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author | neoraider <devnull@localhost> | 2008-05-18 15:22:02 +0200 |
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committer | neoraider <devnull@localhost> | 2008-05-18 15:22:02 +0200 |
commit | 094c72221ea15615b4bcdc31a4acbb4e5c67817a (patch) | |
tree | 028374bdd94d789c23627af20c4eb385cb8186c9 /src/Data | |
parent | 36d892d1f0f0a919e70f81abddaeb568f1f7625c (diff) | |
download | zoomedit-094c72221ea15615b4bcdc31a4acbb4e5c67817a.tar zoomedit-094c72221ea15615b4bcdc31a4acbb4e5c67817a.zip |
zoomedit:
* Removed unused vector maths
* Added missing const to set*-methods in Triangle
Diffstat (limited to 'src/Data')
-rw-r--r-- | src/Data/Makefile.am | 2 | ||||
-rw-r--r-- | src/Data/Makefile.in | 6 | ||||
-rw-r--r-- | src/Data/Triangle.h | 7 | ||||
-rw-r--r-- | src/Data/Vector.cpp | 96 | ||||
-rw-r--r-- | src/Data/Vector.h | 25 | ||||
-rw-r--r-- | src/Data/Vertex.cpp | 63 | ||||
-rw-r--r-- | src/Data/Vertex.h | 13 |
7 files changed, 8 insertions, 204 deletions
diff --git a/src/Data/Makefile.am b/src/Data/Makefile.am index b4e9beb..88d42fd 100644 --- a/src/Data/Makefile.am +++ b/src/Data/Makefile.am @@ -1,3 +1,3 @@ noinst_LTLIBRARIES = libdata.la -libdata_la_SOURCES = Info.cpp Gate.cpp Level.cpp Room.cpp Texture.cpp Triangle.cpp Vector.cpp Vertex.cpp +libdata_la_SOURCES = Info.cpp Gate.cpp Level.cpp Room.cpp Texture.cpp Triangle.cpp diff --git a/src/Data/Makefile.in b/src/Data/Makefile.in index 6ab63ac..9e19bf5 100644 --- a/src/Data/Makefile.in +++ b/src/Data/Makefile.in @@ -44,7 +44,7 @@ CONFIG_CLEAN_FILES = LTLIBRARIES = $(noinst_LTLIBRARIES) libdata_la_LIBADD = am_libdata_la_OBJECTS = Info.lo Gate.lo Level.lo Room.lo Texture.lo \ - Triangle.lo Vector.lo Vertex.lo + Triangle.lo libdata_la_OBJECTS = $(am_libdata_la_OBJECTS) DEFAULT_INCLUDES = -I.@am__isrc@ -I$(top_builddir)/src depcomp = $(SHELL) $(top_srcdir)/depcomp @@ -180,7 +180,7 @@ target_alias = @target_alias@ top_builddir = @top_builddir@ top_srcdir = @top_srcdir@ noinst_LTLIBRARIES = libdata.la -libdata_la_SOURCES = Info.cpp Gate.cpp Level.cpp Room.cpp Texture.cpp Triangle.cpp Vector.cpp Vertex.cpp +libdata_la_SOURCES = Info.cpp Gate.cpp Level.cpp Room.cpp Texture.cpp Triangle.cpp all: all-am .SUFFIXES: @@ -238,8 +238,6 @@ distclean-compile: @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/Room.Plo@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/Texture.Plo@am__quote@ @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/Triangle.Plo@am__quote@ -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/Vector.Plo@am__quote@ -@AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/Vertex.Plo@am__quote@ .cpp.o: @am__fastdepCXX_TRUE@ $(CXXCOMPILE) -MT $@ -MD -MP -MF $(DEPDIR)/$*.Tpo -c -o $@ $< diff --git a/src/Data/Triangle.h b/src/Data/Triangle.h index 2267f36..979fbfa 100644 --- a/src/Data/Triangle.h +++ b/src/Data/Triangle.h @@ -21,6 +21,7 @@ #define ZOOMEDIT_DATA_TRIANGLE_H_ #include "Vertex.h" +#include "Vector.h" #include "TexCoords.h" #include <libxml++/nodes/element.h> @@ -52,7 +53,7 @@ class Triangle { const Vertex& getVertex(unsigned int i) const {return vertices[i%3];} void setVertex(unsigned int i, const Vertex &v); - void setVertices(Vertex *v) { + void setVertices(const Vertex *v) { for(int i = 0; i < 3; ++i) setVertex(i, v[i]); } @@ -60,7 +61,7 @@ class Triangle { const Vector& getNormal(unsigned int i) const {return normals[i%3];} void setNormal(unsigned int i, const Vector &n); - void setNormals(Vector *n) { + void setNormals(const Vector *n) { for(int i = 0; i < 3; ++i) setNormal(i, n[i]); } @@ -68,7 +69,7 @@ class Triangle { const TexCoords& getTexCoords(unsigned int i) const {return texCoords[i%3];} void setTexCoords(unsigned int i, const TexCoords &t); - void setTexCoords(TexCoords *t) { + void setTexCoords(const TexCoords *t) { for(int i = 0; i < 3; ++i) setTexCoords(i, t[i]); } diff --git a/src/Data/Vector.cpp b/src/Data/Vector.cpp deleted file mode 100644 index 8677fd1..0000000 --- a/src/Data/Vector.cpp +++ /dev/null @@ -1,96 +0,0 @@ -/* - * Vector.cpp - * - * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de> - * - * This program is free software: you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - * See the GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "Vector.h" -#include <cmath> - -namespace ZoomEdit { -namespace Data { - -float Vector::lengthSq() const { - return x*x + y*y + z*z; -} - -float Vector::length() const { - return std::sqrt(lengthSq()); -} - -Vector Vector::operator+(const Vector &v) const { - return Vector(x + v.x, y + v.y, z + v.z); -} - -Vector Vector::operator-(const Vector &v) const { - return Vector(x - v.x, y - v.y, z - v.z); -} - -float Vector::operator*(const Vector &v) const { - return (x*v.x + y*v.y + z*v.z); -} - -Vector Vector::operator*(float f) const { - return Vector(x*f, y*f, z*f); -} - -Vector Vector::operator/(float f) const { - return Vector(x/f, y/f, z/f); -} - -Vector Vector::operator%(const Vector &v) const { - return Vector(y*v.z-z*v.y, z*v.x-x*v.z, x*v.y-y*v.x); -} - -Vector& Vector::operator+=(const Vector &v) { - x += v.x; - y += v.y; - z += v.z; - - return *this; -} - -Vector& Vector::operator-=(const Vector &v) { - x -= v.x; - y -= v.y; - z -= v.z; - - return *this; -} - -Vector& Vector::operator*=(float f) { - x *= f; - y *= f; - z *= f; - - return *this; -} - -Vector& Vector::operator/=(float f) { - x /= f; - y /= f; - z /= f; - - return *this; -} - -Vector& Vector::operator%=(const Vector &v) { - *this = *this % v; - return *this; -} - -} -} diff --git a/src/Data/Vector.h b/src/Data/Vector.h index cfac1c0..ded0834 100644 --- a/src/Data/Vector.h +++ b/src/Data/Vector.h @@ -39,31 +39,6 @@ class Vector { float getZ() const {return z;} void setZ(float z0) {z = z0;} - - float lengthSq() const; - float length() const; - - void normalize() { - if(lengthSq()) - *this /= length(); - } - - Vector operator+(const Vector &v) const; - Vector operator-(const Vector &v) const; - float operator*(const Vector &v) const; - - Vector operator*(float f) const; - Vector operator/(float f) const; - - Vector operator%(const Vector &v) const; - - Vector& operator+=(const Vector &v); - Vector& operator-=(const Vector &v); - - Vector& operator*=(float f); - Vector& operator/=(float f); - - Vector& operator%=(const Vector &v); }; } diff --git a/src/Data/Vertex.cpp b/src/Data/Vertex.cpp deleted file mode 100644 index 24e34ba..0000000 --- a/src/Data/Vertex.cpp +++ /dev/null @@ -1,63 +0,0 @@ -/* - * Vertex.cpp - * - * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de> - * - * This program is free software: you can redistribute it and/or modify it - * under the terms of the GNU General Public License as published by the - * Free Software Foundation, either version 3 of the License, or - * (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, but - * WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - * See the GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License along - * with this program. If not, see <http://www.gnu.org/licenses/>. - */ - -#include "Vertex.h" -#include <cmath> - -namespace ZoomEdit { -namespace Data { - -float Vertex::distanceSq(const Vertex &v) const { - return (x - v.x)*(x - v.x) + (y - v.y)*(y - v.y) + (z - v.z)*(z - v.z); -} - -float Vertex::distance(const Vertex &v) const { - return std::sqrt(distanceSq(v)); -} - -Vector Vertex::operator-(const Vertex &v) const { - return Vector(x - v.x, y - v.y, z - v.z); -} - -Vertex Vertex::operator+(const Vector &v) const { - return Vertex(x + v.getX(), y + v.getY(), z + v.getZ()); -} - -Vertex Vertex::operator-(const Vector &v) const { - return Vertex(x - v.getX(), y - v.getY(), z - v.getZ()); -} - -Vertex& Vertex::operator+=(const Vector &v) { - x += v.getX(); - y += v.getY(); - z += v.getZ(); - - return *this; -} - -Vertex& Vertex::operator-=(const Vector &v) { - x -= v.getX(); - y -= v.getY(); - z -= v.getZ(); - - return *this; -} - -} -} diff --git a/src/Data/Vertex.h b/src/Data/Vertex.h index a9660c4..423e0d2 100644 --- a/src/Data/Vertex.h +++ b/src/Data/Vertex.h @@ -20,7 +20,7 @@ #ifndef ZOOMEDIT_DATA_VERTEX_H_ #define ZOOMEDIT_DATA_VERTEX_H_ -#include "Vector.h" +//#include "Vector.h" namespace ZoomEdit { namespace Data { @@ -41,17 +41,6 @@ class Vertex { float getZ() const {return z;} void setZ(float z0) {z = z0;} - - float distanceSq(const Vertex &v) const; - float distance(const Vertex &v) const; - - Vector operator-(const Vertex &v) const; - - Vertex operator+(const Vector &v) const; - Vertex operator-(const Vector &v) const; - - Vertex& operator+=(const Vector &v); - Vertex& operator-=(const Vector &v); }; } |