Commit graph

23 commits

Author SHA1 Message Date
272e37a408
view: move tile size definition to MapLoader
We also remove the unneeded redrawPending flag.
2018-10-31 12:54:49 +01:00
6370b60189
view/renderer/Renderer: we don't need a depth buffer 2018-10-31 12:54:08 +01:00
1712352d1c
view: add simple input handlers 2018-10-31 10:52:57 +01:00
a86a80e402
view/renderer: simplify fragment shader 2018-10-31 00:32:52 +01:00
7b9d467386
view: enable alpha blending 2018-10-31 00:32:52 +01:00
7a9cd36337
resources: move road to second layer 2018-10-31 00:27:34 +01:00
70a616b4a7
view/MapView: add support for multiple layers and holes 2018-10-31 00:27:34 +01:00
63c8b70e43
resources: add transparency to road tiles 2018-10-31 00:17:13 +01:00
f04f899d15
resources: remove unused tiles 2018-10-31 00:16:44 +01:00
b04f18e29a
view/renderer/Renderer: remove dead code 2018-10-30 23:38:14 +01:00
7112f40a70
yarn.lock: upgrade 2018-10-30 23:24:22 +01:00
4b680776a3
MapLoader: use square tile texture rather than long Nx1 rectangle
By placing the tiles in a square texture, the dimensions are bounded by the
square root of the dimension in the old solution. This way we can fit a
significantly higher number of tiles into it without using up all the
accuracy of the coordinates.
2018-10-26 23:11:14 +02:00
bc6d79b088
model: add mutable MapState (empty for now) 2018-10-26 21:59:46 +02:00
ebc56db63c
Move shader initialization out of renderer
Avoid public fields and ! overrides, make almost all fields readonly.
2018-10-24 23:05:13 +02:00
9770eaf432
Throw in tslint and fix style 2018-10-24 22:28:27 +02:00
06b2c5bec7
view/Renderer: code style 2018-10-24 00:27:53 +02:00
ad0f256724
view/MapLoader: refactor texture creation into a method 2018-10-24 00:26:47 +02:00
23bee802a5
Get rid of lodash 2018-10-23 23:50:36 +02:00
f9f3da7048
Update everything 2018-10-23 23:45:30 +02:00
02758a69ac
Implement simple map renderer 2017-09-12 09:20:19 +02:00
a5e69edc5a
Code structuring
Also, use a fixed-size canvas for now.
2017-09-11 23:24:13 +02:00
4a67ba6830
Import test data 2017-09-11 21:28:16 +02:00
a47638aab5
Initial setup (Webpack, TypeScript, WebGL) 2017-09-09 02:53:10 +02:00