Age | Commit message (Expand) | Author |
2011-06-01 | Changed Event to IEvent in AbstractTurnControl | Bennet Gerlach |
2011-06-01 | Abstract turn control has player, doesn't need hand | Bennet Gerlach |
2011-05-31 | More visibilty fixes | Matthias Schiffer |
2011-05-31 | AIUtil: Fix attribute visibility | Matthias Schiffer |
2011-05-31 | kleine fixes | Ida Massow |
2011-05-31 | Removed unused import | Jannis Harder |
2011-05-31 | Fixed metrics in AIUtil | Jannis Harder |
2011-05-31 | Mini-Korrektur | Ida Massow |
2011-05-31 | Metric fixes | Bennet Gerlach |
2011-05-31 | Change an Integer to int, for the sake of consistency | Matthias Schiffer |
2011-05-31 | View: Refactor bottom panel display | Matthias Schiffer |
2011-05-31 | Fixed all warnings (comments) but one, one TODO important | Ida Massow |
2011-05-31 | Some AI fixes | Jannis Harder |
2011-05-31 | Fix AI initially melding in inspect turn | Bennet Gerlach |
2011-05-31 | Base AI is now able to meld initially properly | Bennet Gerlach |
2011-05-31 | AIUtil now needs game settings, both hand and player do not anymore | Bennet Gerlach |
2011-05-31 | findSetsWithTotalPoints now finds sets (and total points) | Bennet Gerlach |
2011-05-31 | HumanTurnControl: Fix method length | Matthias Schiffer |
2011-05-31 | Allow setting stone colors to use | Matthias Schiffer |
2011-05-31 | Make highest value and number of stones dealt settable | Matthias Schiffer |
2011-05-31 | Man kann im Model bestimmen, wie viele Steine gegeben werden. Test geht auch | Ida Massow |
2011-05-31 | Tests für Sets mit mehr Farben, mehr Values, ... | Ida Massow |
2011-05-30 | Fixed out of stones rules | Jannis Harder |
2011-05-30 | Extracted a AIUtil class from several hand methods | Bennet Gerlach |
2011-05-30 | Man kann jetzt die Anzahl der Steinsätze einstellen | Ida Massow |
2011-05-30 | Implemented timer in base AI class | Bennet Gerlach |
2011-05-30 | Warnings tauchen auf, wenn man beim Einstellen Unfug macht | Ida Massow |
2011-05-30 | Fixed a few warnings | Ida Massow |
2011-05-30 | Implemented view code for AI turns | Jannis Harder |
2011-05-30 | Implemented dummy AI | Jannis Harder |
2011-05-29 | Tested and implemented player type selection in the settings panel | Jannis Harder |
2011-05-29 | Added player type selection to the settings panel | Jannis Harder |
2011-05-29 | Disable player panel while settings panel is shown | Matthias Schiffer |
2011-05-29 | Viele Warnings durch Kommentare beseitigt | Ida Massow |
2011-05-29 | Created dummy base AI control | Jannis Harder |
2011-05-29 | Neuer Button im WinPanel mit funktion | Ida Massow |
2011-05-29 | Added TurnControlFactory | Jannis Harder |
2011-05-29 | Created interface and abstract base class for turn control | Jannis Harder |
2011-05-29 | Implement joker number in settings control | Jannis Harder |
2011-05-29 | Rauskommen ist in der View zu sehen, genauso wie Farben | Ida Massow |
2011-05-29 | Implement score panel | Matthias Schiffer |
2011-05-29 | Implemented initial meld threshold in settings control | Jannis Harder |
2011-05-29 | Test initial meld threshold in settings control | Jannis Harder |
2011-05-28 | Implement settings control | Matthias Schiffer |
2011-05-27 | Checking whether redealing is allowed | Jannis Harder |
2011-05-27 | GameControl tests, temporary handler in SettingsControl and small | Jannis Harder |
2011-05-27 | Implemented redealing in RoundControl | Jannis Harder |
2011-05-27 | Test redealing in RoundControl | Jannis Harder |
2011-05-27 | Test für SettingsControl, 3 neue Klassen, Mocks für SettingPanel, lauter fixes | Ida Massow |
2011-05-26 | Add application control, use game settings from settings panel | Matthias Schiffer |