summaryrefslogtreecommitdiffstats
path: root/src/jrummikub/model/RoundState.java
diff options
context:
space:
mode:
authorBennet Gerlach <bennet_gerlach@web.de>2011-05-31 03:45:32 +0200
committerBennet Gerlach <bennet_gerlach@web.de>2011-05-31 03:45:32 +0200
commitd276b03c395e7c0e44740174168c0d98a8eaa06c (patch)
tree95642c255b484354769b7cb2ed4f9a65beb5a14e /src/jrummikub/model/RoundState.java
parent278edc37a9861078d5ea1527695ef12766c0fb87 (diff)
downloadJRummikub-d276b03c395e7c0e44740174168c0d98a8eaa06c.tar
JRummikub-d276b03c395e7c0e44740174168c0d98a8eaa06c.zip
AIUtil now needs game settings, both hand and player do not anymore
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@342 72836036-5685-4462-b002-a69064685172
Diffstat (limited to 'src/jrummikub/model/RoundState.java')
-rw-r--r--src/jrummikub/model/RoundState.java14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/jrummikub/model/RoundState.java b/src/jrummikub/model/RoundState.java
index 01d67d3..fd7dc15 100644
--- a/src/jrummikub/model/RoundState.java
+++ b/src/jrummikub/model/RoundState.java
@@ -12,13 +12,13 @@ public class RoundState implements IRoundState {
private int activePlayer;
private StoneHeap gameHeap;
private IPlayer lastPlayer;
- private int turnNumber;
+ private int turnNumber;
/**
* Create a new RoundState with an empty table
*
* @param gameSettings
- * the game settings
+ * the game settings
*/
public RoundState(GameSettings gameSettings) {
this.gameSettings = gameSettings;
@@ -27,11 +27,11 @@ public class RoundState implements IRoundState {
players = new ArrayList<Player>();
for (PlayerSettings playerSettings : gameSettings.getPlayerList()) {
- players.add(new Player(playerSettings, gameSettings));
+ players.add(new Player(playerSettings));
}
- turnNumber = 1-gameSettings.getPlayerList().size();
-
+ turnNumber = 1 - gameSettings.getPlayerList().size();
+
activePlayer = 0;
gameHeap = new StoneHeap(gameSettings);
}
@@ -73,7 +73,7 @@ public class RoundState implements IRoundState {
}
return players.get(j);
}
-
+
@Override
public IPlayer getNthPlayer(int i) {
int j = i % players.size();
@@ -107,7 +107,7 @@ public class RoundState implements IRoundState {
public IPlayer getLastPlayer() {
return lastPlayer;
}
-
+
@Override
public int getTurnNumber() {
return turnNumber;