Matthias Schiffer
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dafe16f191
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Some improvements on coordinate calculation & player rendering
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2010-04-12 14:40:31 +02:00 |
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Matthias Schiffer
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a4f2d991da
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Added 3D models
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2010-04-12 02:47:09 +02:00 |
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Matthias Schiffer
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b694c7705e
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Removed IO from Game monad
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2010-04-11 01:48:55 +02:00 |
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Matthias Schiffer
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d2be8eb410
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Renamed WiimotePlayer to HWiidPlayer
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2010-04-10 16:25:27 +02:00 |
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Matthias Schiffer
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546da85814
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Added player cursor
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2010-04-10 14:17:08 +02:00 |
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Matthias Schiffer
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f86af7816c
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Added nunchuk support
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2010-04-08 16:00:01 +02:00 |
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Matthias Schiffer
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d6b28723a2
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Use system sleep functions as threadDelay sleep to long without -threaded
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2010-04-07 15:07:27 +02:00 |
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Matthias Schiffer
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c0d2d54ea1
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Added Wiimote support
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2010-04-07 13:28:38 +02:00 |
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Matthias Schiffer
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736ad91b32
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Hit tanks will die now.
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2010-03-18 09:22:21 +01:00 |
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Matthias Schiffer
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5c34cd6941
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Added bullet/tank collision; reduced tick count
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2010-03-18 09:14:32 +01:00 |
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Matthias Schiffer
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a1294859c7
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Some optimizations
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2010-03-17 17:55:03 +01:00 |
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Matthias Schiffer
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90b8d87e02
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Reorganized code to add Debris class
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2010-03-15 14:46:14 +01:00 |
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Matthias Schiffer
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f3d9814ad5
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Moved parts of Main to Simulation module
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2010-03-09 19:53:59 +01:00 |
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Matthias Schiffer
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9d34024718
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Raise number of left bullets after a bullet exploded
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2010-03-09 07:30:42 +01:00 |
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Matthias Schiffer
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4993b2ef07
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Reflect bullets at the level border
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2010-03-09 06:45:02 +01:00 |
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Matthias Schiffer
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89e87826a8
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Renamed shoot to bullet
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2010-03-09 06:08:42 +01:00 |
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Matthias Schiffer
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7327695ca3
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Moved source files to src directory
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2010-03-09 03:49:15 +01:00 |
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