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author | Matthias Schiffer <mschiffer@universe-factory.net> | 2014-09-25 18:39:03 +0200 |
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committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2014-09-25 18:39:03 +0200 |
commit | eb40e3de7226d0005ce0a41c67c9355e675a489b (patch) | |
tree | 2ca2b4c14fcfa8c94370dfe0d192f82e41943b92 /src/CMakeLists.txt | |
parent | efa8640aabb3b4df31531ecd41ed1073dda63ed2 (diff) | |
download | rpgedit-eb40e3de7226d0005ce0a41c67c9355e675a489b.tar rpgedit-eb40e3de7226d0005ce0a41c67c9355e675a489b.zip |
Add collision layer to maps and prevent movement into blocked areas
Diffstat (limited to 'src/CMakeLists.txt')
-rw-r--r-- | src/CMakeLists.txt | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 54836d0..b2d55ac 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -5,6 +5,7 @@ add_executable(rpgedit rpgedit.cpp control/MapContext.cpp control/RPGEdit.cpp + model/Entity.cpp model/Map.cpp view/MapView.cpp view/SpriteCache.cpp |