diff options
author | Matthias Schiffer <mschiffer@universe-factory.net> | 2018-11-11 00:56:22 +0100 |
---|---|---|
committer | Matthias Schiffer <mschiffer@universe-factory.net> | 2018-11-11 01:46:08 +0100 |
commit | b83b596b0f79fa1d5b95c462d3fa7171ff221a19 (patch) | |
tree | 0601d178aff79a47cade680fc2a193cd67108aca /src/model/data | |
parent | 426b2c37ff72d8de40f716365c8301449acfdfcb (diff) | |
download | rpgedit-b83b596b0f79fa1d5b95c462d3fa7171ff221a19.tar rpgedit-b83b596b0f79fa1d5b95c462d3fa7171ff221a19.zip |
Add support for simple periodic sprite animations
Diffstat (limited to 'src/model/data')
-rw-r--r-- | src/model/data/entity.ts | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/model/data/entity.ts b/src/model/data/entity.ts index 3474a38..f52c130 100644 --- a/src/model/data/entity.ts +++ b/src/model/data/entity.ts @@ -1,19 +1,29 @@ import { Collision } from './collision'; +export interface EntityAnimation { + readonly sequence: ReadonlyArray<[number, number]>; +} + export interface EntityDataInput { readonly sprite: string; readonly anchor?: [number, number]; readonly collision?: Collision[]; + readonly frames?: number; + readonly animation?: EntityAnimation; } export class EntityData { public readonly sprite: string; public readonly anchor: [number, number]; public readonly collision: Collision[]; + public readonly frames: number; + public readonly animation?: EntityAnimation; constructor(input: EntityDataInput) { this.sprite = input.sprite; this.anchor = input.anchor || [0.5, 0.5]; this.collision = input.collision || []; + this.frames = input.frames || 1; + this.animation = input.animation; } } |