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Diffstat (limited to 'src/BSPTree.h')
-rw-r--r-- | src/BSPTree.h | 177 |
1 files changed, 177 insertions, 0 deletions
diff --git a/src/BSPTree.h b/src/BSPTree.h new file mode 100644 index 0000000..1944ef1 --- /dev/null +++ b/src/BSPTree.h @@ -0,0 +1,177 @@ +/* + * BSPTree.h + * + * Copyright (C) 2009 Matthias Schiffer <matthias@gamezock.de> + * + * This program is free software: you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by the + * Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef ZOOM_BSPTREE_H_ +#define ZOOM_BSPTREE_H_ + +#include "Triangle.h" +#include <list> +#include <cmath> + +#include <vmmlib/vector.hpp> +#include <boost/shared_ptr.hpp> + +namespace Zoom { + +class BSPTree { + public: + class TriangleData { + protected: + TriangleData() {} + + public: + virtual ~TriangleData() {} + }; + + struct TriangleRecord { + public: + TriangleRecord(Triangle triangle0, boost::shared_ptr<TriangleData> data0) + : triangle(triangle0), data(data0) {} + TriangleRecord(Triangle triangle0) : triangle(triangle0) {} + TriangleRecord() {} + + Triangle triangle; + boost::shared_ptr<TriangleData> data; + }; + + private: + class Plane { + public: + Plane() : d(0) {} + Plane(const vmml::vec3f &n, float d0) : normal(n), d(d0) {} + Plane(const Triangle &t) : normal(t.computeNormal()), d(t.getVertex(0).dot(normal)) {} + + bool contains(const vmml::vec3f &v) const { + return (fabsf(normal.dot(v) - d) < 1E-6); + } + + bool isBehind(const vmml::vec3f &v) const { + return (normal.dot(v) - d) < 0; + } + + bool isInFront(const vmml::vec3f &v) const { + return (normal.dot(v) - d) > 0; + } + + + bool contains(const Triangle &t) const { + for(int i = 0; i < 3; ++i) { + if(!contains(t.getVertex(i))) + return false; + } + + return true; + } + + bool isBehind(const Triangle &t) const { + for(int i = 0; i < 3; ++i) { + if(!isBehind(t.getVertex(i)) && !contains(t.getVertex(i))) + return false; + } + + return true; + } + + bool isInFront(const Triangle &t) const { + for(int i = 0; i < 3; ++i) { + if(!isInFront(t.getVertex(i)) && !contains(t.getVertex(i))) + return false; + } + + return true; + } + + + const vmml::vec3f& getNormal() const { + return normal; + } + + vmml::vec3f intersection(const vmml::vec3f &p, const vmml::vec3f &dir) const; + void partition(const TriangleRecord &t, std::list<TriangleRecord> *front, std::list<TriangleRecord> *back) const; + + private: + vmml::vec3f normal; + float d; + }; + + public: + BSPTree(const std::list<TriangleRecord> &triangles); + + BSPTree(const BSPTree &tree) : frontTree(0), backTree(0) { + *this = tree; + } + + virtual ~BSPTree() { + if(frontTree) + delete frontTree; + + if(backTree) + delete backTree; + } + + BSPTree& operator=(const BSPTree &tree); + + template<typename T> + void visit(const T& visitor, const vmml::vec3f &p) const { + doVisit<const T>(visitor, p); + } + + template<typename T> + void visit(T& visitor, const vmml::vec3f &p) const { + doVisit(visitor, p); + } + + private: + Plane plane; + std::list<TriangleRecord> triangles; + BSPTree *frontTree, *backTree; + + template<typename T> + void doVisit(T& visitor, const vmml::vec3f &p) const { + if(plane.isBehind(p)) { + if(frontTree) + frontTree->visit(visitor, p); + + for(std::list<TriangleRecord>::const_iterator t = triangles.begin(); t != triangles.end(); ++t) { + visitor(*t); + } + + if(backTree) + backTree->visit(visitor, p); + } + else { + if(backTree) + backTree->visit(visitor, p); + + for(std::list<TriangleRecord>::const_iterator t = triangles.begin(); t != triangles.end(); ++t) { + visitor(*t); + } + + if(frontTree) + frontTree->visit(visitor, p); + } + } + + static vmml::vec3f findCenter(const std::list<TriangleRecord> &triangles); + static const Triangle* findNearestTriangle(const std::list<TriangleRecord> &triangles, const vmml::vec3f &v); +}; + +} + +#endif /* ZOOM_BSPTREE_H_ */ |