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authorneoraider <devnull@localhost>2008-05-18 15:22:02 +0200
committerneoraider <devnull@localhost>2008-05-18 15:22:02 +0200
commit094c72221ea15615b4bcdc31a4acbb4e5c67817a (patch)
tree028374bdd94d789c23627af20c4eb385cb8186c9 /src/Data/Vertex.cpp
parent36d892d1f0f0a919e70f81abddaeb568f1f7625c (diff)
downloadzoomedit-094c72221ea15615b4bcdc31a4acbb4e5c67817a.tar
zoomedit-094c72221ea15615b4bcdc31a4acbb4e5c67817a.zip
zoomedit:
* Removed unused vector maths * Added missing const to set*-methods in Triangle
Diffstat (limited to 'src/Data/Vertex.cpp')
-rw-r--r--src/Data/Vertex.cpp63
1 files changed, 0 insertions, 63 deletions
diff --git a/src/Data/Vertex.cpp b/src/Data/Vertex.cpp
deleted file mode 100644
index 24e34ba..0000000
--- a/src/Data/Vertex.cpp
+++ /dev/null
@@ -1,63 +0,0 @@
-/*
- * Vertex.cpp
- *
- * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
- *
- * This program is free software: you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#include "Vertex.h"
-#include <cmath>
-
-namespace ZoomEdit {
-namespace Data {
-
-float Vertex::distanceSq(const Vertex &v) const {
- return (x - v.x)*(x - v.x) + (y - v.y)*(y - v.y) + (z - v.z)*(z - v.z);
-}
-
-float Vertex::distance(const Vertex &v) const {
- return std::sqrt(distanceSq(v));
-}
-
-Vector Vertex::operator-(const Vertex &v) const {
- return Vector(x - v.x, y - v.y, z - v.z);
-}
-
-Vertex Vertex::operator+(const Vector &v) const {
- return Vertex(x + v.getX(), y + v.getY(), z + v.getZ());
-}
-
-Vertex Vertex::operator-(const Vector &v) const {
- return Vertex(x - v.getX(), y - v.getY(), z - v.getZ());
-}
-
-Vertex& Vertex::operator+=(const Vector &v) {
- x += v.getX();
- y += v.getY();
- z += v.getZ();
-
- return *this;
-}
-
-Vertex& Vertex::operator-=(const Vector &v) {
- x -= v.getX();
- y -= v.getY();
- z -= v.getZ();
-
- return *this;
-}
-
-}
-}