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AgeCommit message (Expand)Author
2011-06-08Created first FD-Solver testJannis Harder
2011-06-08Fixed redeal(dis)allowed testsJannis Harder
2011-06-08Moved timer code to AbstractTurnControlJannis Harder
2011-06-07Saving is workingMatthias Schiffer
2011-06-07Make model fully serializableMatthias Schiffer
2011-06-07Always operate on cloned hands in the turn controlsMatthias Schiffer
2011-06-06Add menu bar and make quit item workMatthias Schiffer
2011-06-06Double ist das neue floatIda Massow
2011-06-01Finished UMLMatthias Schiffer
2011-06-01Boolean to boolean in HumanTurnControlBennet Gerlach
2011-06-01startTime in BaseAIControl is now privateBennet Gerlach
2011-06-01Changed Event to IEvent in AbstractTurnControlBennet Gerlach
2011-06-01Abstract turn control has player, doesn't need handBennet Gerlach
2011-05-31More UML updatesMatthias Schiffer
2011-05-31More visibilty fixesMatthias Schiffer
2011-05-31AIUtil: Fix attribute visibilityMatthias Schiffer
2011-05-31Tested BaseAIControlBennet Gerlach
2011-05-31Smaller sequence diagramsJannis Harder
2011-05-31Just a cosmetic fixMatthias Schiffer
2011-05-31Updated UMLMatthias Schiffer
2011-05-31kleine fixesIda Massow
2011-05-31Added tests for Pair classJannis Harder
2011-05-31Removed unused importJannis Harder
2011-05-31Fixed metrics in AIUtilJannis Harder
2011-05-31PlayerSettings haben nur och eine Konstruktor, der auch sinnvolle Sachen machtIda Massow
2011-05-31Mini-KorrekturIda Massow
2011-05-31Metric fixesBennet Gerlach
2011-05-31UML Control Klassendiagram weiter, aber noch nicht fertigIda Massow
2011-05-31Change an Integer to int, for the sake of consistencyMatthias Schiffer
2011-05-31Added new sequence diagramsJannis Harder
2011-05-31View: Refactor bottom panel displayMatthias Schiffer
2011-05-31Limit font size on redeal button etc.Matthias Schiffer
2011-05-31Fixed clone() in MockTable to match checkTurnStartSetUp()Bennet Gerlach
2011-05-31Fixed all warnings (comments) but one, one TODO importantIda Massow
2011-05-31Some AI fixesJannis Harder
2011-05-31Re-add small marginsMatthias Schiffer
2011-05-31Fix AI initially melding in inspect turnBennet Gerlach
2011-05-31Remove color toggle button marginsMatthias Schiffer
2011-05-31Base AI is now able to meld initially properlyBennet Gerlach
2011-05-31Don't throw exceptions on infinitesimal window sizesMatthias Schiffer
2011-05-31Add blingMatthias Schiffer
2011-05-31Updated UMLMatthias Schiffer
2011-05-31AIUtil now needs game settings, both hand and player do not anymoreBennet Gerlach
2011-05-31findSetsWithTotalPoints now finds sets (and total points)Bennet Gerlach
2011-05-31Don't show last player when a round has endedMatthias Schiffer
2011-05-31HumanTurnControl: Fix method lengthMatthias Schiffer
2011-05-31Allow setting stone colors to useMatthias Schiffer
2011-05-31Make highest value and number of stones dealt settableMatthias Schiffer
2011-05-31StonePainter: Paint stones lazilyMatthias Schiffer
2011-05-31Man kann im Model bestimmen, wie viele Steine gegeben werden. Test geht auchIda Massow