{-# LANGUAGE DeriveDataTypeable #-}
module CPUPlayer ( CPUPlayer(..)
) where
import Data.Fixed
import Data.Ratio ((%))
import Data.Typeable
import GLDriver
import Player
import Tank
data CPUPlayer = CPUPlayer Micro
deriving (Typeable, Show)
instance Player CPUPlayer where
playerUpdate (CPUPlayer angle) _ = (CPUPlayer (if (angle+0.1) > 180 then angle-359.9 else angle+0.1), Just angle, True, Just (-angle))