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Diffstat (limited to 'src/ShadowVolume.h')
-rw-r--r-- | src/ShadowVolume.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/src/ShadowVolume.h b/src/ShadowVolume.h new file mode 100644 index 0000000..e33e19c --- /dev/null +++ b/src/ShadowVolume.h @@ -0,0 +1,51 @@ +/* + * ShadowVolume.h + * + * Copyright (C) 2009 Matthias Schiffer <matthias@gamezock.de> + * + * This program is free software: you can redistribute it and/or modify it + * under the terms of the GNU Lesser General Public License as published by the + * Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, but + * WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public License along + * with this program. If not, see <http://www.gnu.org/licenses/>. + */ + +#ifndef ZOOM_SHADOWVOLUME_H_ +#define ZOOM_SHADOWVOLUME_H_ + +#include <vmmlib/vector.hpp> + +namespace Zoom { + +class Triangle; + +class ShadowVolume { + public: + ShadowVolume(const Triangle &t, const vmml::vec3f &lightPos); + virtual ~ShadowVolume() {} + + const vmml::vec3f& getVertex(int i) { + return rays[i].p; + } + + const vmml::vec3f& getDirection(int i) { + return rays[i].dir; + } + + private: + struct Ray { + vmml::vec3f p; + vmml::vec3f dir; + } rays[3]; +}; + +} + +#endif /* ZOOM_SHADOWVOLUME_H_ */ |