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-rw-r--r--Texture.h40
1 files changed, 0 insertions, 40 deletions
diff --git a/Texture.h b/Texture.h
deleted file mode 100644
index fd078f3..0000000
--- a/Texture.h
+++ /dev/null
@@ -1,40 +0,0 @@
-/*
- * Texture.h
- *
- * Copyright (C) 2009 Matthias Schiffer <matthias@gamezock.de>
- *
- * This program is free software: you can redistribute it and/or modify it
- * under the terms of the GNU Lesser General Public License as published by the
- * Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef ZOOM_TEXTURE_H_
-#define ZOOM_TEXTURE_H_
-
-#include <string>
-#include <map>
-
-namespace Zoom {
-
-class Texture {
- public:
- static unsigned loadTexture(const std::string &name);
-
- private:
- Texture();
-
- static std::map<std::string, unsigned> textures;
-};
-
-}
-
-#endif /* ZOOM_TEXTURE_H_ */