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#ifndef _COMMAND_HANDLER_H
#define _COMMAND_HANDLER_H
#include "../../stdafx.h"
class Command_Handler : public IO_Module
{
public:
Command_Handler()
{
this->parent = NULL;
this->moduleId = 0;
this->currentCommandLength = 0;
this->displayDistanceSensors = false;
this->displayPositionTracker = false;
this->displayBallTracker = false;
this->displayMouseSensors = false;
this->ticksPerCmOffset = 0;
for(uint8 i = 0; i < COMMAND_BUFFER_SIZE; i++)
{
buffer[i] = 0;
}
}
Command_Handler(uint32 commandHandlerId)
{
this->parent = NULL;
this->moduleId = commandHandlerId;
this->currentCommandLength = 0;
this->displayDistanceSensors = false;
this->displayPositionTracker = false;
this->displayBallTracker = false;
this->displayMouseSensors = false;
this->ticksPerCmOffset = 0;
for(uint8 i = 0; i < COMMAND_BUFFER_SIZE; i++)
{
buffer[i] = 0;
}
}
protected:
uint8 currentCommandLength;
uint8 buffer[COMMAND_BUFFER_SIZE];
void ExecuteCommand();
public:
void Update();
void PrintCommand();
//Command variables
bool displayDistanceSensors;
bool displayPositionTracker;
bool displayBallTracker;
bool displayMouseSensors;
float ticksPerCmOffset;
};
#endif
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