Age | Commit message (Expand) | Author |
---|---|---|
2009-12-24 | Make shadow volumes visible | Matthias Schiffer |
2009-12-18 | Use multi-pass rendering with seperate ambient and light shaders | Matthias Schiffer |
2009-12-15 | Moved source files to src; sort triangles by texture. | Matthias Schiffer |