in view
|
|
|
|
assertSame(BottomPanelType.START_TURN_PANEL, view.bottomPanelType);
|
|
assertFalse(view.startTurnEvent.listeners.isEmpty());
|
|
checkTableDisplay();
|
|
}
|
|
|
|
private void checkTableDisplay() {
|
|
Iterator<Pair<StoneSet, Position>> stoneSetsView = view.tablePanel.stoneSets
|
|
.iterator();
|
|
Iterator<Pair<StoneSet, Position>> stoneSetsModel = testRoundState.table
|
|
.clone().sets.iterator();
|
|
|
|
while (stoneSetsView.hasNext()) {
|
|
assertTrue(stoneSetsModel.hasNext());
|
|
assertSame(stoneSetsView.next(), stoneSetsModel.next());
|
|
}
|
|
assertFalse(stoneSetsModel.hasNext());
|
|
}
|
|
|
|
private void resetTurnStart() {
|
|
view.currentPlayerName = null;
|
|
// TODO reset player list
|
|
view.bottomPanelType = null;
|
|
}
|
|
|
|
/**
|
|
* Check correctly dealt with more than 14 stones/ different than default
|
|
* stones
|
|
*/
|
|
@Test
|
|
public void checkCorrectlyDealtMoreStones() {
|
|
testRoundState.getGameSettings().setNumberOfStonesDealt(15);
|
|
testRound.deal();
|
|
checkCorrectlyDealt();
|
|
}
|
|
|
|
// laidOut test cases
|
|
/** Threshold=30 */
|
|
@Test
|
|
public void laidOutValidTooFew() {
|
|
roundControl.startRound();
|
|
for (int i = 0; i < 4; i++) {
|
|
view.startTurnEvent.emit();
|
|
view.playerPanel.endTurnEvent.emit();
|
|
}
|
|
view.startTurnEvent.emit();
|
|
|
|
Stone blueOne = new Stone(1, BLUE);
|
|
Stone blueTwo = new Stone(2, BLUE);
|
|
Stone blueThree = new Stone(3, BLUE);
|
|
|
|
IHand hand = roundState.getActivePlayer().getHand();
|
|
hand.drop(blueOne, new Position(0, 0));
|
|
hand.drop(blueTwo, new Position(0, 0));
|
|
hand.drop(blueThree, new Position(0, 0));
|
|
|
|
assertFalse(roundState.getActivePlayer().getLaidOut());
|
|
|
|
view.handPanel.stoneClickEvent.emit(blueOne, false);
|
|
view.handPanel.stoneClickEvent.emit(blueTwo, true);
|
|
view.handPanel.stoneClickEvent.emit(blueThree, true);
|
|
|
|
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
|
|
|
view.playerPanel.endTurnEvent.emit();
|
|
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
|
|
.getLaidOut());
|
|
assertEquals(0, roundState.getTable().getSize());
|
|
assertEquals(14 + 6, hand.getSize());
|
|
}
|
|
|
|
/** */
|
|
@Test
|
|
public void laidOutValidUnchanged() {
|
|
roundControl.startRound();
|
|
for (int i = 0; i < 4; i++) {
|
|
view.startTurnEvent.emit();
|
|
view.playerPanel.endTurnEvent.emit();
|
|
}
|
|
view.startTurnEvent.emit();
|
|
|
|
IHand hand = roundState.getActivePlayer().getHand();
|
|
|
|
assertFalse(roundState.getActivePlayer().getLaidOut());
|
|
|
|
view.playerPanel.endTurnEvent.emit();
|
|
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
|
|
.getLaidOut());
|
|
assertEquals(0, roundState.getTable().getSize());
|
|
assertEquals(14 + 1, hand.getSize());
|
|
}
|
|
|
|
/** Threshold=30 */
|
|
@Test
|
|
public void laidOutInvalidEnough() {
|
|
roundControl.startRound();
|
|
for (int i = 0; i < 4; i++) {
|
|
view.startTurnEvent.emit();
|
|
view.playerPanel.endTurnEvent.emit();
|
|
}
|
|
view.startTurnEvent.emit();
|
|
|
|
Stone blueOne = new Stone(1, BLUE);
|
|
Stone blueTwo = new Stone(2, BLUE);
|
|
Stone blueThree = new Stone(3, BLUE);
|
|
|
|
IHand hand = roundState.getActivePlayer().getHand();
|
|
hand.drop(blueOne, new Position(0, 0));
|
|
hand.drop(blueTwo, new Position(0, 0));
|
|
hand.drop(blueThree, new Position(0, 0));
|
|
|
|
view.handPanel.stoneClickEvent.emit(blueOne, false);
|
|
view.handPanel.stoneClickEvent.emit(blueTwo, true);
|
|
view.handPanel.stoneClickEvent.emit(blueThree, true);
|
|
|
|
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
|
|
|
Stone blueTen = new Stone(10, BLUE);
|
|
Stone redTen = new Stone(10, RED);
|
|
Stone blueEleven = new Stone(11, BLUE);
|
|
|
|
assertFalse(roundState.getActivePlayer().getLaidOut());
|
|
|
|
hand.drop(blueTen, new Position(0, 0));
|
|
hand.drop(redTen, new Position(0, 0));
|
|
hand.drop(blueEleven, new Position(0, 0));
|
|
|
|
view.handPanel.stoneClickEvent.emit(blueTen, false);
|
|
view.handPanel.stoneClickEvent.emit(redTen, true);
|
|
view.handPanel.stoneClickEvent.emit(blueEleven, true);
|
|
|
|
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
|
|
|
view.playerPanel.endTurnEvent.emit();
|
|
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
|
|
.getLaidOut());
|
|
assertEquals(0, roundState.getTable().getSize());
|
|
assertEquals(14 + 9, hand.getSize());
|
|
}
|
|
|
|
/** Threshold=30 */
|
|
@Test
|
|
public void laidOutTooFewChangedTable() {
|
|
roundControl.startRound();
|
|
for (int i = 0; i < 4; i++) {
|
|
view.startTurnEvent.emit();
|
|
view.playerPanel.endTurnEvent.emit();
|
|
}
|
|
view.startTurnEvent.emit();
|
|
// Fake Turn to put stones on the table
|
|
Stone blueSeven = new Stone(7, BLUE);
|
|
Stone blackSeven = new Stone(7, BLACK);
|
|
Stone redSeven = new Stone(7, RED);
|
|
Stone orangeSeven = new Stone(7, ORANGE);
|
|
|
|
Stone blueOne = new Stone(1, BLUE);
|
|
Stone blueTwo = new Stone(2, BLUE);
|
|
Stone blueThree = new Stone(3, BLUE);
|
|
|
|
IHand hand = roundState.getActivePlayer().getHand();
|
|
hand.drop(blueOne, new Position(0, 0));
|
|
hand.drop(blueTwo, new Position(0, 0));
|
|
hand.drop(blueThree, new Position(0, 0));
|
|
|
|
hand.drop(redSeven, new Position(0, 0));
|
|
hand.drop(blueSeven, new Position(0, 0));
|
|
hand.drop(blackSeven, new Position(0, 0));
|
|
hand.drop(orangeSeven, new Position(0, 0));
|
|
|
|
view.handPanel.stoneClickEvent.emit(redSeven, false);
|
|
view.handPanel.stoneClickEvent.emit(blueSeven, true);
|
|
view.handPanel.stoneClickEvent.emit(blackSeven, true);
|
|
view.handPanel.stoneClickEvent.emit(orangeSeven, true);
|
|
|
|
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
|
|
|
view.handPanel.stoneClickEvent.emit(blueOne, false);
|
|
view.handPanel.stoneClickEvent.emit(blueTwo, true);
|
|
view.handPanel.stoneClickEvent.emit(blueThree, true);
|
|
|
|
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
|
|
|
view.playerPanel.endTurnEvent.emit();
|
|
assertEquals(2, roundState.getTable().getSize());
|
|
view.startTurnEvent.emit();
|
|
|
|
Stone redEight = new Stone(8, RED);
|
|
Stone redNine = new Stone(9, RED);
|
|
Stone redTen = new Stone(10, RED);
|
|
|
|
hand = roundState.getActivePlayer().getHand();
|
|
hand.drop(redEight, new Position(0, 0));
|
|
hand.drop(redNine, new Position(0, 0));
|
|
hand.drop(redTen, new Position(0, 0));
|
|
|
|
view.tablePanel.stoneClickEvent.emit(redSeven, false);
|
|
view.handPanel.stoneClickEvent.emit(redEight, true);
|
|
view.handPanel.stoneClickEvent.emit(redNine, true);
|
|
view.handPanel.stoneClickEvent.emit(redTen, true);
|
|
|
|
assertFalse(roundState.getActivePlayer().getLaidOut());
|
|
|
|
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
|
|
|
view.playerPanel.endTurnEvent.emit();
|
|
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
|
|
.getLaidOut());
|
|
assertEquals(2, roundState.getTable().getSize());
|
|
assertEquals(14 + 6, hand.getSize());
|
|
}
|
|
|
|
/** Threshold=30 */
|
|
@Test
|
|
public void laidOutEnoughChangedTable() {
|
|
roundControl.startRound();
|
|
for (int i = 0; i < 4; i++) {
|
|
view.startTurnEvent.emit();
|
|
view.playerPanel.endTurnEvent.emit();
|
|
}
|
|
view.startTurnEvent.emit();
|
|
// Fake Turn to put stones on the table
|
|
Stone blueSeven = new Stone(7, BLUE);
|
|
Stone blackSeven = new Stone(7, BLACK);
|
|
Stone redSeven = new Stone(7, RED);
|
|
Stone orangeSeven = new Stone(7, ORANGE);
|
|
|
|
Stone blueOne = new Stone(1, BLUE);
|
|
Stone blueTwo = new Stone(2, BLUE);
|
|
Stone blueThree = new Stone(3, BLUE);
|
|
|
|
IHand hand = roundState.getActivePlayer().getHand();
|
|
hand.drop(blueOne, new Position(0, 0));
|
|
hand.drop(blueTwo, new Position(0, 0));
|
|
hand.drop(blueThree, new Position(0, 0));
|
|
|
|
hand.drop(redSeven, new Position(0, 0));
|
|
hand.drop(blueSeven, new Position(0, 0));
|
|
hand.drop(blackSeven, new Position(0, 0));
|
|
hand.drop(orangeSeven, new Position(0, 0));
|
|
|
|
view.handPanel.stoneClickEvent.emit(redSeven, false);
|
|
view.handPanel.stoneClickEvent.emit(blueSeven, true);
|
|
view.handPanel.stoneClickEvent.emit(blackSeven, true);
|
|
view.handPanel.stoneClickEvent.emit(orangeSeven, true);
|
|
|
|
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
|
|
|
view.handPanel.stoneClickEvent.emit(blueOne, false);
|
|
view.handPanel.stoneClickEvent.emit(blueTwo, true);
|
|
view.handPanel.stoneClickEvent.emit(blueThree, true);
|
|
|
|
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
|
|
|
view.playerPanel.endTurnEvent.emit();
|
|
assertEquals(2, roundState.getTable().getSize());
|
|
view.startTurnEvent.emit();
|
|
|
|
Stone redEight = new Stone(8, RED);
|
|
Stone redNine = new Stone(9, RED);
|
|
Stone redTen = new Stone(10, RED);
|
|
Stone redEleven = new Stone(11, RED);
|
|
|
|
hand = roundState.getActivePlayer().getHand();
|
|
hand.drop(redEight, new Position(0, 0));
|
|
hand.drop(redNine, new Position(0, 0));
|
|
hand.drop(redTen, new Position(0, 0));
|
|
hand.drop(redEleven, new Position(0, 0));
|
|
|
|
view.tablePanel.stoneClickEvent.emit(redSeven, false);
|
|
view.handPanel.stoneClickEvent.emit(redEight, true);
|
|
view.handPanel.stoneClickEvent.emit(redNine, true);
|
|
view.handPanel.stoneClickEvent.emit(redTen, true);
|
|
view.handPanel.stoneClickEvent.emit(redEleven, true);
|
|
|
|
assertFalse(roundState.getActivePlayer().getLaidOut());
|
|
|
|
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
|
|
|
view.playerPanel.endTurnEvent.emit();
|
|
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
|
|
.getLaidOut());
|
|
assertEquals(2, roundState.getTable().getSize());
|
|
assertEquals(14 + 7, hand.getSize());
|
|
}
|
|
|
|
/** */
|
|
@Test
|
|
public void laidOutJustChangedTable() {
|
|
roundControl.startRound();
|
|
for (int i = 0; i < 4; i++) {
|
|
view.startTurnEvent.emit();
|
|
view.playerPanel.endTurnEvent.emit();
|
|
}
|
|
view.startTurnEvent.emit();
|
|
// Fake Turn to put stones on the table
|
|
Stone blueFour = new Stone(4, BLUE);
|
|
Stone blackFour = new Stone(4, BLACK);
|
|
Stone redFour = new Stone(4, RED);
|
|
Stone orangeFour = new Stone(4, ORANGE);
|
|
|
|
Stone blueFive = new Stone(5, BLUE);
|
|
Stone blueSix = new Stone(6, BLUE);
|
|
Stone blueSeven = new Stone(7, BLUE);
|
|
|
|
IHand hand = roundState.getActivePlayer().getHand();
|
|
hand.drop(blueFive, new Position(0, 0));
|
|
hand.drop(blueSix, new Position(0, 0));
|
|
hand.drop(blueSeven, new Position(0, 0));
|
|
|
|
hand.drop(redFour, new Position(0, 0));
|
|
hand.drop(blueFour, new Position(0, 0));
|
|
hand.drop(blackFour, new Position(0, 0));
|
|
hand.drop(orangeFour, new Position(0, 0));
|
|
|
|
view.handPanel.stoneClickEvent.emit(redFour, false);
|
|
view.handPanel.stoneClickEvent.emit(blueFour, true);
|
|
view.handPanel.stoneClickEvent.emit(blackFour, true);
|
|
view.handPanel.stoneClickEvent.emit(orangeFour, true);
|
|
|
|
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
|
|
|
view.handPanel.stoneClickEvent.emit(blueFive, false);
|
|
view.handPanel.stoneClickEvent.emit(blueSix, true);
|
|
view.handPanel.stoneClickEvent.emit(blueSeven, true);
|
|
|
|
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
|
|
|
view.playerPanel.endTurnEvent.emit();
|
|
assertEquals(2, roundState.getTable().getSize());
|
|
view.startTurnEvent.emit();
|
|
|
|
hand = roundState.getActivePlayer().getHand();
|
|
|
|
view.tablePanel.stoneClickEvent.emit(blueFour, false);
|
|
view.tablePanel.stoneClickEvent.emit(blueFive, true);
|
|
view.tablePanel.stoneClickEvent.emit(blueSix, true);
|
|
view.tablePanel.stoneClickEvent.emit(blueSeven, true);
|
|
|
|
assertFalse(roundState.getActivePlayer().getLaidOut());
|
|
|
|
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
|
|
|
view.playerPanel.endTurnEvent.emit();
|
|
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
|
|
.getLaidOut());
|
|
assertEquals(2, roundState.getTable().getSize());
|
|
assertEquals(14 + 3, hand.getSize());
|
|
}
|
|
|
|
/** Threshold=30 */
|
|
@Test
|
|
public void laidOutValid() {
|
|
roundControl.startRound();
|
|
for (int i = 0; i < 4; i++) {
|
|
view.startTurnEvent.emit();
|
|
view.playerPanel.endTurnEvent.emit();
|
|
}
|
|
view.startTurnEvent.emit();
|
|
// Fake Turn to put stones on the table
|
|
Stone blueSeven = new Stone(7, BLUE);
|
|
Stone blackSeven = new Stone(7, BLACK);
|
|
Stone redSeven = new Stone(7, RED);
|
|
Stone orangeSeven = new Stone(7, ORANGE);
|
|
|
|
Stone blueOne = new Stone(1, BLUE);
|
|
Stone blueTwo = new Stone(2, BLUE);
|
|
Stone blueThree = new Stone(3, BLUE);
|
|
|
|
IHand hand = roundState.getActivePlayer().getHand();
|
|
hand.drop(blueOne, new Position(0, 0));
|
|
hand.drop(blueTwo, new Position(0, 0));
|
|
hand.drop(blueThree, new Position(0, 0));
|
|
|
|
hand.drop(redSeven, new Position(0, 0));
|
|
hand.drop(blueSeven, new Position(0, 0));
|
|
hand.drop(blackSeven, new Position(0, 0));
|
|
hand.drop(orangeSeven, new Position(0, 0));
|
|
|
|
view.handPanel.stoneClickEvent.emit(redSeven, false);
|
|
view.handPanel.stoneClickEvent.emit(blueSeven, true);
|
|
view.handPanel.stoneClickEvent.emit(blackSeven, true);
|
|
view.handPanel.stoneClickEvent.emit(orangeSeven, true);
|
|
|
|
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
|
|
|
view.handPanel.stoneClickEvent.emit(blueOne, false);
|
|
view.handPanel.stoneClickEvent.emit(blueTwo, true);
|
|
view.handPanel.stoneClickEvent.emit(blueThree, true);
|
|
|
|
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
|
|
|
view.playerPanel.endTurnEvent.emit();
|
|
assertTrue(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
|
|
.getLaidOut());
|
|
assertEquals(2, roundState.getTable().getSize());
|
|
assertEquals(14, hand.getSize());
|
|
}
|
|
|
|
/** */
|
|
@Test
|
|
public void testDealStones() {
|
|
testRound.deal();
|
|
checkCorrectlyDealt();
|
|
for (int i = 0; i < 14; i++) {
|
|
testRound.dealStones(2);
|
|
}
|
|
assertEquals(2 * 14 + 14, testRoundState.getActivePlayer().getHand()
|
|
.getSize());
|
|
}
|
|
|
|
/** */
|
|
@Test
|
|
public void testDeal() {
|
|
testRound.deal();
|
|
checkCorrectlyDealt();
|
|
}
|
|
|
|
/** */
|
|
@Test
|
|
public void testStartRound() {
|
|
testRound.startRound();
|
|
checkCorrectlyDealt();
|
|
|
|
checkTurnStartSetUp();
|
|
}
|
|
|
|
/** */
|
|
@Test
|
|
public void testTableDisplay() {
|
|
testRound.startRound();
|
|
checkCorrectlyDealt();
|
|
view.startTurnEvent.emit();
|
|
checkTableDisplay();
|
|
view.getPlayerPanel().endTurnEvent.emit();
|
|
}
|
|
|
|
/** */
|
|
@Test
|
|
public void testTableValidHandChanged() {
|
|
testRoundState.players.get(0).setLaidOut(true);
|
|
testRound.startRound();
|
|
for (int i = 0; i < 4; i++) {
|
|
view.startTurnEvent.emit();
|
|
view.playerPanel.endTurnEvent.emit();
|
|
}
|
|
MockTable oldTable = testRoundState.table;
|
|
testTable.valid = true;
|
|
oldTable.clonedTable = testTable;
|
|
|
|
view.startTurnEvent.emit();
|
|
assertSame(BottomPanelType.HUMAN_HAND_PANEL, view.bottomPanelType);
|
|
|
|
IHand hand = testRoundState.players.get(0).hand;
|
|
hand.pickUp(hand.iterator().next().getFirst());
|
|
resetTurnStart();
|
|
view.getPlayerPanel().endTurnEvent.emit();
|
|
|
|
assertSame(testTable, testRoundState.setTable);
|
|
assertEquals(1, testRoundState.activePlayer);
|
|
|
|
checkTurnStartSetUp();
|
|
}
|
|
|
|
/** */
|
|
@Test
|
|
public void testTableInvalidHandChanged() {
|
|
testRound.startRound();
|
|
for (int i = 0; i < 4; i++) {
|
|
view.startTurnEvent.emit();
|
|
view.playerPanel.endTurnEvent.emit();
|
|
}
|
|
MockTable oldTable = testRoundState.table;
|
|
testTable.valid = false;
|
|
oldTable.clonedTable = testTable;
|
|
|
|
view.startTurnEvent.emit();
|
|
assertSame(BottomPanelType.HUMAN_HAND_PANEL, view.bottomPanelType);
|
|
IHand hand = testRoundState.players.get(0).hand;
|
|
Stone stone = hand.iterator().next().getFirst();
|
|
hand.pickUp(stone);
|
|
testTable.drop(new StoneSet(stone), new Position(0, 0));
|
|
resetTurnStart();
|
|
view.getPlayerPanel().endTurnEvent.emit();
|
|
|
|
assertNull(testRoundState.setTable);
|
|
assertEquals(1, testRoundState.activePlayer);
|
|
assertEquals(14 + 3, testRoundState.players.get(0).hand.getSize());
|
|
checkTurnStartSetUp();
|
|
}
|
|
|
|
/** */
|
|
@Test
|
|
public void testTableValidHandUnchanged() {
|
|
testRoundState.players.get(0).setLaidOut(true);
|
|
testRound.startRound();
|
|
for (int i = 0; i < 4; i++) {
|
|
view.startTurnEvent.emit();
|
|
view.playerPanel.endTurnEvent.emit();
|
|
}
|
|
MockTable oldTable = testRoundState.table;
|
|
testTable.valid = true;
|
|
oldTable.clonedTable = testTable;
|
|
|
|
view.startTurnEvent.emit();
|
|
assertSame(BottomPanelType.HUMAN_HAND_PANEL, view.bottomPanelType);
|
|
resetTurnStart();
|
|
view.getPlayerPanel().endTurnEvent.emit();
|
|
|
|
assertSame(testTable, testRoundState.setTable);
|
|
assertEquals(14 + 1, testRoundState.players.get(0).hand.getSize());
|
|
assertEquals(1, testRoundState.activePlayer);
|
|
|
|
checkTurnStartSetUp();
|
|
}
|
|
|
|
/** */
|
|
@Test
|
|
public void testTableInvalidHandUnchanged() {
|
|
testRoundState.players.get(1).setLaidOut(true);
|
|
testRound.startRound();
|
|
for (int i = 0; i < 4; i++) {
|
|
view.startTurnEvent.emit();
|
|
view.playerPanel.endTurnEvent.emit();
|
|
}
|
|
MockTable oldTable = testRoundState.table;
|
|
testTable.valid = false;
|
|
oldTable.clonedTable = testTable;
|
|
|
|
view.startTurnEvent.emit();
|
|
assertSame(BottomPanelType.HUMAN_HAND_PANEL, view.bottomPanelType);
|
|
resetTurnStart();
|
|
view.getPlayerPanel().endTurnEvent.emit();
|
|
|
|
assertNull(testRoundState.setTable);
|
|
assertEquals(14 + 3, testRoundState.players.get(0).hand.getSize());
|
|
assertEquals(1, testRoundState.activePlayer);
|
|
|
|
checkTurnStartSetUp();
|
|
}
|
|
|
|
/** */
|
|
@Test
|
|
public void testWinning() {
|
|
|
|
testRound.getEndOfRoundEvent().add(new IListener1<Score>() {
|
|
@Override
|
|
public void handle(Score roundScore) {
|
|
roundEnded = true;
|
|
}
|
|
});
|
|
|
|
testRound.startRound();
|
|
for (int i = 0; i < 4; i++) {
|
|
view.startTurnEvent.emit();
|
|
view.playerPanel.endTurnEvent.emit();
|
|
}
|
|
MockTable oldTable = testRoundState.table;
|
|
testTable.valid = true;
|
|
oldTable.clonedTable = testTable;
|
|
|
|
view.startTurnEvent.emit();
|
|
assertSame(BottomPanelType.HUMAN_HAND_PANEL, view.bottomPanelType);
|
|
IHand hand = testRoundState.players.get(0).hand;
|
|
|
|
Stone blueEight = new Stone(8, BLUE);
|
|
Stone blackEight = new Stone(8, BLACK);
|
|
Stone redEight = new Stone(8, RED);
|
|
Stone orangeEight = new Stone(8, ORANGE);
|
|
|
|
hand.drop(redEight, new Position(0, 0));
|
|
hand.drop(blueEight, new Position(0, 0));
|
|
hand.drop(blackEight, new Position(0, 0));
|
|
hand.drop(orangeEight, new Position(0, 0));
|
|
|
|
view.handPanel.stoneClickEvent.emit(redEight, false);
|
|
view.handPanel.stoneClickEvent.emit(blueEight, true);
|
|
view.handPanel.stoneClickEvent.emit(blackEight, true);
|
|
view.handPanel.stoneClickEvent.emit(orangeEight, true);
|
|
|
|
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
testRoundState.players.get(i).hand = new Hand();
|
|
}
|
|
resetTurnStart();
|
|
|
|
assertFalse(roundEnded);
|
|
view.playerPanel.endTurnEvent.emit();
|
|
assertTrue(roundEnded);
|
|
}
|
|
|
|
/** */
|
|
@Test
|
|
public void testTableDifference() {
|
|
MockTable oldTable = new MockTable();
|
|
MockTable newTable = new MockTable();
|
|
Stone blueOne = new Stone(1, BLUE);
|
|
Stone redOne = new Stone(1, RED);
|
|
Stone blackOne = new Stone(1, BLACK);
|
|
Stone blueTwo = new Stone(2, BLUE);
|
|
Stone blueThree = new Stone(3, BLUE);
|
|
Stone blueFour = new Stone(4, BLUE);
|
|
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne));
|
|
StoneSet oldSet2 = new StoneSet(blueTwo);
|
|
oldTable.drop(oldSet1, new Position(0, 0));
|
|
oldTable.drop(oldSet2, new Position(0, 0));
|
|
StoneSet newSet1 = new StoneSet(Arrays.asList(blueOne, blueTwo, blueFour));
|
|
StoneSet newSet2 = new StoneSet(Arrays.asList(redOne, blackOne, blueThree));
|
|
newTable.drop(newSet1, new Position(0, 0));
|
|
newTable.drop(newSet2, new Position(0, 0));
|
|
|
|
Set<Stone> expectedStones = new HashSet<Stone>();
|
|
expectedStones.add(blueThree);
|
|
expectedStones.add(blueFour);
|
|
|
|
Set<Stone> stones = RoundControl.tableDifference(oldTable, newTable);
|
|
|
|
assertTrue(expectedStones.containsAll(stones));
|
|
assertTrue(stones.containsAll(expectedStones));
|
|
}
|
|
|
|
/** */
|
|
@Test
|
|
public void testTableSetDifference() {
|
|
ITable oldTable = new Table(gameSettings);
|
|
Stone blueOne = new Stone(1, BLUE);
|
|
Stone redOne = new Stone(1, RED);
|
|
Stone blackOne = new Stone(1, BLACK);
|
|
Stone orangeOne = new Stone(1, ORANGE);
|
|
Stone blueTwo = new Stone(2, BLUE);
|
|
Stone blueThree = new Stone(3, BLUE);
|
|
Stone blueFour = new Stone(4, BLUE);
|
|
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne,
|
|
orangeOne));
|
|
StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blueThree, blueFour));
|
|
oldTable.drop(oldSet1, new Position(0, 0));
|
|
oldTable.drop(oldSet2, new Position(0, 0));
|
|
ITable newTable = (Table) oldTable.clone();
|
|
List<StoneSet> newSets = RoundControl
|
|
.tableSetDifference(oldTable, newTable);
|
|
List<StoneSet> vanishedSets = RoundControl.tableSetDifference(newTable,
|
|
oldTable);
|
|
|
|
assertTrue(newSets.isEmpty());
|
|
assertTrue(vanishedSets.isEmpty());
|
|
|
|
newTable.pickUp(oldSet2);
|
|
newTable.drop(oldSet2.join(new StoneSet(new Stone(5, BLUE))), new Position(
|
|
0, 0));
|
|
newSets = RoundControl.tableSetDifference(oldTable, newTable);
|
|
vanishedSets = RoundControl.tableSetDifference(newTable, oldTable);
|
|
|
|
assertFalse(newSets.isEmpty());
|
|
assertFalse(vanishedSets.isEmpty());
|
|
assertEquals(1, newSets.size());
|
|
assertEquals(1, vanishedSets.size());
|
|
|
|
Stone redTwo = new Stone(2, RED);
|
|
Stone redThree = new Stone(3, RED);
|
|
Stone redFour = new Stone(4, RED);
|
|
StoneSet oldSet3 = new StoneSet(Arrays.asList(redTwo, redThree, redFour));
|
|
ITable newTable2 = (Table) oldTable.clone();
|
|
newTable2.drop(oldSet3, new Position(0, 0));
|
|
newSets = RoundControl.tableSetDifference(oldTable, newTable2);
|
|
vanishedSets = RoundControl.tableSetDifference(newTable2, oldTable);
|
|
|
|
assertFalse(newSets.isEmpty());
|
|
assertTrue(vanishedSets.isEmpty());
|
|
assertEquals(1, newSets.size());
|
|
}
|
|
|
|
/** */
|
|
@Test
|
|
public void heapIsEmpty() {
|
|
roundControl.getEndOfRoundEvent().add(new IListener1<Score>() {
|
|
@Override
|
|
public void handle(Score roundScore) {
|
|
roundEnded = true;
|
|
}
|
|
});
|
|
|
|
roundState.getGameHeap().drawStones(106 - 14 * 4 - 1);
|
|
|
|
roundControl.startRound();
|
|
for (int i = 0; i < 4; i++) {
|
|
view.startTurnEvent.emit();
|
|
view.playerPanel.endTurnEvent.emit();
|
|
}
|
|
|
|
IPlayer player1 = roundState.getActivePlayer();
|
|
|
|
view.startTurnEvent.emit();
|
|
view.playerPanel.endTurnEvent.emit(); // player 1 draws a card here
|
|
|
|
assertSame(player1, roundState.getNthNextPlayer(-1));
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
view.startTurnEvent.emit();
|
|
view.playerPanel.endTurnEvent.emit();
|
|
}
|
|
assertTrue(roundEnded);
|
|
}
|
|
|
|
/** */
|
|
@Test
|
|
public void testScore() {
|
|
|
|
testRound.getEndOfRoundEvent().add(new IListener1<Score>() {
|
|
@Override
|
|
public void handle(Score score) {
|
|
roundEnded = true;
|
|
roundScore = score;
|
|
}
|
|
});
|
|
|
|
testRound.startRound();
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
testRoundState.players.get(i).hand = new Hand();
|
|
}
|
|
|
|
testRoundState.players.get(0).laidOut = true;
|
|
testRoundState.players.get(0).hand.drop(new Stone(1, RED), new Position(0,
|
|
0));
|
|
testRoundState.players.get(0).hand.drop(new Stone(2, RED), new Position(0,
|
|
0));
|
|
testRoundState.players.get(1).laidOut = true;
|
|
testRoundState.players.get(1).hand.drop(new Stone(RED), new Position(0, 0));
|
|
testRoundState.players.get(2).laidOut = false;
|
|
testRoundState.players.get(2).hand.drop(new Stone(9, RED), new Position(0,
|
|
0));
|
|
testRoundState.players.get(2).hand.drop(new Stone(10, RED), new Position(0,
|
|
0));
|
|
testRoundState.players.get(2).hand.drop(new Stone(11, RED), new Position(0,
|
|
0));
|
|
testRoundState.players.get(3).laidOut = true;
|
|
|
|
testRound.endOfRound();
|
|
assertTrue(roundEnded);
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
assertTrue(roundScore.getWinners().get(i) == (i == 3));
|
|
}
|
|
assertEquals(-3, (int) roundScore.getPoints().get(0));
|
|
assertEquals(-50, (int) roundScore.getPoints().get(1));
|
|
assertEquals(-200, (int) roundScore.getPoints().get(2));
|
|
assertEquals(253, (int) roundScore.getPoints().get(3));
|
|
}
|
|
|
|
/** */
|
|
@Test
|
|
public void testScoreWhenHeapEmpty() {
|
|
|
|
testRound.getEndOfRoundEvent().add(new IListener1<Score>() {
|
|
@Override
|
|
public void handle(Score score) {
|
|
roundEnded = true;
|
|
roundScore = score;
|
|
}
|
|
});
|
|
|
|
testRound.startRound();
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
testRoundState.players.get(i).hand = new Hand();
|
|
}
|
|
|
|
testRoundState.players.get(0).laidOut = true;
|
|
testRoundState.players.get(0).hand.drop(new Stone(1, RED), new Position(0,
|
|
0));
|
|
testRoundState.players.get(0).hand.drop(new Stone(2, RED), new Position(0,
|
|
0));
|
|
testRoundState.players.get(1).laidOut = true;
|
|
testRoundState.players.get(1).hand.drop(new Stone(3, RED), new Position(0,
|
|
0));
|
|
testRoundState.players.get(2).laidOut = true;
|
|
testRoundState.players.get(2).hand.drop(new Stone(3, BLUE), new Position(0,
|
|
0));
|
|
testRoundState.players.get(3).laidOut = false;
|
|
testRoundState.players.get(3).hand.drop(new Stone(13, RED), new Position(0,
|
|
0));
|
|
|
|
testRound.endOfRound();
|
|
assertTrue(roundEnded);
|
|
|
|
assertFalse(roundScore.getWinners().get(0));
|
|
assertTrue(roundScore.getWinners().get(1));
|
|
assertTrue(roundScore.getWinners().get(2));
|
|
assertFalse(roundScore.getWinners().get(3));
|
|
|
|
assertEquals(-3, (int) roundScore.getPoints().get(0));
|
|
assertEquals(-3, (int) roundScore.getPoints().get(1));
|
|
assertEquals(-3, (int) roundScore.getPoints().get(2));
|
|
assertEquals(-100, (int) roundScore.getPoints().get(3));
|
|
}
|
|
|
|
/** */
|
|
@Test
|
|
public void testInspectOnly() {
|
|
testRound.startRound();
|
|
for (int i = 0; i < 4; i++) {
|
|
view.startTurnEvent.emit();
|
|
assertTrue(view.tablePanel.clickEvent.listeners.isEmpty());
|
|
view.playerPanel.endTurnEvent.emit();
|
|
assertEquals(14, testRoundState.players.get(i).hand.getSize());
|
|
}
|
|
for (int i = 0; i < 4; i++) {
|
|
view.startTurnEvent.emit();
|
|
assertFalse(view.tablePanel.clickEvent.listeners.isEmpty());
|
|
view.playerPanel.endTurnEvent.emit();
|
|
assertFalse(14 == testRoundState.players.get(i).hand.getSize());
|
|
}
|
|
}
|
|
|
|
/** */
|
|
@Test
|
|
public void testRedeal() {
|
|
testRound.getRestartRoundEvent().add(new IListener() {
|
|
@Override
|
|
public void handle() {
|
|
roundRestarted = true;
|
|
}
|
|
});
|
|
testRound.startRound();
|
|
view.startTurnEvent.emit();
|
|
view.playerPanel.redealEvent.emit();
|
|
assertTrue(roundRestarted);
|
|
}
|
|
|
|
/** */
|
|
@Test
|
|
public void testRedealDisallowed() {
|
|
testRound.startRound();
|
|
Hand hand = new Hand();
|
|
hand.drop(new Stone(1, RED), new Position(0, 0));
|
|
hand.drop(new Stone(1, BLACK), new Position(0, 0));
|
|
hand.drop(new Stone(1, BLUE), new Position(0, 0));
|
|
testRoundState.players.get(0).hand = hand;
|
|
view.startTurnEvent.emit();
|
|
assertTrue(view.playerPanel.inspectOnly);
|
|
assertFalse(view.playerPanel.mayRedeal);
|
|
for (int i = 0; i < 4; i++) {
|
|
view.playerPanel.endTurnEvent.emit();
|
|
view.startTurnEvent.emit();
|
|
}
|
|
assertFalse(view.playerPanel.inspectOnly);
|
|
}
|
|
|
|
/** */
|
|
@Test
|
|
public void testRedealAllowed() {
|
|
testRound.startRound();
|
|
Hand hand = new Hand();
|
|
for (int i = 0; i < 6; i++) {
|
|
hand.drop(new Stone(i / 2, RED), new Position(0, 0));
|
|
}
|
|
testRoundState.players.get(0).hand = hand;
|
|
view.startTurnEvent.emit();
|
|
assertTrue(view.playerPanel.inspectOnly);
|
|
assertTrue(view.playerPanel.mayRedeal);
|
|
for (int i = 0; i < 4; i++) {
|
|
view.playerPanel.endTurnEvent.emit();
|
|
view.startTurnEvent.emit();
|
|
}
|
|
assertFalse(view.playerPanel.inspectOnly);
|
|
}
|
|
}
|