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By placing the tiles in a square texture, the dimensions are bounded by the square root of the dimension in the old solution. This way we can fit a significantly higher number of tiles into it without using up all the accuracy of the coordinates. |
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dist | ||
src | ||
.gitignore | ||
custom.d.ts | ||
package.json | ||
tsconfig.json | ||
tslint.json | ||
webpack.config.js | ||
yarn.lock |