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Matthias Schiffer <mschiffer@universe-factory.net>
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2011-06-08
Created first FD-Solver test
Jannis Harder
2011-06-08
Fixed redeal(dis)allowed tests
Jannis Harder
2011-06-08
Moved timer code to AbstractTurnControl
Jannis Harder
2011-06-07
Saving is working
Matthias Schiffer
2011-06-07
Make model fully serializable
Matthias Schiffer
2011-06-07
Always operate on cloned hands in the turn controls
Matthias Schiffer
2011-06-06
Add menu bar and make quit item work
Matthias Schiffer
2011-06-06
Double ist das neue float
Ida Massow
2011-06-01
Finished UML
Matthias Schiffer
2011-06-01
Boolean to boolean in HumanTurnControl
Bennet Gerlach
2011-06-01
startTime in BaseAIControl is now private
Bennet Gerlach
2011-06-01
Changed Event to IEvent in AbstractTurnControl
Bennet Gerlach
2011-06-01
Abstract turn control has player, doesn't need hand
Bennet Gerlach
2011-05-31
More UML updates
Matthias Schiffer
2011-05-31
More visibilty fixes
Matthias Schiffer
2011-05-31
AIUtil: Fix attribute visibility
Matthias Schiffer
2011-05-31
Tested BaseAIControl
Bennet Gerlach
2011-05-31
Smaller sequence diagrams
Jannis Harder
2011-05-31
Just a cosmetic fix
Matthias Schiffer
2011-05-31
Updated UML
Matthias Schiffer
2011-05-31
kleine fixes
Ida Massow
2011-05-31
Added tests for Pair class
Jannis Harder
2011-05-31
Removed unused import
Jannis Harder
2011-05-31
Fixed metrics in AIUtil
Jannis Harder
2011-05-31
PlayerSettings haben nur och eine Konstruktor, der auch sinnvolle Sachen macht
Ida Massow
2011-05-31
Mini-Korrektur
Ida Massow
2011-05-31
Metric fixes
Bennet Gerlach
2011-05-31
UML Control Klassendiagram weiter, aber noch nicht fertig
Ida Massow
2011-05-31
Change an Integer to int, for the sake of consistency
Matthias Schiffer
2011-05-31
Added new sequence diagrams
Jannis Harder
2011-05-31
View: Refactor bottom panel display
Matthias Schiffer
2011-05-31
Limit font size on redeal button etc.
Matthias Schiffer
2011-05-31
Fixed clone() in MockTable to match checkTurnStartSetUp()
Bennet Gerlach
2011-05-31
Fixed all warnings (comments) but one, one TODO important
Ida Massow
2011-05-31
Some AI fixes
Jannis Harder
2011-05-31
Re-add small margins
Matthias Schiffer
2011-05-31
Fix AI initially melding in inspect turn
Bennet Gerlach
2011-05-31
Remove color toggle button margins
Matthias Schiffer
2011-05-31
Base AI is now able to meld initially properly
Bennet Gerlach
2011-05-31
Don't throw exceptions on infinitesimal window sizes
Matthias Schiffer
2011-05-31
Add bling
Matthias Schiffer
2011-05-31
Updated UML
Matthias Schiffer
2011-05-31
AIUtil now needs game settings, both hand and player do not anymore
Bennet Gerlach
2011-05-31
findSetsWithTotalPoints now finds sets (and total points)
Bennet Gerlach
2011-05-31
Don't show last player when a round has ended
Matthias Schiffer
2011-05-31
HumanTurnControl: Fix method length
Matthias Schiffer
2011-05-31
Allow setting stone colors to use
Matthias Schiffer
2011-05-31
Make highest value and number of stones dealt settable
Matthias Schiffer
2011-05-31
StonePainter: Paint stones lazily
Matthias Schiffer
2011-05-31
Man kann im Model bestimmen, wie viele Steine gegeben werden. Test geht auch
Ida Massow
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