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authorMatthias Schiffer <matthias@gamezock.de>2010-01-07 07:03:58 +0100
committerMatthias Schiffer <matthias@gamezock.de>2010-01-07 07:03:58 +0100
commite0cb6bd23b21f126bde42f74f4b1a798c3e15b0f (patch)
treebc9aba37b5b4c6edeb8725720c2ebfe5e80643ab /src/Data
parentd71148392055eec06460fa24e3747d2c55d96b38 (diff)
downloadzoomedit-e0cb6bd23b21f126bde42f74f4b1a798c3e15b0f.tar
zoomedit-e0cb6bd23b21f126bde42f74f4b1a798c3e15b0f.zip
Major cleanup
Much better now!
Diffstat (limited to 'src/Data')
-rw-r--r--src/Data/Gate.cpp1
-rw-r--r--src/Data/Gate.h10
-rw-r--r--src/Data/Level.cpp12
-rw-r--r--src/Data/Level.h4
-rw-r--r--src/Data/Makefile.am5
-rw-r--r--src/Data/Makefile.in450
-rw-r--r--src/Data/Room.cpp30
-rw-r--r--src/Data/Room.h10
-rw-r--r--src/Data/Triangle.cpp48
-rw-r--r--src/Data/Triangle.h23
-rw-r--r--src/Data/Vector.h47
-rw-r--r--src/Data/Vertex.h49
12 files changed, 33 insertions, 656 deletions
diff --git a/src/Data/Gate.cpp b/src/Data/Gate.cpp
index 62794c2..5b497e7 100644
--- a/src/Data/Gate.cpp
+++ b/src/Data/Gate.cpp
@@ -33,7 +33,6 @@ Gate::Gate(xmlpp::Element *node) : gateNode(node) {
triangles.push_back(new Triangle(tNode));
}
- id = node->get_attribute_value("id");
room1 = node->get_attribute_value("room1");
room2 = node->get_attribute_value("room2");
}
diff --git a/src/Data/Gate.h b/src/Data/Gate.h
index a6fb958..e8eee94 100644
--- a/src/Data/Gate.h
+++ b/src/Data/Gate.h
@@ -33,7 +33,6 @@ class Gate {
std::list<Triangle*> triangles;
xmlpp::Element *gateNode;
- Glib::ustring id;
Glib::ustring room1, room2;
// Prevent shallow copy
@@ -51,15 +50,6 @@ class Gate {
Triangle* addTriangle();
void removeTriangle(Triangle *t);
- const Glib::ustring& getId() const {
- return id;
- }
-
- void setId(const Glib::ustring &id0) {
- id = id0;
- gateNode->set_attribute("id", id0);
- }
-
const Glib::ustring& getRoom1() const {
return room1;
}
diff --git a/src/Data/Level.cpp b/src/Data/Level.cpp
index 7193f37..6dcba95 100644
--- a/src/Data/Level.cpp
+++ b/src/Data/Level.cpp
@@ -89,19 +89,9 @@ void Level::removeRoom(Room *room) {
delete room;
}
-Gate* Level::getGate(const Glib::ustring &id) const {
- for(std::list<Gate*>::const_iterator gate = gates.begin(); gate != gates.end(); ++gate) {
- if((*gate)->getId() == id)
- return *gate;
- }
-
- return 0;
-}
-
-Gate* Level::addGate(const Glib::ustring &id) {
+Gate* Level::addGate() {
xmlpp::Element *node = gatesNode->add_child("gate");
- node->set_attribute("id", id);
node->set_attribute("room1", "");
node->set_attribute("room2", "");
diff --git a/src/Data/Level.h b/src/Data/Level.h
index 34b5b1a..52b4d55 100644
--- a/src/Data/Level.h
+++ b/src/Data/Level.h
@@ -60,9 +60,7 @@ class Level {
const std::list<Gate*>& getGates() const {return gates;}
- Gate* getGate(const Glib::ustring &id) const;
-
- Gate* addGate(const Glib::ustring &id);
+ Gate* addGate();
void removeGate(Gate *gate);
const std::list<Texture*>& getTextures() const {return textures;}
diff --git a/src/Data/Makefile.am b/src/Data/Makefile.am
deleted file mode 100644
index 820da1f..0000000
--- a/src/Data/Makefile.am
+++ /dev/null
@@ -1,5 +0,0 @@
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-
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-
-noinst_HEADERS = Gate.h Info.h Level.h Room.h TexCoords.h Texture.h Triangle.h Vector.h Vertex.h
diff --git a/src/Data/Makefile.in b/src/Data/Makefile.in
deleted file mode 100644
index d31abca..0000000
--- a/src/Data/Makefile.in
+++ /dev/null
@@ -1,450 +0,0 @@
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-# Otherwise a system limit (for SysV at least) may be exceeded.
-.NOEXPORT:
diff --git a/src/Data/Room.cpp b/src/Data/Room.cpp
index b1d7473..d7355fc 100644
--- a/src/Data/Room.cpp
+++ b/src/Data/Room.cpp
@@ -41,18 +41,7 @@ void Room::populateTriangle(xmlpp::Element *tNode) {
}
Room::Room(xmlpp::Element *node) : roomNode(node) {
- floorNode = dynamic_cast<xmlpp::Element*>(node->get_children("floor").front());
-
- xmlpp::Node::NodeList triangleList = floorNode->get_children("triangle");
-
- for(xmlpp::Node::NodeList::iterator t = triangleList.begin(); t != triangleList.end(); ++t) {
- xmlpp::Element *tNode = dynamic_cast<xmlpp::Element*>(*t);
-
- if(tNode)
- floor.push_back(new Triangle(tNode));
- }
-
- triangleList = node->get_children("triangle");
+ xmlpp::Node::NodeList triangleList = node->get_children("triangle");
for(xmlpp::Node::NodeList::iterator t = triangleList.begin(); t != triangleList.end(); ++t) {
xmlpp::Element *tNode = dynamic_cast<xmlpp::Element*>(*t);
@@ -86,22 +75,5 @@ void Room::removeTriangle(Triangle *t) {
delete t;
}
-Triangle* Room::addFloorTriangle() {
- xmlpp::Element *tNode = floorNode->add_child("triangle");
-
- populateTriangle(tNode);
-
- Triangle *t = new Triangle(tNode);
- floor.push_back(t);
-
- return t;
-}
-
-void Room::removeFloorTriangle(Triangle *t) {
- floorNode->remove_child(t->getNode());
- floor.remove(t);
- delete t;
-}
-
}
}
diff --git a/src/Data/Room.h b/src/Data/Room.h
index b23923b..75ee219 100644
--- a/src/Data/Room.h
+++ b/src/Data/Room.h
@@ -33,9 +33,6 @@ class Room {
std::list<Triangle*> triangles;
xmlpp::Element *roomNode;
- std::list<Triangle*> floor;
- xmlpp::Element *floorNode;
-
Glib::ustring id;
void populateTriangle(xmlpp::Element *tNode);
@@ -55,13 +52,6 @@ class Room {
Triangle* addTriangle();
void removeTriangle(Triangle *t);
- const std::list<Triangle*>& getFloorTriangles() const {
- return floor;
- }
-
- Triangle* addFloorTriangle();
- void removeFloorTriangle(Triangle *t);
-
const Glib::ustring& getId() const {
return id;
}
diff --git a/src/Data/Triangle.cpp b/src/Data/Triangle.cpp
index b3f76a7..51a4947 100644
--- a/src/Data/Triangle.cpp
+++ b/src/Data/Triangle.cpp
@@ -18,28 +18,18 @@
*/
#include "Triangle.h"
-#include <Util/Xml.h>
#include <cstdlib>
+#include <cstring>
namespace ZoomEdit {
namespace Data {
-Vertex Triangle::loadVertex(xmlpp::Element *node) const {
- Vertex v;
+vmml::vec3f Triangle::loadVector(xmlpp::Element *node) const {
+ vmml::vec3f v;
- v.setX(std::atof(node->get_attribute_value("x").c_str()));
- v.setY(std::atof(node->get_attribute_value("y").c_str()));
- v.setZ(std::atof(node->get_attribute_value("z").c_str()));
-
- return v;
-}
-
-Vector Triangle::loadVector(xmlpp::Element *node) const {
- Vector v;
-
- v.setX(std::atof(node->get_attribute_value("x").c_str()));
- v.setY(std::atof(node->get_attribute_value("y").c_str()));
- v.setZ(std::atof(node->get_attribute_value("z").c_str()));
+ v.x() = std::atof(node->get_attribute_value("x").c_str());
+ v.y() = std::atof(node->get_attribute_value("y").c_str());
+ v.z() = std::atof(node->get_attribute_value("z").c_str());
return v;
}
@@ -99,7 +89,7 @@ Triangle::Triangle(xmlpp::Element *node) : triangleNode(node) {
if(e->get_name() == "vertex") {
vertexNodes[++i] = e;
- vertices[i] = loadVertex(e);
+ vertices[i] = loadVector(e);
normalNodes[i] = 0;
texCoordsNodes[i] = 0;
@@ -110,23 +100,23 @@ Triangle::Triangle(xmlpp::Element *node) : triangleNode(node) {
texture = node->get_attribute_value("texture");
}
-void Triangle::setVertex(unsigned int i, const Vertex &v) {
+void Triangle::setVertex(unsigned int i, const vmml::vec3f &v) {
vertices[i] = v;
- vertexNodes[i]->set_attribute("x", Glib::ustring::format(v.getX()));
- vertexNodes[i]->set_attribute("y", Glib::ustring::format(v.getY()));
- vertexNodes[i]->set_attribute("z", Glib::ustring::format(v.getZ()));
+ vertexNodes[i]->set_attribute("x", Glib::ustring::format(v.x()));
+ vertexNodes[i]->set_attribute("y", Glib::ustring::format(v.y()));
+ vertexNodes[i]->set_attribute("z", Glib::ustring::format(v.z()));
}
-void Triangle::setNormal(unsigned int i, const Vector &n) {
+void Triangle::setNormal(unsigned int i, const vmml::vec3f &n) {
normals[i] = n;
if(!normalNodes[i])
- normalNodes[i] = Util::Xml::addSibling(static_cast<xmlpp::Node*>(vertexNodes[i]), "normal");
-
- normalNodes[i]->set_attribute("x", Glib::ustring::format(n.getX()));
- normalNodes[i]->set_attribute("y", Glib::ustring::format(n.getY()));
- normalNodes[i]->set_attribute("z", Glib::ustring::format(n.getZ()));
+ normalNodes[i] = triangleNode->add_child(vertexNodes[i], "normal");
+
+ normalNodes[i]->set_attribute("x", Glib::ustring::format(n.x()));
+ normalNodes[i]->set_attribute("y", Glib::ustring::format(n.y()));
+ normalNodes[i]->set_attribute("z", Glib::ustring::format(n.z()));
}
void Triangle::setTexCoords(unsigned int i, const TexCoords &t) {
@@ -134,9 +124,9 @@ void Triangle::setTexCoords(unsigned int i, const TexCoords &t) {
if(!texCoordsNodes[i]) {
if(normalNodes[i])
- texCoordsNodes[i] = Util::Xml::addSibling(static_cast<xmlpp::Node*>(normalNodes[i]), "texcoords");
+ texCoordsNodes[i] = triangleNode->add_child(normalNodes[i], "texcoords");
else
- texCoordsNodes[i] = Util::Xml::addSibling(static_cast<xmlpp::Node*>(vertexNodes[i]), "texcoords");
+ texCoordsNodes[i] = triangleNode->add_child(vertexNodes[i], "texcoords");
}
texCoordsNodes[i]->set_attribute("s", Glib::ustring::format(t.getS()));
diff --git a/src/Data/Triangle.h b/src/Data/Triangle.h
index 979fbfa..1bbb164 100644
--- a/src/Data/Triangle.h
+++ b/src/Data/Triangle.h
@@ -20,10 +20,10 @@
#ifndef ZOOMEDIT_DATA_TRIANGLE_H_
#define ZOOMEDIT_DATA_TRIANGLE_H_
-#include "Vertex.h"
-#include "Vector.h"
#include "TexCoords.h"
+
#include <libxml++/nodes/element.h>
+#include <vmmlib/vector.hpp>
namespace ZoomEdit {
namespace Data {
@@ -35,33 +35,32 @@ class Triangle {
xmlpp::Element *normalNodes[3];
xmlpp::Element *texCoordsNodes[3];
- Vertex vertices[3];
- Vector normals[3];
+ vmml::vec3f vertices[3];
+ vmml::vec3f normals[3];
TexCoords texCoords[3];
bool visible;
Glib::ustring texture;
- Vertex loadVertex(xmlpp::Element *node) const;
- Vector loadVector(xmlpp::Element *node) const;
+ vmml::vec3f loadVector(xmlpp::Element *node) const;
TexCoords loadTexCoords(xmlpp::Element *node) const;
public:
Triangle(xmlpp::Element *node);
- const Vertex& getVertex(unsigned int i) const {return vertices[i%3];}
- void setVertex(unsigned int i, const Vertex &v);
+ const vmml::vec3f& getVertex(unsigned int i) const {return vertices[i%3];}
+ void setVertex(unsigned int i, const vmml::vec3f &v);
- void setVertices(const Vertex *v) {
+ void setVertices(const vmml::vec3f *v) {
for(int i = 0; i < 3; ++i)
setVertex(i, v[i]);
}
- const Vector& getNormal(unsigned int i) const {return normals[i%3];}
- void setNormal(unsigned int i, const Vector &n);
+ const vmml::vec3f& getNormal(unsigned int i) const {return normals[i%3];}
+ void setNormal(unsigned int i, const vmml::vec3f &n);
- void setNormals(const Vector *n) {
+ void setNormals(const vmml::vec3f *n) {
for(int i = 0; i < 3; ++i)
setNormal(i, n[i]);
}
diff --git a/src/Data/Vector.h b/src/Data/Vector.h
deleted file mode 100644
index ded0834..0000000
--- a/src/Data/Vector.h
+++ /dev/null
@@ -1,47 +0,0 @@
-/*
- * Vector.h
- *
- * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
- *
- * This program is free software: you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef ZOOMEDIT_DATA_VECTOR_H_
-#define ZOOMEDIT_DATA_VECTOR_H_
-
-namespace ZoomEdit {
-namespace Data {
-
-class Vector {
- private:
- float x, y, z;
-
- public:
- Vector() : x(0), y(0), z(0) {}
- Vector(float x0, float y0, float z0) : x(x0), y(y0), z(z0) {}
-
- float getX() const {return x;}
- void setX(float x0) {x = x0;}
-
- float getY() const {return y;}
- void setY(float y0) {y = y0;}
-
- float getZ() const {return z;}
- void setZ(float z0) {z = z0;}
-};
-
-}
-}
-
-#endif /*ZOOMEDIT_DATA_VECTOR_H_*/
diff --git a/src/Data/Vertex.h b/src/Data/Vertex.h
deleted file mode 100644
index 423e0d2..0000000
--- a/src/Data/Vertex.h
+++ /dev/null
@@ -1,49 +0,0 @@
-/*
- * Vertex.h
- *
- * Copyright (C) 2008 Matthias Schiffer <matthias@gamezock.de>
- *
- * This program is free software: you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but
- * WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- * See the GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef ZOOMEDIT_DATA_VERTEX_H_
-#define ZOOMEDIT_DATA_VERTEX_H_
-
-//#include "Vector.h"
-
-namespace ZoomEdit {
-namespace Data {
-
-class Vertex {
- private:
- float x, y, z;
-
- public:
- Vertex() : x(0), y(0), z(0) {}
- Vertex(float x0, float y0, float z0) : x(x0), y(y0), z(z0) {}
-
- float getX() const {return x;}
- void setX(float x0) {x = x0;}
-
- float getY() const {return y;}
- void setY(float y0) {y = y0;}
-
- float getZ() const {return z;}
- void setZ(float z0) {z = z0;}
-};
-
-}
-}
-
-#endif /*ZOOMEDIT_DATA_VERTEX_H_*/